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-rw-r--r--src/WorldStorage/NamespaceSerializer.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/WorldStorage/NamespaceSerializer.cpp b/src/WorldStorage/NamespaceSerializer.cpp
index 52a2973a0..cf4e8aeb3 100644
--- a/src/WorldStorage/NamespaceSerializer.cpp
+++ b/src/WorldStorage/NamespaceSerializer.cpp
@@ -553,13 +553,6 @@ eMonsterType NamespaceSerializer::ToMonsterType(const std::string_view a_ID)
AString NamespaceSerializer::Prettify(AString a_Name, const bool a_IsTamed)
{
- /**
- Examples:
- Input: "wolf", Output: "Wolf"
- Input: "snow_golem", Output: "Snow Golem"
- Input: "skeleton_horse", Output: "Skeleton Horse"
- */
-
// In older vanilla Minecraft version (before 1.14) ocelots and cats were the same mob.
// So after killing a tamed ocelot without a custom name the message will say "Cat was slain by [PlayerName]".
if (a_Name == "ocelot" && a_IsTamed)