diff options
Diffstat (limited to 'src')
49 files changed, 208 insertions, 185 deletions
diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp index aaccc606d..310ecc7e8 100644 --- a/src/Bindings/PluginManager.cpp +++ b/src/Bindings/PluginManager.cpp @@ -143,13 +143,14 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni) } } - if (GetNumPlugins() == 0) + size_t NumLoadedPlugins = GetNumPlugins(); + if (NumLoadedPlugins) { LOG("-- No Plugins Loaded --"); } - else if (GetNumPlugins() > 1) + else if (NumLoadedPlugins > 1) { - LOG("-- Loaded %i Plugins --", GetNumPlugins()); + LOG("-- Loaded %i Plugins --", (int)NumLoadedPlugins); } else { @@ -1869,7 +1870,7 @@ void cPluginManager::AddHook(cPlugin * a_Plugin, int a_Hook) -unsigned int cPluginManager::GetNumPlugins() const +size_t cPluginManager::GetNumPlugins() const { return m_Plugins.size(); } diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h index 58c1cebb4..3b3091957 100644 --- a/src/Bindings/PluginManager.h +++ b/src/Bindings/PluginManager.h @@ -159,7 +159,7 @@ public: // tolua_export /** Adds the plugin to the list of plugins called for the specified hook type. Handles multiple adds as a single add */ void AddHook(cPlugin * a_Plugin, int a_HookType); - unsigned int GetNumPlugins() const; // tolua_export + size_t GetNumPlugins() const; // tolua_export // Calls for individual hooks. Each returns false if the action is to continue or true if the plugin wants to abort bool CallHookBlockSpread (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source); diff --git a/src/BlockArea.cpp b/src/BlockArea.cpp index 897af27c4..9e20a0983 100644 --- a/src/BlockArea.cpp +++ b/src/BlockArea.cpp @@ -738,31 +738,31 @@ void cBlockArea::Fill(int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_Block a_DataTypes = a_DataTypes & GetDataTypes(); } - int BlockCount = GetBlockCount(); + size_t BlockCount = GetBlockCount(); if ((a_DataTypes & baTypes) != 0) { - for (int i = 0; i < BlockCount; i++) + for (size_t i = 0; i < BlockCount; i++) { m_BlockTypes[i] = a_BlockType; } } if ((a_DataTypes & baMetas) != 0) { - for (int i = 0; i < BlockCount; i++) + for (size_t i = 0; i < BlockCount; i++) { m_BlockMetas[i] = a_BlockMeta; } } if ((a_DataTypes & baLight) != 0) { - for (int i = 0; i < BlockCount; i++) + for (size_t i = 0; i < BlockCount; i++) { m_BlockLight[i] = a_BlockLight; } } if ((a_DataTypes & baSkyLight) != 0) { - for (int i = 0; i < BlockCount; i++) + for (size_t i = 0; i < BlockCount; i++) { m_BlockSkyLight[i] = a_BlockSkyLight; } diff --git a/src/Blocks/BlockFarmland.h b/src/Blocks/BlockFarmland.h index b720ccd14..3dd5bcd1d 100644 --- a/src/Blocks/BlockFarmland.h +++ b/src/Blocks/BlockFarmland.h @@ -52,9 +52,9 @@ public: return; } - int NumBlocks = Area.GetBlockCount(); + size_t NumBlocks = Area.GetBlockCount(); BLOCKTYPE * BlockTypes = Area.GetBlockTypes(); - for (int i = 0; i < NumBlocks; i++) + for (size_t i = 0; i < NumBlocks; i++) { if ( (BlockTypes[i] == E_BLOCK_WATER) || diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h index d21227b07..495e849fa 100644 --- a/src/Blocks/BlockLeaves.h +++ b/src/Blocks/BlockLeaves.h @@ -138,14 +138,14 @@ bool HasNearLog(cBlockArea & a_Area, int a_BlockX, int a_BlockY, int a_BlockZ) { // Filter the blocks into a {leaves, log, other (air)} set: BLOCKTYPE * Types = a_Area.GetBlockTypes(); - for (int i = a_Area.GetBlockCount() - 1; i > 0; i--) + for (size_t i = a_Area.GetBlockCount() - 1; i > 0; i--) { switch (Types[i]) { - case E_BLOCK_NEW_LEAVES: - case E_BLOCK_NEW_LOG: case E_BLOCK_LEAVES: case E_BLOCK_LOG: + case E_BLOCK_NEW_LEAVES: + case E_BLOCK_NEW_LOG: { break; } diff --git a/src/Blocks/BlockSlab.h b/src/Blocks/BlockSlab.h index b6bd12588..80841b094 100644 --- a/src/Blocks/BlockSlab.h +++ b/src/Blocks/BlockSlab.h @@ -100,7 +100,7 @@ public: virtual bool CanDirtGrowGrass(NIBBLETYPE a_Meta) override { - return (a_Meta & 0x8); + return ((a_Meta & 0x8) != 0); } diff --git a/src/Generating/Caves.cpp b/src/Generating/Caves.cpp index 5cad11d2a..6df22a14a 100644 --- a/src/Generating/Caves.cpp +++ b/src/Generating/Caves.cpp @@ -239,9 +239,15 @@ void cCaveTunnel::Randomize(cNoise & a_Noise) bool cCaveTunnel::RefineDefPoints(const cCaveDefPoints & a_Src, cCaveDefPoints & a_Dst) { + if (a_Src.size() < 2) + { + // There are no midpoints, nothing to smooth + return