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-rw-r--r--src/WorldStorage/WSSAnvil.cpp195
1 files changed, 169 insertions, 26 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 070738164..4f465e479 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -37,6 +37,9 @@
#include "../Entities/Pickup.h"
#include "../Entities/ProjectileEntity.h"
#include "../Entities/TNTEntity.h"
+#include "../Entities/ExpOrb.h"
+#include "../Entities/HangingEntity.h"
+#include "../Entities/ItemFrame.h"
@@ -1098,6 +1101,18 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a
{
LoadPickupFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
}
+ else if (strncmp(a_IDTag, "PrimedTnt", a_IDTagLength) == 0)
+ {
+ LoadTNTFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "XPOrb", a_IDTagLength) == 0)
+ {
+ LoadExpOrbFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "ItemFrame", a_IDTagLength) == 0)
+ {
+ LoadItemFrameFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
else if (strncmp(a_IDTag, "Arrow", a_IDTagLength) == 0)
{
LoadArrowFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
@@ -1238,10 +1253,6 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a
{
LoadPigZombieFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
}
- else if (strncmp(a_IDTag, "PrimedTnt", a_IDTagLength) == 0)
- {
- LoadTNTFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
- }
// TODO: other entities
}
@@ -1384,6 +1395,7 @@ void cWSSAnvil::LoadMinecartHFromNBT(cEntityList & a_Entities, const cParsedNBT
void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
+ // Load item:
int ItemTag = a_NBT.FindChildByName(a_TagIdx, "Item");
if ((ItemTag < 0) || (a_NBT.GetType(ItemTag) != TAG_Compound))
{
@@ -1394,11 +1406,27 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a
{
return;
}
+
std::auto_ptr<cPickup> Pickup(new cPickup(0, 0, 0, Item, false)); // Pickup delay doesn't matter, just say false
if (!LoadEntityBaseFromNBT(*Pickup.get(), a_NBT, a_TagIdx))
{
return;
}
+
+ // Load health:
+ int Health = a_NBT.FindChildByName(a_TagIdx, "Health");
+ if (Health > 0)
+ {
+ Pickup->SetHealth((int) (a_NBT.GetShort(Health) & 0xFF));
+ }
+
+ // Load age:
+ int Age = a_NBT.FindChildByName(a_TagIdx, "Age");
+ if (Age > 0)
+ {
+ Pickup->SetAge(a_NBT.GetShort(Age));
+ }
+
a_Entities.push_back(Pickup.release());
}
@@ -1406,6 +1434,143 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a
+void cWSSAnvil::LoadTNTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cTNTEntity> TNT(new cTNTEntity(0.0, 0.0, 0.0, 0));
+ if (!LoadEntityBaseFromNBT(*TNT.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ // Load Fuse Ticks:
+ int FuseTicks = a_NBT.FindChildByName(a_TagIdx, "Fuse");
+ if (FuseTicks > 0)
+ {
+ TNT->SetFuseTicks((int) a_NBT.GetByte(FuseTicks));
+ }
+
+ a_Entities.push_back(TNT.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadExpOrbFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cExpOrb> ExpOrb(new cExpOrb(0.0, 0.0, 0.0, 0));
+ if (!LoadEntityBaseFromNBT(*ExpOrb.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ // Load Health:
+ int Health = a_NBT.FindChildByName(a_TagIdx, "Health");
+ if (Health > 0)
+ {
