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-rw-r--r--src/BlockInfo.cpp2
-rw-r--r--src/Blocks/BlockBed.h5
-rw-r--r--src/Blocks/BlockDirt.h35
-rw-r--r--src/Blocks/BlockFluid.h6
-rw-r--r--src/Blocks/BlockHandler.cpp9
-rw-r--r--src/Blocks/BlockHandler.h3
-rw-r--r--src/Blocks/BlockSlab.h6
-rw-r--r--src/Blocks/BlockStairs.h6
-rw-r--r--src/Chunk.cpp18
-rw-r--r--src/Entities/HangingEntity.h1
-rw-r--r--src/Generating/ComposableGenerator.cpp2
-rw-r--r--src/Generating/CompositedHeiGen.h7
-rw-r--r--src/Items/ItemDoor.h1
-rw-r--r--src/Items/ItemDye.h2
-rw-r--r--src/Protocol/Protocol17x.cpp2
-rw-r--r--src/Protocol/Protocol18x.cpp2
16 files changed, 39 insertions, 68 deletions
diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp
index 04d214b01..44b1772e2 100644
--- a/src/BlockInfo.cpp
+++ b/src/BlockInfo.cpp
@@ -86,7 +86,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_ENDER_CHEST ].m_SpreadLightFalloff = 1;
a_Info[E_BLOCK_END_PORTAL ].m_SpreadLightFalloff = 1;
a_Info[E_BLOCK_END_PORTAL_FRAME ].m_SpreadLightFalloff = 1;
- a_Info[E_BLOCK_FARMLAND ].m_SpreadLightFalloff = 1;
+ a_Info[E_BLOCK_FARMLAND ].m_SpreadLightFalloff = 15;
a_Info[E_BLOCK_FENCE ].m_SpreadLightFalloff = 1;
a_Info[E_BLOCK_FENCE_GATE ].m_SpreadLightFalloff = 1;
a_Info[E_BLOCK_FIRE ].m_SpreadLightFalloff = 1;
diff --git a/src/Blocks/BlockBed.h b/src/Blocks/BlockBed.h
index 57ffebfca..905c0ea76 100644
--- a/src/Blocks/BlockBed.h
+++ b/src/Blocks/BlockBed.h
@@ -36,11 +36,6 @@ public:
a_Pickups.push_back(cItem(E_ITEM_BED, 1, 0));
}
- virtual bool CanDirtGrowGrass(NIBBLETYPE a_Meta) override
- {
- return true;
- }
-
// Bed specific helper functions
static NIBBLETYPE RotationToMetaData(double a_Rotation)
diff --git a/src/Blocks/BlockDirt.h b/src/Blocks/BlockDirt.h
index 32512a2ef..ce1b1d5bb 100644
--- a/src/Blocks/BlockDirt.h
+++ b/src/Blocks/BlockDirt.h
@@ -39,19 +39,6 @@ public:
{
return;
}
-
- // Grass becomes dirt if there is something on top of it:
- if (a_RelY < cChunkDef::Height - 1)
- {
- BLOCKTYPE Above;
- NIBBLETYPE AboveMeta;
- a_Chunk.GetBlockTypeMeta(a_RelX, a_RelY + 1, a_RelZ, Above, AboveMeta);
- if (!cBlockInfo::GetHandler(Above)->CanDirtGrowGrass(AboveMeta))
- {
- a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_DIRT, E_META_DIRT_NORMAL);
- return;
- }
- }
// Make sure that there is enough light at the source block to spread
if (!a_Chunk.GetWorld()->IsChunkLighted(a_Chunk.GetPosX(), a_Chunk.GetPosZ()))
@@ -59,10 +46,21 @@ public:
a_Chunk.GetWorld()->QueueLightChunk(a_Chunk.GetPosX(), a_Chunk.GetPosZ());
return;
}
- else if ((a_RelY < cChunkDef::Height - 1) && std::max(a_Chunk.GetBlockLight(a_RelX, a_RelY + 1, a_RelZ), a_Chunk.GetTimeAlteredLight(a_Chunk.GetSkyLight(a_RelX, a_RelY + 1, a_RelZ))) < 9)
+ else if ((a_RelY < cChunkDef::Height - 1))
{
+ NIBBLETYPE light = std::max(a_Chunk.GetBlockLight(a_RelX, a_RelY + 1, a_RelZ), a_Chunk.GetTimeAlteredLight(a_Chunk.GetSkyLight(a_RelX, a_RelY + 1, a_RelZ)));
+ // Grass turns back to dirt when light levels are below 5
+ if (light < 5)
+ {
+ a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_DIRT, E_META_DIRT_NORMAL);
+ return;
+ }
// Source block is not bright enough to spread
- return;
+ if (light < 9)
+ {
+ return;
+ }
+
}
// Grass spreads to adjacent dirt blocks:
@@ -96,10 +94,9 @@ public:
continue;
}
- BLOCKTYPE AboveDest;
- NIBBLETYPE AboveMeta;