true; + } + // Smoothing: for each line segment, add points on its 1/4 lengths bool res = false; - int Num = a_Src.size() - 2; // this many intermediary points + size_t Num = a_Src.size() - 2; // this many intermediary points a_Dst.clear(); a_Dst.reserve(Num * 2 + 2); cCaveDefPoints::const_iterator itr = a_Src.begin() + 1; @@ -251,7 +257,7 @@ bool cCaveTunnel::RefineDefPoints(const cCaveDefPoints & a_Src, cCaveDefPoints & int PrevY = Source.m_BlockY; int PrevZ = Source.m_BlockZ; int PrevR = Source.m_Radius; - for (int i = 0; i <= Num; ++i, ++itr) + for (size_t i = 0; i <= Num; ++i, ++itr) { int dx = itr->m_BlockX - PrevX; int dy = itr->m_BlockY - PrevY; diff --git a/src/Generating/MineShafts.cpp b/src/Generating/MineShafts.cpp index 231295c3f..af63e549b 100644 --- a/src/Generating/MineShafts.cpp +++ b/src/Generating/MineShafts.cpp @@ -543,7 +543,7 @@ cMineShaft * cMineShaftCorridor::CreateAndFit( { cCuboid BoundingBox(a_PivotX, a_PivotY - 1, a_PivotZ); BoundingBox.p2.y += 3; - int rnd = a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + a_ParentSystem.m_MineShafts.size(), a_PivotZ) / 7; + int rnd = a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + (int)a_ParentSystem.m_MineShafts.size(), a_PivotZ) / 7; int NumSegments = 2 + (rnd) % (MAX_SEGMENTS - 1); // 2 .. MAX_SEGMENTS switch (a_Direction) { @@ -985,7 +985,7 @@ cMineShaft * cMineShaftCrossing::CreateAndFit( ) { cCuboid BoundingBox(a_PivotX, a_PivotY - 1, a_PivotZ); - int rnd = a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + a_ParentSystem.m_MineShafts.size(), a_PivotZ) / 7; + int rnd = a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + (int)a_ParentSystem.m_MineShafts.size(), a_PivotZ) / 7; BoundingBox.p2.y += 3; if ((rnd % 4) < 2) { @@ -1127,7 +1127,7 @@ cMineShaft * cMineShaftStaircase::CreateAndFit( cNoise & a_Noise ) { - int rnd = a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + a_ParentSystem.m_MineShafts.size(), a_PivotZ) / 7; + int rnd = a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + (int)a_ParentSystem.m_MineShafts.size(), a_PivotZ) / 7; cCuboid Box; switch (a_Direction) { diff --git a/src/Generating/PieceGenerator.cpp b/src/Generating/PieceGenerator.cpp index db45cd08b..ce19c1c95 100644 --- a/src/Generating/PieceGenerator.cpp +++ b/src/Generating/PieceGenerator.cpp @@ -339,9 +339,9 @@ cPlacedPiece * cPieceGenerator::PlaceStartingPiece(int a_BlockX, int a_BlockY, i int NumRotations = 1; for (size_t i = 1; i < ARRAYCOUNT(Rotations); i++) { - if (StartingPiece->CanRotateCCW(i)) + if (StartingPiece->CanRotateCCW((int)i)) { - Rotations[NumRotations] = i; + Rotations[NumRotations] = (int)i; NumRotations += 1; } } diff --git a/src/Generating/Ravines.cpp b/src/Generating/Ravines.cpp index 267dcbbf9..a036cf25f 100644 --- a/src/Generating/Ravines.cpp +++ b/src/Generating/Ravines.cpp @@ -306,8 +306,14 @@ void cStructGenRavines::cRavine::GenerateBaseDefPoints(int a_BlockX, int a_Block void cStructGenRavines::cRavine::RefineDefPoints(const cRavDefPoints & a_Src, cRavDefPoints & a_Dst) { + if (a_Src.size() < 2) + { + // No midpoints, nothing to refine + return; + } + // Smoothing: for each line segment, add points on its 1/4 lengths - int Num = a_Src.size() - 2; // this many intermediary points + size_t Num = a_Src.size() - 2; // this many intermediary points a_Dst.clear(); a_Dst.reserve(Num * 2 + 2); cRavDefPoints::const_iterator itr = a_Src.begin() + 1; @@ -318,7 +324,7 @@ void cStructGenRavines::cRavine::RefineDefPoints(const cRavDefPoints & a_Src, cR int PrevR = Source.m_Radius; int PrevT = Source.m_Top; int PrevB = Source.m_Bottom; - for (int i = 0; i <= Num; ++i, ++itr) + for (size_t i = 0; i <= Num; ++i, ++itr) { int dx = itr->m_BlockX - PrevX; int dz = itr->m_BlockZ - PrevZ; diff --git a/src/Generating/Trees.cpp b/src/Generating/Trees.cpp index 4909587b1..4f1553c36 100644 --- a/src/Generating/Trees.cpp +++ b/src/Generating/Trees.cpp @@ -136,7 +136,7 @@ inline void PushSomeColumns(int a_BlockX, int a_Height, int a_BlockZ, int a_Colu { int x = a_BlockX + a_Coords[i].x; int z = a_BlockZ + a_Coords[i].z; - if (a_Noise.IntNoise3DInt(x + 64 * a_Seq, a_Height + i, z + 64 * a_Seq) <= a_Chance) + if (a_Noise.IntNoise3DInt(x + 64 * a_Seq, a_Height + (int)i, z + 64 * a_Seq) <= a_Chance) { for (int j = 0; j < a_ColumnHeight; j++) { diff --git a/src/GroupManager.cpp b/src/GroupManager.cpp