diff options
Diffstat (limited to 'src/WorldStorage/WSSAnvil.cpp')
-rwxr-xr-x | src/WorldStorage/WSSAnvil.cpp | 142 |
1 files changed, 71 insertions, 71 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 7ddc8a2e4..a77f10ae7 100755 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -462,7 +462,7 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT } // for y //*/ - auto SetChunkData = cpp14::make_unique<cSetChunkData>( + auto SetChunkData = std::make_unique<cSetChunkData>( a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, BlockTypes, MetaData, IsLightValid ? BlockLight : nullptr, @@ -900,7 +900,7 @@ OwnedBlockEntity cWSSAnvil::LoadBeaconFromNBT(const cParsedNBT & a_NBT, int a_Ta return nullptr; } - auto Beacon = cpp14::make_unique<cBeaconEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); + auto Beacon = std::make_unique<cBeaconEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); int CurrentLine = a_NBT.FindChildByName(a_TagIdx, "Levels"); if (CurrentLine >= 0) @@ -952,7 +952,7 @@ OwnedBlockEntity cWSSAnvil::LoadBedFromNBT(const cParsedNBT & a_NBT, int a_TagId Color = static_cast<short>(a_NBT.GetInt(ColorIDx)); } - return cpp14::make_unique<cBedEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World, Color); + return std::make_unique<cBedEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World, Color); } @@ -974,7 +974,7 @@ OwnedBlockEntity cWSSAnvil::LoadBrewingstandFromNBT(const cParsedNBT & a_NBT, in return nullptr; // Make it an empty brewingstand - the chunk loader will provide an empty cBrewingstandEntity for this } - auto Brewingstand = cpp14::make_unique<cBrewingstandEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); + auto Brewingstand = std::make_unique<cBrewingstandEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); // Fuel has to be loaded at first, because of slot events: int Fuel = a_NBT.FindChildByName(a_TagIdx, "Fuel"); @@ -1032,7 +1032,7 @@ OwnedBlockEntity cWSSAnvil::LoadChestFromNBT(const cParsedNBT & a_NBT, int a_Tag { return nullptr; // Make it an empty chest - the chunk loader will provide an empty cChestEntity for this } - auto Chest = cpp14::make_unique<cChestEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); + auto Chest = std::make_unique<cChestEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); LoadItemGridFromNBT(Chest->GetContents(), a_NBT, Items); return std::move(Chest); } @@ -1050,7 +1050,7 @@ OwnedBlockEntity cWSSAnvil::LoadCommandBlockFromNBT(const cParsedNBT & a_NBT, in return nullptr; } - auto CmdBlock = cpp14::make_unique<cCommandBlockEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); + auto CmdBlock = std::make_unique<cCommandBlockEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); int currentLine = a_NBT.FindChildByName(a_TagIdx, "Command"); if (currentLine >= 0) @@ -1093,7 +1093,7 @@ OwnedBlockEntity cWSSAnvil::LoadDispenserFromNBT(const cParsedNBT & a_NBT, int a { return nullptr; // Make it an empty dispenser - the chunk loader will provide an empty cDispenserEntity for this } - auto Dispenser = cpp14::make_unique<cDispenserEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); + auto Dispenser = std::make_unique<cDispenserEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); LoadItemGridFromNBT(Dispenser->GetContents(), a_NBT, Items); return std::move(Dispenser); } @@ -1116,7 +1116,7 @@ OwnedBlockEntity cWSSAnvil::LoadDropperFromNBT(const cParsedNBT & a_NBT, int a_T { return nullptr; // Make it an empty dropper - the chunk loader will provide an empty cDropperEntity for this } - auto Dropper = cpp14::make_unique<cDropperEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); + auto Dropper = std::make_unique<cDropperEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); LoadItemGridFromNBT(Dropper->GetContents(), a_NBT, Items); return std::move(Dropper); } @@ -1134,7 +1134,7 @@ OwnedBlockEntity cWSSAnvil::LoadFlowerPotFromNBT(const cParsedNBT & a_NBT, int a return nullptr; } - auto FlowerPot = cpp14::make_unique<cFlowerPotEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); + auto FlowerPot = std::make_unique<cFlowerPotEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); cItem Item; int currentLine = a_NBT.FindChildByName(a_TagIdx, "Item"); @@ -1179,7 +1179,7 @@ OwnedBlockEntity cWSSAnvil::LoadFurnaceFromNBT(const cParsedNBT & a_NBT, int a_T return nullptr; // Make it an empty furnace - the chunk loader will provide an empty cFurnaceEntity