diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/Entities/Player.cpp | 6 | ||||
-rw-r--r-- | src/Entities/Player.h | 6 | ||||
-rw-r--r-- | src/UI/Window.cpp | 22 |
3 files changed, 16 insertions, 18 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index ca39d4d9d..64cd334d1 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1389,8 +1389,8 @@ void cPlayer::TossHeldItem(char a_Amount) } } - double vX = 0, vY = 0, vZ = 0; - EulerToVector(-GetYaw(), GetPitch(), vZ, vX, vY); + double vX = 0, vY = 0, vZ = 0; + EulerToVector(-GetYaw(), GetPitch(), vZ, vX, vY); vY = -vY * 2 + 1.f; m_World->SpawnItemPickups(Drops, GetPosX(), GetEyeHeight(), GetPosZ(), vX * 3, vY * 3, vZ * 3, true); // 'true' because created by player } @@ -1402,7 +1402,7 @@ void cPlayer::TossHeldItem(char a_Amount) void cPlayer::TossPickup(const cItem & a_Item) { cItems Drops; - Drops.push_back(a_Item); + Drops.push_back(a_Item); double vX = 0, vY = 0, vZ = 0; EulerToVector(-GetYaw(), GetPitch(), vZ, vX, vY); diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 71033ab77..7925e70a1 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -214,13 +214,13 @@ public: /// Returns the full color code to use for this player, based on their primary group or set in m_Color AString GetColor(void) const; - // tosses the item in the selected hotbar slot + /** tosses the item in the selected hotbar slot */ void TossEquippedItem(char a_Amount = 1); - // tosses the item held in hand (when in UI windows) + /** tosses the item held in hand (when in UI windows) */ void TossHeldItem(char a_Amount = 1); - // tosses a pickup newly created from a_Item + /** tosses a pickup newly created from a_Item */ void TossPickup(const cItem & a_Item); /// Heals the player by the specified amount of HPs (positive only); sends health update diff --git a/src/UI/Window.cpp b/src/UI/Window.cpp index 3d23dfd07..4261a58d9 100644 --- a/src/UI/Window.cpp +++ b/src/UI/Window.cpp @@ -171,7 +171,6 @@ void cWindow::Clicked( ) { cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager(); - if (a_WindowID != m_WindowID) { LOGWARNING("%s: Wrong window ID (exp %d, got %d) received from \"%s\"; ignoring click.", __FUNCTION__, m_WindowID, a_WindowID, a_Player.GetName().c_str()); @@ -182,16 +181,15 @@ void cWindow::Clicked( { case caRightClickOutside: { - if (PlgMgr->CallHookPlayerTossingItem(a_Player)) + if (PlgMgr->CallHookPlayerTossingItem(a_Player)) { // A plugin doesn't agree with the tossing. The plugin itself is responsible for handling the consequences (possible inventory mismatch) return; } - - if (a_Player.IsGameModeCreative()) - { - a_Player.TossPickup(a_ClickedItem); - } + if (a_Player.IsGameModeCreative()) + { + a_Player.TossPickup(a_ClickedItem); + } // Toss one of the dragged items: a_Player.TossHeldItem(); @@ -205,10 +203,10 @@ void cWindow::Clicked( return; } - if (a_Player.IsGameModeCreative()) - { - a_Player.TossPickup(a_ClickedItem); - } + if (a_Player.IsGameModeCreative()) + { + a_Player.TossPickup(a_ClickedItem); + } // Toss all dragged items: a_Player.TossHeldItem(a_Player.GetDraggingItem().m_ItemCount); @@ -288,7 +286,7 @@ bool cWindow::ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse) if (a_Player.IsDraggingItem()) { LOGD("Player holds item! Dropping it..."); - a_Player.TossHeldItem(a_Player.GetDraggingItem().m_ItemCount); + a_Player.TossHeldItem(a_Player.GetDraggingItem().m_ItemCount); } cClientHandle * ClientHandle = a_Player.GetClientHandle(); |