index 33b601e82..3586560bf 100644 --- a/src/GroupManager.cpp +++ b/src/GroupManager.cpp @@ -79,23 +79,24 @@ void cGroupManager::CheckUsers(void) return; } - unsigned int NumKeys = IniFile.GetNumKeys(); - for (size_t i = 0; i < NumKeys; i++) + int NumKeys = IniFile.GetNumKeys(); + for (int i = 0; i < NumKeys; i++) { - AString Player = IniFile.GetKeyName( i ); + AString Player = IniFile.GetKeyName(i); AString Groups = IniFile.GetValue(Player, "Groups", ""); - if (!Groups.empty()) + if (Groups.empty()) + { + continue; + } + AStringVector Split = StringSplitAndTrim(Groups, ","); + for (AStringVector::const_iterator itr = Split.begin(), end = Split.end(); itr != end; ++itr) { - AStringVector Split = StringSplit( Groups, "," ); - for( unsigned int i = 0; i < Split.size(); i++ ) + if (!ExistsGroup(*itr)) { - if (!ExistsGroup(Split[i])) - { - LOGWARNING("The group %s for player %s was not found!", Split[i].c_str(), Player.c_str()); - } + LOGWARNING("The group %s for player %s was not found!", Split[i].c_str(), Player.c_str()); } - } - } + } // for itr - Split[] + } // for i - ini file keys } @@ -128,15 +129,15 @@ void cGroupManager::LoadGroups() IniFile.WriteFile("groups.ini"); } - unsigned int NumKeys = IniFile.GetNumKeys(); - for (size_t i = 0; i < NumKeys; i++) + int NumKeys = IniFile.GetNumKeys(); + for (int i = 0; i < NumKeys; i++) { - AString KeyName = IniFile.GetKeyName( i ); - cGroup* Group = GetGroup( KeyName.c_str() ); + AString KeyName = IniFile.GetKeyName(i); + cGroup * Group = GetGroup(KeyName.c_str()); Group->ClearPermission(); // Needed in case the groups are reloaded. - LOGD("Loading group: %s", KeyName.c_str() ); + LOGD("Loading group %s", KeyName.c_str()); Group->SetName(KeyName); AString Color = IniFile.GetValue(KeyName, "Color", "-"); diff --git a/src/HTTPServer/NameValueParser.cpp b/src/HTTPServer/NameValueParser.cpp index 3f6c17dda..f16ea1915 100644 --- a/src/HTTPServer/NameValueParser.cpp +++ b/src/HTTPServer/NameValueParser.cpp @@ -97,7 +97,7 @@ void cNameValueParser::Parse(const char * a_Data, size_t a_Size) { ASSERT(m_State != psFinished); // Calling Parse() after Finish() is wrong! - int Last = 0; + size_t Last = 0; for (size_t i = 0; i < a_Size;) { switch (m_State) diff --git a/src/LightingThread.cpp b/src/LightingThread.cpp index 5ba2940d2..5459644af 100644 --- a/src/LightingThread.cpp +++ b/src/LightingThread.cpp @@ -106,11 +106,13 @@ void cLightingThread::Stop(void) cCSLock Lock(m_CS); for (cChunkStays::iterator itr = m_PendingQueue.begin(), end = m_PendingQueue.end(); itr != end; ++itr) { + (*itr)->Disable(); delete *itr; } m_PendingQueue.clear(); for (cChunkStays::iterator itr = m_Queue.begin(), end = m_Queue.end(); itr != end; ++itr) { + (*itr)->Disable(); delete *itr; } m_Queue.clear(); diff --git a/src/Map.cpp b/src/Map.cpp index 79370b097..7721baa70 100644 --- a/src/Map.cpp +++ b/src/Map.cpp @@ -614,7 +614,7 @@ unsigned int cMap::GetNumPixels(void) const -unsigned int cMap::GetNumDecorators(void) const +size_t cMap::GetNumDecorators(void) const { return m_Decorators.size(); } @@ -181,7 +181,7 @@ public: // tolua_end - unsigned int GetNumDecorators(void) const; + size_t GetNumDecorators(void) const; const cColorList & GetData(void) const { return m_Data; } diff --git a/src/MapManager.cpp b/src/MapManager.cpp index 9d02eafb4..e7df75118 100644 --- a/src/MapManager.cpp +++ b/src/MapManager.cpp @@ -86,7 +86,7 @@ cMap * cMapManager::CreateMap(int a_CenterX, int a_CenterY, int a_Scale) return NULL; } - cMap Map(m_MapData.size(), a_CenterX, a_CenterY, m_World, a_Scale); + cMap Map((unsigned)m_MapData.size(), a_CenterX, a_CenterY, m_World, a_Scale); m_MapData.push_back(Map); @@ -97,7 +97,7 @@ cMap * cMapManager::CreateMap(int a_CenterX, int a_CenterY, int a_Scale) -unsigned int cMapManager::GetNumMaps(void) const +size_t cMapManager::GetNumMaps(void) const { return m_MapData.size(); } @@ -151,7 +151,7 @@ void cMapManager::SaveMapData(void) cIDCountSerializer IDSerializer(m_World->GetName()); - IDSerializer.SetMapCount(m_MapData.size()); + IDSerializer.SetMapCount((unsigned)m_MapData.size()); if (!IDSerializer.Save()) { diff --git a/src/MapManager.h b/src/MapManager.h index 80e6d16d1..ceab8f126 100644 --- a/src/MapManager.h +++ b/src/MapManager.h @@ -53,7 +53,7 @@ public: */ bool ForEachMap(cMapCallback & a_Callback); - unsigned int