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-rw-r--r--src/WorldStorage/WorldStorage.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/WorldStorage/WorldStorage.cpp b/src/WorldStorage/WorldStorage.cpp
index 155aa6b14..707e8f929 100644
--- a/src/WorldStorage/WorldStorage.cpp
+++ b/src/WorldStorage/WorldStorage.cpp
@@ -61,7 +61,7 @@ cWorldStorage::~cWorldStorage()
-bool cWorldStorage::Start(cWorld * a_World, const AString & a_StorageSchemaName, int a_StorageCompressionFactor )
+bool cWorldStorage::Start(cWorld * a_World, const AString & a_StorageSchemaName, int a_StorageCompressionFactor)
{
m_World = a_World;
m_StorageSchemaName = a_StorageSchemaName;
@@ -163,7 +163,7 @@ void cWorldStorage::QueueSaveChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
void cWorldStorage::UnqueueLoad(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
{
- m_LoadQueue.Remove(sChunkLoad(a_ChunkX, a_ChunkY, a_ChunkZ,true));
+ m_LoadQueue.Remove(sChunkLoad(a_ChunkX, a_ChunkY, a_ChunkZ, true));
}
@@ -182,8 +182,8 @@ void cWorldStorage::UnqueueSave(const cChunkCoords & a_Chunk)
void cWorldStorage::InitSchemas(int a_StorageCompressionFactor)
{
// The first schema added is considered the default
- m_Schemas.push_back(new cWSSAnvil (m_World,a_StorageCompressionFactor));
- m_Schemas.push_back(new cWSSCompact (m_World,a_StorageCompressionFactor));
+ m_Schemas.push_back(new cWSSAnvil (m_World, a_StorageCompressionFactor));
+ m_Schemas.push_back(new cWSSCompact (m_World, a_StorageCompressionFactor));
m_Schemas.push_back(new cWSSForgetful(m_World));
// Add new schemas here