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-rw-r--r--src/Blocks/BlockBigFlower.h43
-rw-r--r--src/Blocks/BlockTallGrass.h24
2 files changed, 59 insertions, 8 deletions
diff --git a/src/Blocks/BlockBigFlower.h b/src/Blocks/BlockBigFlower.h
index fabc4c4ed..194a79a67 100644
--- a/src/Blocks/BlockBigFlower.h
+++ b/src/Blocks/BlockBigFlower.h
@@ -44,10 +44,47 @@ public:
a_Pickups.push_back(cItem(E_BLOCK_BIG_FLOWER, 1, Meta));
}
-
+
+
+ virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
+ {
+ NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
+ if (Meta & 0x8)
+ {
+ Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY - 1, a_BlockZ);
+ }
+
+ NIBBLETYPE FlowerMeta = Meta & 0x7;
+ if (!a_Player->IsGameModeCreative())
+ {
+ if (((FlowerMeta == 2) || (FlowerMeta == 3)) && (a_Player->GetEquippedItem().m_ItemType == E_ITEM_SHEARS))
+ {
+ MTRand r1;
+ if (r1.randInt(10) == 5)
+ {
+ cItems Pickups;
+ if (FlowerMeta == 2)
+ {
+ Pickups.Add(E_BLOCK_TALL_GRASS, 2, 1);
+ }
+ else if (FlowerMeta == 3)
+ {
+ Pickups.Add(E_BLOCK_TALL_GRASS, 2, 2);
+ }
+ a_WorldInterface.SpawnItemPickups(Pickups, a_BlockX, a_BlockY, a_BlockZ);
+ }
+ a_Player->UseEquippedItem();
+ }
+ }
+ }
+
+
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
- return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
+ return (
+ a_RelY > 0
+ && a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR
+ );
}
@@ -59,7 +96,7 @@ public:
) override
{
int Meta = (((int)floor(a_Player->GetYaw() * 4.0 / 360.0 + 0.5) & 0x3) + 2) % 4;
- a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX, a_BlockY + 1, a_BlockZ, m_BlockType, 0x8 | Meta);
+ a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, m_BlockType, 0x8 | Meta);
}
diff --git a/src/Blocks/BlockTallGrass.h b/src/Blocks/BlockTallGrass.h
index b8af1f1da..ba1f2e0f6 100644
--- a/src/Blocks/BlockTallGrass.h
+++ b/src/Blocks/BlockTallGrass.h
@@ -15,14 +15,14 @@ public:
: cBlockHandler(a_BlockType)
{
}
-
-
+
+
virtual bool DoesIgnoreBuildCollision(void) override
{
return true;
}
-
-
+
+
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Drop seeds, sometimes
@@ -34,11 +34,25 @@ public:
}
+ virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
+ {
+ NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
+
+ if ((!a_Player->IsGameModeCreative()) && (a_Player->GetEquippedItem().m_ItemType == E_ITEM_SHEARS))
+ {
+ cItems Pickups;
+ Pickups.Add(E_BLOCK_TALL_GRASS, 1, Meta);
+ a_WorldInterface.SpawnItemPickups(Pickups, a_BlockX, a_BlockY, a_BlockZ);
+ }
+ a_Player->UseEquippedItem();
+ }
+
+
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
}
-
+
virtual const char * GetStepSound(void) override
{