GetNumMaps(void) const; // tolua_export + size_t GetNumMaps(void) const; // tolua_export /** Loads the map data from the disk */ void LoadMapData(void); diff --git a/src/MobCensus.cpp b/src/MobCensus.cpp index 9c32bf695..23f74b59e 100644 --- a/src/MobCensus.cpp +++ b/src/MobCensus.cpp @@ -64,7 +64,7 @@ void cMobCensus::CollectSpawnableChunk(cChunk & a_Chunk) int cMobCensus::GetNumChunks(void) { - return m_EligibleForSpawnChunks.size(); + return (int)m_EligibleForSpawnChunks.size(); } diff --git a/src/MobFamilyCollecter.cpp b/src/MobFamilyCollecter.cpp index e9c69e078..6da330c83 100644 --- a/src/MobFamilyCollecter.cpp +++ b/src/MobFamilyCollecter.cpp @@ -18,7 +18,7 @@ void cMobFamilyCollecter::CollectMob(cMonster & a_Monster) int cMobFamilyCollecter::GetNumberOfCollectedMobs(cMonster::eFamily a_Family) { - return m_Mobs[a_Family].size(); + return (int)m_Mobs[a_Family].size(); } diff --git a/src/MobSpawner.cpp b/src/MobSpawner.cpp index ce8e06777..de8e01b8a 100644 --- a/src/MobSpawner.cpp +++ b/src/MobSpawner.cpp @@ -104,13 +104,13 @@ cMonster::eType cMobSpawner::ChooseMobType(EMCSBiome a_Biome) } } - int allowedMobsSize = allowedMobs.size(); + size_t allowedMobsSize = allowedMobs.size(); if (allowedMobsSize > 0) { std::set<cMonster::eType>::iterator itr = allowedMobs.begin(); - int iRandom = m_Random.NextInt(allowedMobsSize,a_Biome); + int iRandom = m_Random.NextInt((int)allowedMobsSize, a_Biome); - for(int i = 0; i < iRandom; i++) + for (int i = 0; i < iRandom; i++) { ++itr; } diff --git a/src/Noise.cpp b/src/Noise.cpp index 13a194938..89115d992 100644 --- a/src/Noise.cpp +++ b/src/Noise.cpp @@ -814,7 +814,7 @@ void cPerlinNoise::SetSeed(int a_Seed) void cPerlinNoise::AddOctave(float a_Frequency, float a_Amplitude) { - m_Octaves.push_back(cOctave(m_Seed * (m_Octaves.size() + 4) * 4 + 1024, a_Frequency, a_Amplitude)); + m_Octaves.push_back(cOctave(m_Seed * ((int)m_Octaves.size() + 4) * 4 + 1024, a_Frequency, a_Amplitude)); } diff --git a/src/OSSupport/ListenThread.cpp b/src/OSSupport/ListenThread.cpp index ba3198764..02e98acfc 100644 --- a/src/OSSupport/ListenThread.cpp +++ b/src/OSSupport/ListenThread.cpp @@ -214,7 +214,7 @@ void cListenThread::Execute(void) timeval tv; // On Linux select() doesn't seem to wake up when socket is closed, so let's kinda busy-wait: tv.tv_sec = 1; tv.tv_usec = 0; - if (select(Highest + 1, &fdRead, NULL, NULL, &tv) == -1) + if (select((int)Highest + 1, &fdRead, NULL, NULL, &tv) == -1) { LOG("select(R) call failed in cListenThread: \"%s\"", cSocket::GetLastErrorString().c_str()); continue; diff --git a/src/OSSupport/Socket.cpp b/src/OSSupport/Socket.cpp index 98f694a79..56835b518 100644 --- a/src/OSSupport/Socket.cpp +++ b/src/OSSupport/Socket.cpp @@ -328,18 +328,18 @@ bool cSocket::ConnectIPv4(const AString & a_HostNameOrAddr, unsigned short a_Por -int cSocket::Receive(char * a_Buffer, unsigned int a_Length, unsigned int a_Flags) +int cSocket::Receive(char * a_Buffer, size_t a_Length, unsigned int a_Flags) { - return recv(m_Socket, a_Buffer, a_Length, a_Flags); + return recv(m_Socket, a_Buffer, (int)a_Length, a_Flags); } -int cSocket::Send(const char * a_Buffer, unsigned int a_Length) +int cSocket::Send(const char * a_Buffer, size_t a_Length) { - return send(m_Socket, a_Buffer, a_Length, MSG_NOSIGNAL); + return send(m_Socket, a_Buffer, (int)a_Length, MSG_NOSIGNAL); } diff --git a/src/OSSupport/Socket.h b/src/OSSupport/Socket.h index bdc2babf5..35ecadfa0 100644 --- a/src/OSSupport/Socket.h +++ b/src/OSSupport/Socket.h @@ -110,8 +110,8 @@ public: /// Connects to the specified host or string IP address and port, using IPv4. Returns true if successful. bool ConnectIPv4(const AString & a_HostNameOrAddr, unsigned short a_Port); - int Receive(char * a_Buffer, unsigned int a_Length, unsigned int a_Flags); - int Send (const char * a_Buffer, unsigned int a_Length); + int Receive(char * a_Buffer, size_t a_Length, unsigned int a_Flags); + int Send (const char * a_Buffer, size_t a_Length); unsigned short GetPort(void) const; // Returns 0 on failure diff --git a/src/OSSupport/SocketThreads.cpp b/src/OSSupport/SocketThreads.cpp index 0bc1d6b55..0ab5b6298 100644 --- a/src/OSSupport/SocketThreads.cpp +++ b/src/OSSupport/SocketThreads.cpp @@ -406,7 +406,7 @@ void cSocketThreads::cSocketThread::Execute(void) timeval Timeout; Timeout.tv_sec = 5; Timeout.tv_usec = 