for this } - auto Furnace = cpp14::make_unique<cFurnaceEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); + auto Furnace = std::make_unique<cFurnaceEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); Furnace->SetLoading(true); // Load slots: @@ -1238,7 +1238,7 @@ OwnedBlockEntity cWSSAnvil::LoadHopperFromNBT(const cParsedNBT & a_NBT, int a_Ta { return nullptr; // Make it an empty hopper - the chunk loader will provide an empty cHopperEntity for this } - auto Hopper = cpp14::make_unique<cHopperEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); + auto Hopper = std::make_unique<cHopperEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); LoadItemGridFromNBT(Hopper->GetContents(), a_NBT, Items); return std::move(Hopper); } @@ -1256,7 +1256,7 @@ OwnedBlockEntity cWSSAnvil::LoadJukeboxFromNBT(const cParsedNBT & a_NBT, int a_T return nullptr; } - auto Jukebox = cpp14::make_unique<cJukeboxEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); + auto Jukebox = std::make_unique<cJukeboxEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); int Record = a_NBT.FindChildByName(a_TagIdx, "Record"); if (Record >= 0) { @@ -1278,7 +1278,7 @@ OwnedBlockEntity cWSSAnvil::LoadMobSpawnerFromNBT(const cParsedNBT & a_NBT, int return nullptr; } - auto MobSpawner = cpp14::make_unique<cMobSpawnerEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); + auto MobSpawner = std::make_unique<cMobSpawnerEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); // Load entity (Cuberite worlds): int Type = a_NBT.FindChildByName(a_TagIdx, "Entity"); @@ -1327,7 +1327,7 @@ OwnedBlockEntity cWSSAnvil::LoadMobHeadFromNBT(const cParsedNBT & a_NBT, int a_T return nullptr; } - auto MobHead = cpp14::make_unique<cMobHeadEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); + auto MobHead = std::make_unique<cMobHeadEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); int currentLine = a_NBT.FindChildByName(a_TagIdx, "SkullType"); if (currentLine >= 0) @@ -1401,7 +1401,7 @@ OwnedBlockEntity cWSSAnvil::LoadNoteBlockFromNBT(const cParsedNBT & a_NBT, int a return nullptr; } - auto NoteBlock = cpp14::make_unique<cNoteEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); + auto NoteBlock = std::make_unique<cNoteEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); int note = a_NBT.FindChildByName(a_TagIdx, "note"); if (note >= 0) { @@ -1423,7 +1423,7 @@ OwnedBlockEntity cWSSAnvil::LoadSignFromNBT(const cParsedNBT & a_NBT, int a_TagI return nullptr; } - auto Sign = cpp14::make_unique<cSignEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); + auto Sign = std::make_unique<cSignEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); int currentLine = a_NBT.FindChildByName(a_TagIdx, "Text1"); if (currentLine >= 0) @@ -1611,7 +1611,7 @@ void cWSSAnvil::LoadOldMinecartFromNBT(cEntityList & a_Entities, const cParsedNB void cWSSAnvil::LoadBoatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - auto Boat = cpp14::make_unique<cBoat>(Vector3d(), cBoat::bmOak); + auto Boat = std::make_unique<cBoat>(Vector3d(), cBoat::bmOak); if (!LoadEntityBaseFromNBT(*Boat.get(), a_NBT, a_TagIdx)) { return; @@ -1631,7 +1631,7 @@ void cWSSAnvil::LoadBoatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N void cWSSAnvil::LoadEnderCrystalFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - auto EnderCrystal = cpp14::make_unique<cEnderCrystal>(Vector3d()); + auto EnderCrystal = std::make_unique<cEnderCrystal>(Vector3d()); if (!LoadEntityBaseFromNBT(*EnderCrystal.get(), a_NBT, a_TagIdx)) { return; @@ -1656,7 +1656,7 @@ void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedN BLOCKTYPE Type = static_cast<BLOCKTYPE>(a_NBT.GetInt(TypeIdx)); NIBBLETYPE Meta = static_cast<NIBBLETYPE>(a_NBT.GetByte(MetaIdx)); - auto FallingBlock = cpp14::make_unique<cFallingBlock>(Vector3i(0, 0, 0), Type, Meta); + auto FallingBlock = std::make_unique<cFallingBlock>(Vector3i(0, 0, 0), Type, Meta); if (!LoadEntityBaseFromNBT(*FallingBlock.get(), a_NBT, a_TagIdx)) { return; @@ -1670,7 +1670,7 @@ void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedN void cWSSAnvil::LoadMinecartRFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - auto Minecart = cpp14::make_unique<cRideableMinecart>(Vector3d(), cItem(), 1); // TODO: Load the block and the height + auto Minecart = std::make_unique<cRideableMinecart>(Vector3d(), cItem(), 1); // TODO: Load the block and the height if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1689,7 +1689,7 @@ void cWSSAnvil::LoadMinecartCFromNBT(cEntityList & a_Entities, const cParsedNBT { return; // Make it an empty chest - the chunk loader will provide an empty cChestEntity for this } - auto Minecart = cpp14::make_unique<cMinecartWithChest>(Vector3d()); + auto Minecart = std::make_unique<cMinecartWithChest>(Vector3d()); if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1716,7 +1716,7 @@ void cWSSAnvil::LoadMinecartCFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadMinecartFFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - auto Minecart = cpp14::make_unique<cMinecartWithFurnace>(Vector3d()); + auto Minecart = std::make_unique<cMinecartWithFurnace>(Vector3d()); if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1733,7 +1733,7 @@ void cWSSAnvil::LoadMinecartFFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadMinecartTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - auto Minecart = cpp14::make_unique<cMinecartWithTNT>(Vector3d()); + auto Minecart = std::make_unique<cMinecartWithTNT>(Vector3d()); if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1750,7 +1750,7 @@ void cWSSAnvil::LoadMinecartTFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadMinecartHFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - auto Minecart = cpp14::make_unique<cMinecartWithHopper>(Vector3d()); + auto Minecart = std::make_unique<cMinecartWithHopper>(Vector3d()); if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1779,7 +1779,7 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a return; } - auto Pickup = cpp14::make_unique<cPickup>(Vector3d(), Item, false); // Pickup delay doesn't matter, just say false + auto Pickup = std::make_unique<cPickup>(Vector3d(), Item, false); // Pickup delay doesn't matter, just say false if (!LoadEntityBaseFromNBT(*Pickup.get(), a_NBT, a_TagIdx)) { return; @@ -1801,7 +1801,7 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadTNTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - auto TNT = cpp14::make_unique<cTNTEntity>(Vector3d(), 0); + auto TNT = std::make_unique<cTNTEntity>(Vector3d(), 0); if (!LoadEntityBaseFromNBT(*TNT.get(), a_NBT, a_TagIdx)) { return; @@ -1823,7 +1823,7 @@ void cWSSAnvil::LoadTNTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadExpOrbFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - auto ExpOrb = cpp14::make_unique<cExpOrb>(Vector3d(), 0); + auto ExpOrb = std::make_unique<cExpOrb>(Vector3d(), 0); if (!LoadEntityBaseFromNBT(*ExpOrb.get(), a_NBT, a_TagIdx)) { return; @@ -1892,7 +1892,7 @@ void cWSSAnvil::LoadItemFrameFromNBT(cEntityList & a_Entities, const cParsedNBT return; } - auto ItemFrame = cpp14::make_unique<cItemFrame>(BLOCK_FACE_NONE, Vector3d()); + auto ItemFrame = std::make_unique<cItemFrame>(BLOCK_FACE_NONE, Vector3d()); if (!LoadEntityBaseFromNBT(*ItemFrame.get(), a_NBT, a_TagIdx)) { return; @@ -1917,7 +1917,7 @@ void cWSSAnvil::LoadItemFrameFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadLeashKnotFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - auto LeashKnot = cpp14::make_unique<cLeashKnot>(BLOCK_FACE_NONE, Vector3d()); + auto LeashKnot = std::make_unique<cLeashKnot>(BLOCK_FACE_NONE, Vector3d()); if (!LoadEntityBaseFromNBT(*LeashKnot.get(), a_NBT, a_TagIdx)) { @@ -1942,7 +1942,7 @@ void cWSSAnvil::LoadPaintingFromNBT(cEntityList & a_Entities, const cParsedNBT & return; } - auto Painting = cpp14::make_unique<cPainting>(a_NBT.GetString(MotiveTag), BLOCK_FACE_NONE, Vector3d()); + auto Painting = std::make_unique<cPainting>(a_NBT.GetString(MotiveTag), BLOCK_FACE_NONE, Vector3d()); if (!LoadEntityBaseFromNBT(*Painting.get(), a_NBT, a_TagIdx)) { return; @@ -1958,7 +1958,7 @@ void cWSSAnvil::LoadPaintingFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - auto Arrow = cpp14::make_unique<cArrowEntity>(nullptr, Vector3d(), Vector3d()); + auto Arrow = std::make_unique<cArrowEntity>(nullptr, Vector3d(), Vector3d()); if (!LoadProjectileBaseFromNBT(*Arrow.get(), a_NBT, a_TagIdx)) { return; @@ -2029,7 +2029,7 @@ void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadSplashPotionFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - auto SplashPotion = cpp14::make_unique<cSplashPotionEntity>(nullptr, Vector3d(), Vector3d(), cItem()); + auto SplashPotion = std::make_unique<cSplashPotionEntity>(nullptr, Vector3d(), Vector3d(), cItem()); if (!LoadProjectileBaseFromNBT(*SplashPotion.get(), a_NBT, a_TagIdx)) { return; @@ -2053,7 +2053,7 @@ void cWSSAnvil::LoadSplashPotionFromNBT(cEntityList & a_Entities, const cParsedN void cWSSAnvil::LoadSnowballFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - auto Snowball = cpp14::make_unique<cThrownSnowballEntity>(nullptr, Vector3d(), Vector3d()); + auto Snowball = std::make_unique<cThrownSnowballEntity>(nullptr, Vector3d(), Vector3d()); if (!LoadProjectileBaseFromNBT(*Snowball.get(), a_NBT, a_TagIdx)) { return; @@ -2069,7 +2069,7 @@ void cWSSAnvil::LoadSnowballFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadEggFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - auto Egg = cpp14::make_unique<cThrownEggEntity>(nullptr, Vector3d(), Vector3d()); + auto Egg = std::make_unique<cThrownEggEntity>(nullptr, Vector3d(), Vector3d()); if (!LoadProjectileBaseFromNBT(*Egg.get(), a_NBT, a_TagIdx)) { return; @@ -2085,7 +2085,7 @@ void cWSSAnvil::LoadEggFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadFireballFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - auto Fireball = cpp14::make_unique<cGhastFireballEntity>(nullptr, Vector3d(), Vector3d()); + auto Fireball = std::make_unique<cGhastFireballEntity>(nullptr, Vector3d(), Vector3d()); if (!LoadProjectileBaseFromNBT(*Fireball.get(), a_NBT, a_TagIdx)) { return; @@ -2101,7 +2101,7 @@ void cWSSAnvil::LoadFireballFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadFireChargeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - auto FireCharge = cpp14::make_unique<cFireChargeEntity>(nullptr, Vector3d(), Vector3d()); + auto FireCharge = std::make_unique<cFireChargeEntity>(nullptr, Vector3d(), Vector3d()); if (!LoadProjectileBaseFromNBT(*FireCharge.get(), a_NBT, a_TagIdx)) { return; @@ -2117,7 +2117,7 @@ void cWSSAnvil::LoadFireChargeFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadThrownEnderpearlFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - auto Enderpearl = cpp14::make_unique<cThrownEnderPearlEntity>(nullptr, Vector3d(), Vector3d()); + auto Enderpearl = std::make_unique<cThrownEnderPearlEntity>(nullptr, Vector3d(), Vector3d()); if (!LoadProjectileBaseFromNBT(*Enderpearl.get(), a_NBT, a_TagIdx)) { return; @@ -2133,7 +2133,7 @@ void cWSSAnvil::LoadThrownEnderpearlFromNBT(cEntityList & a_Entities, const cPar void cWSSAnvil::LoadBatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - auto Monster = cpp14::make_unique<cBat>(); + auto Monster = std::make_unique<cBat>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2153,7 +2153,7 @@ void cWSSAnvil::LoadBatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadBlazeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cBlaze> Monster = cpp14::make_unique<cBlaze>(); + std::unique_ptr<cBlaze> Monster = std::make_unique<cBlaze>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2173,7 +2173,7 @@ void cWSSAnvil::LoadBlazeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadCaveSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cCaveSpider> Monster = cpp14::make_unique<cCaveSpider>(); + std::unique_ptr<cCaveSpider> Monster = std::make_unique<cCaveSpider>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2193,7 +2193,7 @@ void cWSSAnvil::LoadCaveSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadChickenFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cChicken> Monster = cpp14::make_unique<cChicken>(); + std::unique_ptr<cChicken> Monster = std::make_unique<cChicken>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2213,7 +2213,7 @@ void cWSSAnvil::LoadChickenFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadCowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cCow> Monster = cpp14::make_unique<cCow>(); + std::unique_ptr<cCow> Monster = std::make_unique<cCow>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2233,7 +2233,7 @@ void cWSSAnvil::LoadCowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadCreeperFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cCreeper> Monster = cpp14::make_unique<cCreeper>(); + std::unique_ptr<cCreeper> Monster = std::make_unique<cCreeper>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2253,7 +2253,7 @@ void cWSSAnvil::LoadCreeperFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadEnderDragonFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cEnderDragon> Monster = cpp14::make_unique<cEnderDragon>(); + std::unique_ptr<cEnderDragon> Monster = std::make_unique<cEnderDragon>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2273,7 +2273,7 @@ void cWSSAnvil::LoadEnderDragonFromNBT(cEntityList & a_Entities, const cParsedNB void cWSSAnvil::LoadEndermanFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cEnderman> Monster = cpp14::make_unique<cEnderman>(); + std::unique_ptr<cEnderman> Monster = std::make_unique<cEnderman>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2293,7 +2293,7 @@ void cWSSAnvil::LoadEndermanFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadGhastFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cGhast> Monster = cpp14::make_unique<cGhast>(); + std::unique_ptr<cGhast> Monster = std::make_unique<cGhast>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2313,7 +2313,7 @@ void cWSSAnvil::LoadGhastFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadGiantFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cGiant> Monster = cpp14::make_unique<cGiant>(); + std::unique_ptr<cGiant> Monster = std::make_unique<cGiant>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2333,7 +2333,7 @@ void cWSSAnvil::LoadGiantFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadGuardianFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cGuardian> Monster = cpp14::make_unique<cGuardian>(); + std::unique_ptr<cGuardian> Monster = std::make_unique<cGuardian>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2365,7 +2365,7 @@ void cWSSAnvil::LoadHorseFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ int Color = a_NBT.GetInt(ColorIdx); int Style = a_NBT.GetInt(StyleIdx); - std::unique_ptr<cHorse> Monster = cpp14::make_unique<cHorse>(Type, Color, Style, 1); + std::unique_ptr<cHorse> Monster = std::make_unique<cHorse>(Type, Color, Style, 1); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { @@ -2399,7 +2399,7 @@ void cWSSAnvil::LoadHorseFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadIronGolemFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cIronGolem> Monster = cpp14::make_unique<cIronGolem>(); + std::unique_ptr<cIronGolem> Monster = std::make_unique<cIronGolem>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2428,7 +2428,7 @@ void cWSSAnvil::LoadMagmaCubeFromNBT(cEntityList & a_Entities, const cParsedNBT int Size = a_NBT.GetInt(SizeIdx); - std::unique_ptr<cMagmaCube> Monster = cpp14::make_unique<cMagmaCube>(Size); + std::unique_ptr<cMagmaCube> Monster = std::make_unique<cMagmaCube>(Size); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2448,7 +2448,7 @@ void cWSSAnvil::LoadMagmaCubeFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadMooshroomFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cMooshroom> Monster = cpp14::make_unique<cMooshroom>(); + std::unique_ptr<cMooshroom> Monster = std::make_unique<cMooshroom>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2468,7 +2468,7 @@ void cWSSAnvil::LoadMooshroomFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadOcelotFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cOcelot> Monster = cpp14::make_unique<cOcelot>(); + std::unique_ptr<cOcelot> Monster = std::make_unique<cOcelot>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2522,7 +2522,7 @@ void cWSSAnvil::LoadOcelotFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadPigFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cPig> Monster = cpp14::make_unique<cPig>(); + std::unique_ptr<cPig> Monster = std::make_unique<cPig>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2566,7 +2566,7 @@ void cWSSAnvil::LoadRabbitFromNBT(cEntityList & a_Entities, const cParsedNBT & a int Type = a_NBT.GetInt(TypeIdx); int MoreCarrotTicks = a_NBT.GetInt(MoreCarrotTicksIdx); - std::unique_ptr<cRabbit> Monster = cpp14::make_unique<cRabbit>(static_cast<eRabbitType>(Type), MoreCarrotTicks); + std::unique_ptr<cRabbit> Monster = std::make_unique<cRabbit>(static_cast<eRabbitType>(Type), MoreCarrotTicks); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2606,7 +2606,7 @@ void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ Color = static_cast<int>(a_NBT.GetByte(ColorIdx)); } - std::unique_ptr<cSheep> Monster = cpp14::make_unique<cSheep>(Color); + std::unique_ptr<cSheep> Monster = std::make_unique<cSheep>(Color); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2645,7 +2645,7 @@ void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadSilverfishFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cSilverfish> Monster = cpp14::make_unique<cSilverfish>(); + std::unique_ptr<cSilverfish> Monster = std::make_unique<cSilverfish>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2672,11 +2672,11 @@ void cWSSAnvil::LoadSkeletonFromNBT(cEntityList & a_Entities, const cParsedNBT & std::unique_ptr<cMonster> Monster; if ((TypeIdx > 0) && (a_NBT.GetByte(TypeIdx) == 1)) { - Monster = cpp14::make_unique<cWitherSkeleton>(); + Monster = std::make_unique<cWitherSkeleton>(); } else { - Monster = cpp14::make_unique<cSkeleton>(); + Monster = std::make_unique<cSkeleton>(); } if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) @@ -2707,7 +2707,7 @@ void cWSSAnvil::LoadSlimeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ int Size = a_NBT.GetInt(SizeIdx); - std::unique_ptr<cSlime> Monster = cpp14::make_unique<cSlime>(Size); + std::unique_ptr<cSlime> Monster = std::make_unique<cSlime>(Size); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2727,7 +2727,7 @@ void cWSSAnvil::LoadSlimeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadSnowGolemFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cSnowGolem> Monster = cpp14::make_unique<cSnowGolem>(); + std::unique_ptr<cSnowGolem> Monster = std::make_unique<cSnowGolem>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2747,7 +2747,7 @@ void cWSSAnvil::LoadSnowGolemFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cSpider> Monster = cpp14::make_unique<cSpider>(); + std::unique_ptr<cSpider> Monster = std::make_unique<cSpider>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2767,7 +2767,7 @@ void cWSSAnvil::LoadSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadSquidFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cSquid> Monster = cpp14::make_unique<cSquid>(); + std::unique_ptr<cSquid> Monster = std::make_unique<cSquid>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2795,7 +2795,7 @@ void cWSSAnvil::LoadVillagerFromNBT(cEntityList & a_Entities, const cParsedNBT & int Type = a_NBT.GetInt(TypeIdx); - std::unique_ptr<cVillager> Monster = cpp14::make_unique<cVillager>(cVillager::eVillagerType(Type)); + std::unique_ptr<cVillager> Monster = std::make_unique<cVillager>(cVillager::eVillagerType(Type)); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2829,7 +2829,7 @@ void cWSSAnvil::LoadVillagerFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadWitchFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cWitch> Monster = cpp14::make_unique<cWitch>(); + std::unique_ptr<cWitch> Monster = std::make_unique<cWitch>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2849,7 +2849,7 @@ void cWSSAnvil::LoadWitchFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cWither> Monster = cpp14::make_unique<cWither>(); + std::unique_ptr<cWither> Monster = std::make_unique<cWither>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2875,7 +2875,7 @@ void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadWitherSkeletonFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - auto Monster = cpp14::make_unique<cWitherSkeleton>(); + auto Monster = std::make_unique<cWitherSkeleton>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2895,7 +2895,7 @@ void cWSSAnvil::LoadWitherSkeletonFromNBT(cEntityList & a_Entities, const cParse void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cWolf> Monster = cpp14::make_unique<cWolf>(); + std::unique_ptr<cWolf> Monster = std::make_unique<cWolf>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2971,7 +2971,7 @@ void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N void cWSSAnvil::LoadZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cZombie> Monster = cpp14::make_unique<cZombie>(); + std::unique_ptr<cZombie> Monster = std::make_unique<cZombie>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -3004,7 +3004,7 @@ void cWSSAnvil::LoadZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadPigZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cZombiePigman> Monster = cpp14::make_unique<cZombiePigman>(); + std::unique_ptr<cZombiePigman> Monster = std::make_unique<cZombiePigman>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -3045,7 +3045,7 @@ void cWSSAnvil::LoadZombieVillagerFromNBT(cEntityList & a_Entities, const cParse cVillager::eVillagerType Profession = static_cast<cVillager::eVillagerType>(a_NBT.GetInt(ProfessionIdx)); - std::unique_ptr<cZombieVillager> Monster = cpp14::make_unique<cZombieVillager>(Profession); + std::unique_ptr<cZombieVillager> Monster = std::make_unique<cZombieVillager>(Profession); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; |