- Chunk->GetBlockTypeMeta(BlockX, BlockY + 1, BlockZ, AboveDest, AboveMeta);
- if (cBlockInfo::GetHandler(AboveDest)->CanDirtGrowGrass(AboveMeta))
+ NIBBLETYPE light = std::max(a_Chunk.GetBlockLight(BlockX, BlockY + 1, BlockZ), a_Chunk.GetTimeAlteredLight(a_Chunk.GetSkyLight(BlockX, BlockY + 1, BlockZ)));
+ // Grass does not spread to blocks with a light level less than 5
+ if (light > 4)
{
if (!cRoot::Get()->GetPluginManager()->CallHookBlockSpread(*Chunk->GetWorld(), Chunk->GetPosX() * cChunkDef::Width + BlockX, BlockY, Chunk->GetPosZ() * cChunkDef::Width + BlockZ, ssGrassSpread))
{
diff --git a/src/Blocks/BlockFluid.h b/src/Blocks/BlockFluid.h
index 2823baedc..58b3ce042 100644
--- a/src/Blocks/BlockFluid.h
+++ b/src/Blocks/BlockFluid.h
@@ -49,12 +49,6 @@ public:
}
super::Check(a_ChunkInterface, a_PluginInterface, a_RelX, a_RelY, a_RelZ, a_Chunk);
}
-
-
- virtual bool CanDirtGrowGrass(NIBBLETYPE a_Meta) override
- {
- return false;
- }
} ;
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp
index 105765b5f..520d0d328 100644
--- a/src/Blocks/BlockHandler.cpp
+++ b/src/Blocks/BlockHandler.cpp
@@ -513,15 +513,6 @@ bool cBlockHandler::CanBeAt(cChunkInterface & a_ChunkInterface, int a_BlockX, in
-bool cBlockHandler::CanDirtGrowGrass(NIBBLETYPE a_Meta)
-{
- return ((cBlockInfo::IsTransparent(m_BlockType)) || (cBlockInfo::IsOneHitDig(m_BlockType)));
-}
-
-
-
-
-
bool cBlockHandler::IsUseable()
{
return false;
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h
index 4dec0dc95..a71c70e8b 100644
--- a/src/Blocks/BlockHandler.h
+++ b/src/Blocks/BlockHandler.h
@@ -83,9 +83,6 @@ public:
/// Checks if the block can stay at the specified relative coords in the chunk
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk);
-
- /** Can the dirt under this block grow to grass? */
- virtual bool CanDirtGrowGrass(NIBBLETYPE a_Meta);
/** Checks if the block can be placed at this point.
Default: CanBeAt(...)
diff --git a/src/Blocks/BlockSlab.h b/src/Blocks/BlockSlab.h
index 9b3fad72e..58e85013e 100644
--- a/src/Blocks/BlockSlab.h
+++ b/src/Blocks/BlockSlab.h
@@ -88,12 +88,6 @@ public:
return true;
}
-
- virtual bool CanDirtGrowGrass(NIBBLETYPE a_Meta) override
- {
- return ((a_Meta & 0x8) != 0);
- }
-
/// Returns true if the specified blocktype is one of the slabs handled by this handler
static bool IsAnySlabType(BLOCKTYPE a_BlockType)
diff --git a/src/Blocks/BlockStairs.h b/src/Blocks/BlockStairs.h
index d396204e0..7ef69d2ec 100644
--- a/src/Blocks/BlockStairs.h
+++ b/src/Blocks/BlockStairs.h
@@ -62,12 +62,6 @@ public:
}
- virtual bool CanDirtGrowGrass(NIBBLETYPE a_Meta) override
- {
- return true;
- }
-
-
static NIBBLETYPE RotationToMetaData(double a_Rotation)
{
a_Rotation += 90 + 45; // So its not aligned with axis
diff --git a/src/Chunk.cpp b/src/Chunk.cpp
index 2e83f2b72..a3192f638 100644
--- a/src/Chunk.cpp
+++ b/src/Chunk.cpp
@@ -1018,20 +1018,26 @@ void cChunk::GrowMelonPumpkin(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Bl
// Check if there's soil under the neighbor. We already know the neighbors are valid. Place produce if ok
BLOCKTYPE Soil;
- UnboundedRelGetBlock(a_RelX + x, a_RelY - 1, a_RelZ + z, Soil, BlockMeta);
+ VERIFY(UnboundedRelGetBlock(a_RelX + x, a_RelY - 1, a_RelZ + z, Soil, BlockMeta));
switch (Soil)
{
case E_BLOCK_DIRT:
case E_BLOCK_GRASS:
case E_BLOCK_FARMLAND:
{
- // DEBUG: This is here to catch FS #349 - melons growing over other crops.