0; - if (select(Highest + 1, &fdRead, &fdWrite, NULL, &Timeout) == -1) + if (select((int)Highest + 1, &fdRead, &fdWrite, NULL, &Timeout) == -1) { LOG("select() call failed in cSocketThread: \"%s\"", cSocket::GetLastErrorString().c_str()); continue; diff --git a/src/ProbabDistrib.cpp b/src/ProbabDistrib.cpp index 5fa17c276..7a5869dcc 100644 --- a/src/ProbabDistrib.cpp +++ b/src/ProbabDistrib.cpp @@ -118,7 +118,7 @@ int cProbabDistrib::MapValue(int a_OrigValue) const size_t Hi = m_Cumulative.size() - 1; while (Hi - Lo > 1) { - int Mid = (Lo + Hi) / 2; + size_t Mid = (Lo + Hi) / 2; int MidProbab = m_Cumulative[Mid].m_Probability; if (MidProbab < a_OrigValue) { diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index f6849122f..443723e40 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -197,7 +197,7 @@ void cProtocol172::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockV Pkt.WriteInt(a_ChunkX); Pkt.WriteInt(a_ChunkZ); Pkt.WriteShort((short)a_Changes.size()); - Pkt.WriteInt(a_Changes.size() * 4); + Pkt.WriteInt((int)a_Changes.size() * 4); for (sSetBlockVector::const_iterator itr = a_Changes.begin(), end = a_Changes.end(); itr != end; ++itr) { unsigned int Coords = itr->y | (itr->z << 8) | (itr->x << 12); @@ -532,7 +532,7 @@ void cProtocol172::SendExplosion(double a_BlockX, double a_BlockY, double a_Bloc Pkt.WriteFloat((float)a_BlockY); Pkt.WriteFloat((float)a_BlockZ); Pkt.WriteFloat((float)a_Radius); - Pkt.WriteInt(a_BlocksAffected.size()); + Pkt.WriteInt((int)a_BlocksAffected.size()); for (cVector3iArray::const_iterator itr = a_BlocksAffected.begin(), end = a_BlocksAffected.end(); itr != end; ++itr) { Pkt.WriteChar((char)itr->x); @@ -698,7 +698,7 @@ void cProtocol172::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decor cPacketizer Pkt(*this, 0x34); Pkt.WriteVarInt(a_ID); - Pkt.WriteShort (1 + (3 * a_Decorators.size())); + Pkt.WriteShort ((short)(1 + (3 * a_Decorators.size()))); Pkt.WriteByte(1); @@ -1174,7 +1174,7 @@ void cProtocol172::SendTabCompletionResults(const AStringVector & a_Results) ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, 0x3a); // Tab-Complete packet - Pkt.WriteVarInt(a_Results.size()); + Pkt.WriteVarInt((int)a_Results.size()); for (AStringVector::const_iterator itr = a_Results.begin(), end = a_Results.end(); itr != end; ++itr) { @@ -1743,7 +1743,7 @@ void cProtocol172::HandlePacketLoginStart(cByteBuffer & a_ByteBuffer) cPacketizer Pkt(*this, 0x01); Pkt.WriteString(Server->GetServerID()); const AString & PubKeyDer = Server->GetPublicKeyDER(); - Pkt.WriteShort(PubKeyDer.size()); + Pkt.WriteShort((short)PubKeyDer.size()); Pkt.WriteBuf(PubKeyDer.data(), PubKeyDer.size()); Pkt.WriteShort(4); Pkt.WriteInt((int)(intptr_t)this); // Using 'this' as the cryptographic nonce, so that we don't have to generate one each time :) @@ -2138,7 +2138,7 @@ void cProtocol172::WritePacket(cByteBuffer & a_Packet) cCSLock Lock(m_CSPacket); AString Pkt; a_Packet.ReadAll(Pkt); - WriteVarInt(Pkt.size()); + WriteVarInt((UInt32)Pkt.size()); SendData(Pkt.data(), Pkt.size()); Flush(); } @@ -2403,7 +2403,7 @@ cProtocol172::cPacketizer::~cPacketizer() AString DataToSend; // Send the packet length - UInt32 PacketLen = m_Out.GetUsedSpace(); + UInt32 PacketLen = (UInt32)m_Out.GetUsedSpace(); m_Protocol.m_OutPacketLenBuffer.WriteVarInt(PacketLen); m_Protocol.m_OutPacketLenBuffer.ReadAll(DataToSend); m_Protocol.SendData(DataToSend.data(), DataToSend.size()); @@ -2500,7 +2500,7 @@ void cProtocol172::cPacketizer::WriteItem(const cItem & a_Item) Writer.Finish(); AString Compressed; CompressStringGZIP(Writer.GetResult().data(), Writer.GetResult().size(), Compressed); - WriteShort(Compressed.size()); + WriteShort((short)Compressed.size()); WriteBuf(Compressed.data(), Compressed.size()); } @@ -2570,7 +2570,7 @@ void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEnt AString Compressed; CompressStringGZIP(Writer.GetResult().data(), Writer.GetResult().size(), Compressed); - WriteShort(Compressed.size()); + WriteShort((short)Compressed.size()); WriteBuf(Compressed.data(), Compressed.size()); } diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp index 22dfe7c88..667fb5cef 100644 --- a/src/Protocol/ProtocolRecognizer.cpp +++ b/src/Protocol/ProtocolRecognizer.cpp @@ -871,7 +871,7 @@ bool cProtocolRecognizer::TryRecognizeProtocol(void) // Not enough bytes for