+ ExpOrb->SetHealth((int) (a_NBT.GetShort(Health) & 0xFF));
+ }
+
+ // Load Age:
+ int Age = a_NBT.FindChildByName(a_TagIdx, "Age");
+ if (Age > 0)
+ {
+ ExpOrb->SetAge(a_NBT.GetShort(Age));
+ }
+
+ // Load Reward (Value):
+ int Reward = a_NBT.FindChildByName(a_TagIdx, "Value");
+ if (Reward > 0)
+ {
+ ExpOrb->SetReward(a_NBT.GetShort(Reward));
+ }
+
+ a_Entities.push_back(ExpOrb.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadHangingFromNBT(cHangingEntity & a_Hanging, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ int Direction = a_NBT.FindChildByName(a_TagIdx, "Direction");
+ if (Direction > 0)
+ {
+ a_Hanging.SetDirection(static_cast<eBlockFace>((int)a_NBT.GetByte(Direction)));
+ }
+ else
+ {
+ Direction = a_NBT.FindChildByName(a_TagIdx, "Dir");
+ if (Direction > 0)
+ {
+ switch ((int)a_NBT.GetByte(Direction))
+ {
+ case 0: a_Hanging.SetDirection(BLOCK_FACE_NORTH); break;
+ case 1: a_Hanging.SetDirection(BLOCK_FACE_TOP); break;
+ case 2: a_Hanging.SetDirection(BLOCK_FACE_BOTTOM); break;
+ case 3: a_Hanging.SetDirection(BLOCK_FACE_SOUTH); break;
+ }
+ }
+ }
+
+ LOG("LALALAL.");
+ int TileX = a_NBT.FindChildByName(a_TagIdx, "TileX");
+ int TileY = a_NBT.FindChildByName(a_TagIdx, "TileY");
+ int TileZ = a_NBT.FindChildByName(a_TagIdx, "TileZ");
+ if ((TileX > 0) && (TileY > 0) && (TileZ > 0))
+ {
+ LOG("YO!");
+ a_Hanging.SetPosition(
+ (double)a_NBT.GetInt(TileX),
+ (double)a_NBT.GetInt(TileY),
+ (double)a_NBT.GetInt(TileZ)
+ );
+ }
+}
+
+
+
+
+
+void cWSSAnvil::LoadItemFrameFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ // Load item:
+ int ItemTag = a_NBT.FindChildByName(a_TagIdx, "Item");
+ if ((ItemTag < 0) || (a_NBT.GetType(ItemTag) != TAG_Compound))
+ {
+ return;
+ }
+ cItem Item;
+ if (!LoadItemFromNBT(Item, a_NBT, ItemTag))
+ {
+ return;
+ }
+
+ std::auto_ptr<cItemFrame> ItemFrame(new cItemFrame(BLOCK_FACE_NONE, 0.0, 0.0, 0.0));
+ if (!LoadEntityBaseFromNBT(*ItemFrame.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+ ItemFrame->SetItem(Item);
+
+ LOG("BAUM! %d", Item.m_ItemType);
+ LoadHangingFromNBT(*ItemFrame.get(), a_NBT, a_TagIdx);
+
+ // Load Rotation:
+ int Rotation = a_NBT.FindChildByName(a_TagIdx, "ItemRotation");
+ if (Rotation > 0)
+ {
+ ItemFrame->SetRotation((Byte)a_NBT.GetByte(Rotation));
+ }
+
+ a_Entities.push_back(ItemFrame.release());
+}
+
+
+
+
+
void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
std::auto_ptr<cArrowEntity> Arrow(new cArrowEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0)));
@@ -2178,28 +2343,6 @@ void cWSSAnvil::LoadPigZombieFromNBT(cEntityList & a_Entities, const cParsedNBT
-void cWSSAnvil::LoadTNTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- std::auto_ptr<cTNTEntity> TNT(new cTNTEntity(0.0, 0.0, 0.0, 0));
- if (!LoadEntityBaseFromNBT(*TNT.get(), a_NBT, a_TagIdx))
- {
- return;
- }
-
- // Load Fuse Ticks:
- int FuseTicks = a_NBT.FindChildByName(a_TagIdx, "Fuse");
- if (FuseTicks > 0)
- {
- TNT->SetFuseTicks((int) a_NBT.GetByte(FuseTicks));
- }
-
- a_Entities.push_back(TNT.release());
-}
-
-
-
-
-
bool cWSSAnvil::LoadEntityBaseFromNBT(cEntity & a_Entity, const cParsedNBT & a_NBT, int a_TagIdx)
{
double Pos[3];