- LOG("Growing melon / pumpkin overwriting %s, growing on %s",
+ // Place a randomly-facing produce:
+ NIBBLETYPE Meta = (ProduceType == E_BLOCK_MELON) ? 0 : static_cast<NIBBLETYPE>(a_TickRandom.randInt(4) % 4);
+ LOGD("Growing melon / pumpkin at {%d, %d, %d} (<%d, %d> from stem), overwriting %s, growing on top of %s, meta %d",
+ a_RelX + x + m_PosX * cChunkDef::Width, a_RelY, a_RelZ + z + m_PosZ * cChunkDef::Width,
+ x, z,
ItemTypeToString(BlockType[CheckType]).c_str(),
- ItemTypeToString(Soil).c_str()
+ ItemTypeToString(Soil).c_str(),
+ Meta
);
- // Place a randomly-facing produce:
- UnboundedRelFastSetBlock(a_RelX + x, a_RelY, a_RelZ + z, ProduceType, (NIBBLETYPE)(a_TickRandom.randInt(4) % 4));
+ VERIFY(UnboundedRelFastSetBlock(a_RelX + x, a_RelY, a_RelZ + z, ProduceType, Meta));
+ auto Absolute = RelativeToAbsolute(Vector3i{a_RelX + x, a_RelY, a_RelZ + z}, m_PosX, m_PosZ);
+ cChunkInterface ChunkInterface(this->GetWorld()->GetChunkMap());
+ cBlockHandler::NeighborChanged(ChunkInterface, Absolute.x, Absolute.y, Absolute.z);
break;
}
}
diff --git a/src/Entities/HangingEntity.h b/src/Entities/HangingEntity.h
index 5d0aa17b3..003c22082 100644
--- a/src/Entities/HangingEntity.h
+++ b/src/Entities/HangingEntity.h
@@ -103,6 +103,7 @@ protected:
// ASSERT(!"Tried to convert a bad facing!");
Dir = cHangingEntity::BlockFaceToProtocolFace(BLOCK_FACE_XP);
+ break;
}
#if !defined(__clang__)
default:
diff --git a/src/Generating/ComposableGenerator.cpp b/src/Generating/ComposableGenerator.cpp
index 2c74340be..4eee8b707 100644
--- a/src/Generating/ComposableGenerator.cpp
+++ b/src/Generating/ComposableGenerator.cpp
@@ -274,7 +274,7 @@ void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile)
}
// Create a cache of the composited heightmaps, so that finishers may use it:
- m_CompositedHeightCache = std::make_shared<cHeiGenMultiCache>(std::make_shared<cCompositedHeiGen>(m_ShapeGen, m_CompositionGen), 16, 24);
+ m_CompositedHeightCache = std::make_shared<cHeiGenMultiCache>(std::make_shared<cCompositedHeiGen>(m_BiomeGen, m_ShapeGen, m_CompositionGen), 16, 24);
// 24 subcaches of depth 16 each = 96 KiB of RAM. Acceptable, for the amount of work this saves.