the packet length, keep waiting return false; } - ReadSoFar -= m_Buffer.GetReadableSpace(); + ReadSoFar -= (UInt32)m_Buffer.GetReadableSpace(); if (!m_Buffer.CanReadBytes(PacketLen)) { // Not enough bytes for the packet, keep waiting @@ -961,7 +961,7 @@ bool cProtocolRecognizer::TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRema { return false; } - NumBytesRead -= m_Buffer.GetReadableSpace(); + NumBytesRead -= (UInt32)m_Buffer.GetReadableSpace(); switch (ProtocolVersion) { case PROTO_VERSION_1_7_2: diff --git a/src/RCONServer.cpp b/src/RCONServer.cpp index d7083ff2b..3fbc9dcbc 100644 --- a/src/RCONServer.cpp +++ b/src/RCONServer.cpp @@ -59,7 +59,7 @@ public: virtual void Finished(void) override { - m_Connection.SendResponse(m_RequestID, RCON_PACKET_RESPONSE, m_Buffer.size(), m_Buffer.c_str()); + m_Connection.SendResponse(m_RequestID, RCON_PACKET_RESPONSE, (int)m_Buffer.size(), m_Buffer.c_str()); delete this; } diff --git a/src/Root.cpp b/src/Root.cpp index 5d32bdd87..c82b05a66 100644 --- a/src/Root.cpp +++ b/src/Root.cpp @@ -590,13 +590,13 @@ bool cRoot::FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallbac { class cCallback : public cPlayerListCallback { - unsigned m_BestRating; - unsigned m_NameLength; + size_t m_BestRating; + size_t m_NameLength; const AString m_PlayerName; virtual bool Item (cPlayer * a_pPlayer) { - unsigned int Rating = RateCompareString (m_PlayerName, a_pPlayer->GetName()); + size_t Rating = RateCompareString (m_PlayerName, a_pPlayer->GetName()); if ((Rating > 0) && (Rating >= m_BestRating)) { m_BestMatch = a_pPlayer; @@ -626,7 +626,7 @@ bool cRoot::FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallbac cPlayer * m_BestMatch; unsigned m_NumMatches; } Callback (a_PlayerName); - ForEachPlayer( Callback ); + ForEachPlayer(Callback); if (Callback.m_NumMatches == 1) { @@ -763,8 +763,8 @@ void cRoot::LogChunkStats(cCommandOutputCallback & a_Output) { cWorld * World = itr->second; int NumInGenerator = World->GetGeneratorQueueLength(); - int NumInSaveQueue = World->GetStorageSaveQueueLength(); - int NumInLoadQueue = World->GetStorageLoadQueueLength(); + int NumInSaveQueue = (int)World->GetStorageSaveQueueLength(); + int NumInLoadQueue = (int)World->GetStorageLoadQueueLength(); int NumValid = 0; int NumDirty = 0; int NumInLighting = 0; @@ -784,8 +784,6 @@ void cRoot::LogChunkStats(cCommandOutputCallback & a_Output) a_Output.Out(" block lighting: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", 2 * sizeof(cChunkDef::BlockNibbles), (2 * sizeof(cChunkDef::BlockNibbles) + 1023) / 1024); a_Output.Out(" heightmap: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", sizeof(cChunkDef::HeightMap), (sizeof(cChunkDef::HeightMap) + 1023) / 1024); a_Output.Out(" biomemap: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", sizeof(cChunkDef::BiomeMap), (sizeof(cChunkDef::BiomeMap) + 1023) / 1024); - int Rest = sizeof(cChunk) - sizeof(cChunkDef::BlockTypes) - 3 * sizeof(cChunkDef::BlockNibbles) - sizeof(cChunkDef::HeightMap) - sizeof(cChunkDef::BiomeMap); - a_Output.Out(" other: %6d bytes (%3d KiB)", Rest, (Rest + 1023) / 1024); SumNumValid += NumValid; SumNumDirty += NumDirty; SumNumInLighting += NumInLighting; diff --git a/src/Scoreboard.cpp b/src/Scoreboard.cpp index 4c89ce265..250f63aa9 100644 --- a/src/Scoreboard.cpp +++ b/src/Scoreboard.cpp @@ -261,7 +261,7 @@ void cTeam::SetDisplayName(const AString & a_Name) -unsigned int cTeam::GetNumPlayers(void) const +size_t cTeam::GetNumPlayers(void) const { return m_Players.size(); } @@ -569,7 +569,7 @@ void cScoreboard::SendTo(cClientHandle & a_Client) -unsigned int cScoreboard::GetNumObjectives(void) const +size_t cScoreboard::GetNumObjectives(void) const { return m_Objectives.size(); } @@ -578,7 +578,7 @@ unsigned int cScoreboard::GetNumObjectives(void) const -unsigned int cScoreboard::GetNumTeams(void) const +size_t cScoreboard::GetNumTeams(void) const { return m_Teams.size(); } diff --git a/src/Scoreboard.h b/src/Scoreboard.h index 2fae5e499..1e1973a10 100644 --- a/src/Scoreboard.h +++ b/src/Scoreboard.h @@ -153,7 +153,7 @@ public: // tolua_begin /** Returns the number of registered players */ - unsigned int GetNumPlayers(void) const; + size_t GetNumPlayers(void) const; bool AllowsFriendlyFire(void) const { return m_AllowsFriendlyFire; } bool CanSeeFriendlyInvisible(void) const { return m_CanSeeFriendlyInvisible; } @@ -248,9 +248,9 @@ public: cObjective * GetObjectiveIn(eDisplaySlot a_Slot); - unsigned int GetNumObjectives(void) const; + size_t GetNumObjectives(void) const; - unsigned int GetNumTeams(void) const; + size_t GetNumTeams(void) const; void AddPlayerScore(const AString & a_Name, cObjective::eType a_Type, cObjective::Score a_Value = 1); diff --git a/src/Simulator/DelayedFluidSimulator.cpp b/src/Simulator/DelayedFluidSimulator.cpp index bc5158d95..5ff736231 100644 --- a/src/Simulator/DelayedFluidSimulator.cpp +++ b/src/Simulator/DelayedFluidSimulator.cpp @@ -148,7 +148,7 @@ void cDelayedFluidSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_Chunk { SimulateBlock(a_Chunk, itr->x, itr->y, itr->z); } - m_TotalBlocks -= Blocks.size(); + m_TotalBlocks -= (int)Blocks.size(); Blocks.clear(); } } diff --git a/src/Simulator/SandSimulator.cpp b/src/Simulator/SandSimulator.cpp index c4f57c86a..b8f34559f 100644 --- a/src/Simulator/SandSimulator.cpp +++ b/src/Simulator/SandSimulator.cpp @@ -64,7 +64,7 @@ void cSandSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChun a_Chunk->SetBlock(itr->x, itr->y, itr->z, E_BLOCK_AIR, 0); } } - m_TotalBlocks -= ChunkData.size(); + m_TotalBlocks -= (int)ChunkData.size(); ChunkData.clear(); } diff --git a/src/StringCompression.cpp b/src/StringCompression.cpp index 2a85649a1..71d64e71e 100644 --- a/src/StringCompression.cpp +++ b/src/StringCompression.cpp @@ -11,15 +11,15 @@ /// Compresses a_Data into a_Compressed; returns Z_XXX error constants same as zlib's compress2() -int CompressString(const char * a_Data, int a_Length, AString & a_Compressed, int a_Factor) +int CompressString(const char * a_Data, size_t a_Length, AString & a_Compressed, int a_Factor) { - uLongf CompressedSize = compressBound(a_Length); + uLongf CompressedSize = compressBound((uLong)a_Length); // HACK: We're assuming that AString returns its internal buffer in its data() call and we're overwriting that buffer! // It saves us one allocation and one memcpy of the entire compressed data // It may not work on some STL implementations! (Confirmed working on MSVC 2008 & 2010) a_Compressed.resize(CompressedSize); - int errorcode = compress2( (Bytef*)a_Compressed.data(), &CompressedSize, (const Bytef*)a_Data, a_Length, a_Factor); + int errorcode = compress2((Bytef*)a_Compressed.data(), &CompressedSize, (const Bytef *)a_Data, (uLong)a_Length, a_Factor); if (errorcode != Z_OK) { return errorcode; @@ -33,14 +33,14 @@ int CompressString(const char * a_Data, int a_Length, AString & a_Compressed, in /// Uncompresses a_Data into a_Decompressed; returns Z_XXX error constants same as zlib's uncompress() -int UncompressString(const char * a_Data, int a_Length, AString & a_Uncompressed, int a_UncompressedSize) +int UncompressString(const char * a_Data, size_t a_Length, AString & a_Uncompressed, size_t a_UncompressedSize) { // HACK: We're assuming that AString returns its internal buffer in its data() call and we're overwriting that buffer! // It saves us one allocation and one memcpy of the entire compressed data // It may not work on some STL implementations! (Confirmed working on MSVC 2008 & 2010) a_Uncompressed.resize(a_UncompressedSize); uLongf UncompressedSize = (uLongf)a_UncompressedSize; // On some architectures the uLongf is different in size to int, that may be the cause of the -5 error - int errorcode = uncompress((Bytef*)a_Uncompressed.data(), &UncompressedSize, (const Bytef*)a_Data, a_Length); + int errorcode = uncompress((Bytef*)a_Uncompressed.data(), &UncompressedSize, (const Bytef*)a_Data, (uLong)a_Length); if (errorcode != Z_OK) { return errorcode; @@ -63,7 +63,7 @@ int CompressStringGZIP(const char * a_Data, size_t a_Length, AString & a_Compres z_stream strm; memset(&strm, 0, sizeof(strm)); strm.next_in = (Bytef *)a_Data; - strm.avail_in = a_Length; + strm.avail_in = (uInt)a_Length; strm.next_out = (Bytef *)Buffer; strm.avail_out = sizeof(Buffer); @@ -127,7 +127,7 @@ extern int UncompressStringGZIP(const char * a_Data, size_t a_Length, AString & z_stream strm; memset(&strm, 0, sizeof(strm)); strm.next_in = (Bytef *)a_Data; - strm.avail_in = a_Length; + strm.avail_in = (uInt)a_Length; strm.next_out = (Bytef *)Buffer; strm.avail_out = sizeof(Buffer); diff --git a/src/StringCompression.h b/src/StringCompression.h index c3a9eca91..038240797 