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-rw-r--r--src/World.cpp20
1 files changed, 9 insertions, 11 deletions
diff --git a/src/World.cpp b/src/World.cpp
index 67ae6623b..2f92020bf 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -95,8 +95,8 @@ cWorld::cLock::cLock(const cWorld & a_World) :
////////////////////////////////////////////////////////////////////////////////
// cWorld::cTickThread:
-cWorld::cTickThread::cTickThread(cWorld & a_World) :
- Super(Printf("World Ticker (%s)", a_World.GetName().c_str())),
+cWorld::cTickThread::cTickThread(cWorld & a_World):
+ Super(fmt::format(FMT_STRING("World Ticker ({})"), a_World.GetName())),
m_World(a_World)
{
}
@@ -105,7 +105,7 @@ cWorld::cTickThread::cTickThread(cWorld & a_World) :
-void cWorld::cTickThread::Execute(void)
+void cWorld::cTickThread::Execute()
{
auto LastTime = std::chrono::steady_clock::now();
auto TickTime = std::chrono::duration_cast<std::chrono::milliseconds>(1_tick);
@@ -216,7 +216,7 @@ cWorld::cWorld(
m_Lighting(*this),
m_TickThread(*this)
{
- LOGD("cWorld::cWorld(\"%s\")", a_WorldName.c_str());
+ LOGD("cWorld::cWorld(\"%s\")", a_WorldName);
cFile::CreateFolderRecursive(m_DataPath);
@@ -227,13 +227,13 @@ cWorld::cWorld(
Serializer.Load();
// Track the CSs used by this world in the deadlock detector:
- a_DeadlockDetect.TrackCriticalSection(m_CSTasks, Printf("World %s tasks", m_WorldName.c_str()));
+ a_DeadlockDetect.TrackCriticalSection(m_CSTasks, fmt::format(FMT_STRING("World {} tasks"), m_WorldName));
// Load world settings from the ini file
cIniFile IniFile;
if (!IniFile.ReadFile(m_IniFileName))
{
- LOGWARNING("Cannot read world settings from \"%s\", defaults will be used.", m_IniFileName.c_str());
+ LOGWARNING("Cannot read world settings from \"%s\", defaults will be used.", m_IniFileName);
// TODO: More descriptions for each key
IniFile.AddHeaderComment(" This is the per-world configuration file, managing settings such as generators, simulators, and spawn points");
@@ -3080,17 +3080,15 @@ cRedstoneSimulator * cWorld::InitializeRedstoneSimulator(cIniFile & a_IniFile)
cFluidSimulator * cWorld::InitializeFluidSimulator(cIniFile & a_IniFile, const char * a_FluidName, BLOCKTYPE a_SimulateBlock, BLOCKTYPE a_StationaryBlock)
{
- AString SimulatorNameKey;
- Printf(SimulatorNameKey, "%sSimulator", a_FluidName);
- AString SimulatorSectionName;
- Printf(SimulatorSectionName, "%sSimulator", a_FluidName);
+ auto SimulatorNameKey = fmt::format(FMT_STRING("{}Simulator"), a_FluidName);
+ auto SimulatorSectionName = fmt::format(FMT_STRING("{}Simulator"), a_FluidName);
bool IsWater = (strcmp(a_FluidName, "Water") == 0); // Used for defaults
AString DefaultSimulatorName = ((GetDimension() == dimNether) && IsWater) ? "Vaporise" : "Vanilla";
AString SimulatorName = a_IniFile.GetValueSet("Physics", SimulatorNameKey, DefaultSimulatorName);
if (SimulatorName.empty())
{
- LOGWARNING("[Physics] %s not present or empty in %s, using the default of \"%s\".", SimulatorNameKey.c_str(), GetIniFileName().c_str(), DefaultSimulatorName.c_str());
+ LOGWARNING("[Physics] %s not present or empty in %s, using the default of \"%s\".", SimulatorNameKey, GetIniFileName(), DefaultSimulatorName);
SimulatorName = DefaultSimulatorName;
}
cFluidSimulator * res = nullptr;