}
diff --git a/src/Generating/CompositedHeiGen.h b/src/Generating/CompositedHeiGen.h
index fa33a7861..c4e6ce77d 100644
--- a/src/Generating/CompositedHeiGen.h
+++ b/src/Generating/CompositedHeiGen.h
@@ -20,7 +20,8 @@ class cCompositedHeiGen:
public cTerrainHeightGen
{
public:
- cCompositedHeiGen(cTerrainShapeGenPtr a_ShapeGen, cTerrainCompositionGenPtr a_CompositionGen):
+ cCompositedHeiGen(cBiomeGenPtr a_BiomeGen, cTerrainShapeGenPtr a_ShapeGen, cTerrainCompositionGenPtr a_CompositionGen):
+ m_BiomeGen(a_BiomeGen),
m_ShapeGen(a_ShapeGen),
m_CompositionGen(a_CompositionGen)
{
@@ -28,18 +29,20 @@ public:
- // cTerrainheightGen overrides:
+ // cTerrainHeightGen overrides:
virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override
{
cChunkDesc::Shape shape;
m_ShapeGen->GenShape(a_ChunkX, a_ChunkZ, shape);
cChunkDesc desc(a_ChunkX, a_ChunkZ);
+ m_BiomeGen->GenBiomes(a_ChunkX, a_ChunkZ, desc.GetBiomeMap()); // Need to initialize biomes for the composition gen
desc.SetHeightFromShape(shape);
m_CompositionGen->ComposeTerrain(desc, shape);
memcpy(a_HeightMap, desc.GetHeightMap(), sizeof(a_HeightMap));
}
protected:
+ cBiomeGenPtr m_BiomeGen;
cTerrainShapeGenPtr m_ShapeGen;
cTerrainCompositionGenPtr m_CompositionGen;
};
diff --git a/src/Items/ItemDoor.h b/src/Items/ItemDoor.h
index 2e4767349..e92c567fb 100644
--- a/src/Items/ItemDoor.h
+++ b/src/Items/ItemDoor.h
@@ -32,7 +32,6 @@ public:
{
return false;
}
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
// Door (bottom block) can be placed in Y range of [1, 254]:
if ((a_BlockY < 1) || (a_BlockY >= cChunkDef::Height - 2))
diff --git a/src/Items/ItemDye.h b/src/Items/ItemDye.h
index 273af826a..c2635bcb6 100644
--- a/src/Items/ItemDye.h
+++ b/src/Items/ItemDye.h
@@ -27,7 +27,7 @@ public:
) override
{
// Handle growing the plants:
- if (a_Item.m_ItemDamage == E_META_DYE_WHITE)
+ if ((a_Item.m_ItemDamage == E_META_DYE_WHITE) && (a_BlockFace != BLOCK_FACE_NONE))
{
if (a_World->GrowRipePlant(a_BlockX, a_BlockY, a_BlockZ, true))
{
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index 3d96071b5..c5c0f4a03 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -2374,7 +2374,7 @@ void cProtocol172::HandlePacketWindowClick(cByteBuffer & a_ByteBuffer)
case 0x0206: Action = caNumber7; break;
case 0x0207: Action = caNumber8; break;
case 0x0208: Action = caNumber9; break;
- case 0x0300: Action = caMiddleClick; break;
+ case 0x0302: Action = caMiddleClick; break;
case 0x0400: Action = (SlotNum == SLOT_NUM_OUTSIDE) ? caLeftClickOutsideHoldNothing : caDropKey; break;
case 0x0401: Action = (SlotNum == SLOT_NUM_OUTSIDE) ? caRightClickOutsideHoldNothing : caCtrlDropKey; break;
case 0x0500: Action = (SlotNum == SLOT_NUM_OUTSIDE) ? caLeftPaintBegin : caUnknown; break;
diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp
index 7cbabf806..d5dd328a4 100644
--- a/src/Protocol/Protocol18x.cpp
+++ b/src/Protocol/Protocol18x.cpp
@@ -2692,7 +2692,7 @@ void cProtocol180::HandlePacketWindowClick(cByteBuffer & a_ByteBuffer)
case 0x0206: Action = caNumber7; break;
case 0x0207: Action = caNumber8; break;
case 0x0208: Action = caNumber9; break;
- case 0x0300: Action = caMiddleClick; break;
+ case 0x0302: Action = caMiddleClick; break;
case 0x0400: Action = (SlotNum == SLOT_NUM_OUTSIDE) ? caLeftClickOutsideHoldNothing : caDropKey; break;
case 0x0401: Action = (SlotNum == SLOT_NUM_OUTSIDE) ? caRightClickOutsideHoldNothing : caCtrlDropKey; break;
case 0x0500: Action = (SlotNum == SLOT_NUM_OUTSIDE) ? caLeftPaintBegin : caUnknown; break;