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-rw-r--r--src/UI/SlotArea.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp
index e062598c8..2d58388b1 100644
--- a/src/UI/SlotArea.cpp
+++ b/src/UI/SlotArea.cpp
@@ -485,6 +485,7 @@ void cSlotAreaCrafting::ClickedResult(cPlayer & a_Player)
// Get the current recipe:
cCraftingRecipe & Recipe = GetRecipeForPlayer(a_Player);
+ const cItem & Result = Recipe.GetResult();
cItem * PlayerSlots = GetPlayerSlots(a_Player) + 1;
cCraftingGrid Grid(PlayerSlots, m_GridSize, m_GridSize);
@@ -492,16 +493,16 @@ void cSlotAreaCrafting::ClickedResult(cPlayer & a_Player)
// If possible, craft:
if (DraggingItem.IsEmpty())
{
- DraggingItem = Recipe.GetResult();
+ DraggingItem = Result;
Recipe.ConsumeIngredients(Grid);
Grid.CopyToItems(PlayerSlots);
}
- else if (DraggingItem.IsEqual(Recipe.GetResult()))
+ else if (DraggingItem.IsEqual(Result))
{
- cItemHandler * Handler = ItemHandler(Recipe.GetResult().m_ItemType);
- if (DraggingItem.m_ItemCount + Recipe.GetResult().m_ItemCount <= Handler->GetMaxStackSize())
+ cItemHandler * Handler = ItemHandler(Result.m_ItemType);
+ if (DraggingItem.m_ItemCount + Result.m_ItemCount <= Handler->GetMaxStackSize())
{
- DraggingItem.m_ItemCount += Recipe.GetResult().m_ItemCount;
+ DraggingItem.m_ItemCount += Result.m_ItemCount;
Recipe.ConsumeIngredients(Grid);
Grid.CopyToItems(PlayerSlots);
}