100644 --- a/src/StringCompression.h +++ b/src/StringCompression.h @@ -10,10 +10,10 @@ /// Compresses a_Data into a_Compressed using ZLIB; returns Z_XXX error constants same as zlib's compress2() -extern int CompressString(const char * a_Data, int a_Length, AString & a_Compressed, int a_Factor); +extern int CompressString(const char * a_Data, size_t a_Length, AString & a_Compressed, int a_Factor); /// Uncompresses a_Data into a_Uncompressed; returns Z_XXX error constants same as zlib's decompress() -extern int UncompressString(const char * a_Data, int a_Length, AString & a_Uncompressed, int a_UncompressedSize); +extern int UncompressString(const char * a_Data, size_t a_Length, AString & a_Uncompressed, size_t a_UncompressedSize); /// Compresses a_Data into a_Compressed using GZIP; returns Z_OK for success or Z_XXX error constants same as zlib extern int CompressStringGZIP(const char * a_Data, size_t a_Length, AString & a_Compressed); diff --git a/src/StringUtils.cpp b/src/StringUtils.cpp index 33b04505f..7488a3073 100644 --- a/src/StringUtils.cpp +++ b/src/StringUtils.cpp @@ -247,18 +247,22 @@ int NoCaseCompare(const AString & s1, const AString & s2) -unsigned int RateCompareString(const AString & s1, const AString & s2 ) +size_t RateCompareString(const AString & s1, const AString & s2) { - unsigned int MatchedLetters = 0; - unsigned int s1Length = s1.length(); + size_t MatchedLetters = 0; + size_t s1Length = s1.length(); - if( s1Length > s2.length() ) return 0; // Definitely not a match + if (s1Length > s2.length()) + { + // Definitely not a match + return 0; + } - for (unsigned int i = 0; i < s1Length; i++) + for (size_t i = 0; i < s1Length; i++) { - char c1 = (char)toupper( s1[i] ); - char c2 = (char)toupper( s2[i] ); - if( c1 == c2 ) + char c1 = (char)toupper(s1[i]); + char c2 = (char)toupper(s2[i]); + if (c1 == c2) { ++MatchedLetters; } @@ -288,11 +292,11 @@ void ReplaceString(AString & iHayStack, const AString & iNeedle, const AString & // Converts a stream of BE shorts into UTF-8 string; returns a ref to a_UTF8 -AString & RawBEToUTF8(const char * a_RawData, int a_NumShorts, AString & a_UTF8) +AString & RawBEToUTF8(const char * a_RawData, size_t a_NumShorts, AString & a_UTF8) { a_UTF8.clear(); a_UTF8.reserve(3 * a_NumShorts / 2); // a quick guess of the resulting size - for (int i = 0; i < a_NumShorts; i++) + for (size_t i = 0; i < a_NumShorts; i++) { int c = GetBEShort(&a_RawData[i * 2]); if (c < 0x80) diff --git a/src/StringUtils.h b/src/StringUtils.h index b69e47d3c..caad85aef 100644 --- a/src/StringUtils.h +++ b/src/StringUtils.h @@ -52,13 +52,13 @@ extern AString & StrToLower(AString & s); extern int NoCaseCompare(const AString & s1, const AString & s2); // tolua_export /// Case-insensitive string comparison that returns a rating of equal-ness between [0 - s1.length()] -extern unsigned int RateCompareString(const AString & s1, const AString & s2 ); +extern size_t RateCompareString(const AString & s1, const AString & s2); /// Replaces *each* occurence of iNeedle in iHayStack with iReplaceWith extern void ReplaceString(AString & iHayStack, const AString & iNeedle, const AString & iReplaceWith); // tolua_export /// Converts a stream of BE shorts into UTF-8 string; returns a ref to a_UTF8 -extern AString & RawBEToUTF8(const char * a_RawData, int a_NumShorts, AString & a_UTF8); +extern AString & RawBEToUTF8(const char * a_RawData, size_t a_NumShorts, AString & a_UTF8); /// Converts a UTF-8 string into a UTF-16 BE string, packing that back into AString; return a ref to a_UTF16 extern AString & UTF8ToRawBEUTF16(const char * a_UTF8, size_t a_UTF8Length, AString & a_UTF16); diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp index 13a9f9b92..788974f9c 100644 --- a/src/UI/SlotArea.cpp +++ b/src/UI/SlotArea.cpp @@ -891,7 +891,7 @@ void cSlotAreaAnvil::UpdateResult(cPlayer & a_Player) while ((DamageDiff > 0) && (x < SecondInput.m_ItemCount)) { Input.m_ItemDamage -= DamageDiff; - NeedExp += std::max(1, DamageDiff / 100) + Input.m_Enchantments.Count(); + NeedExp += std::max(1, DamageDiff / 100) + (int)Input.m_Enchantments.Count(); DamageDiff = std::min((int)Input.m_ItemDamage, (int)Input.GetMaxDamage() / 4); ++x; diff --git a/src/UI/Window.cpp b/src/UI/Window.cpp index 4991f0147..46885390b 100644 --- a/src/UI/Window.cpp +++ b/src/UI/Window.cpp @@ -591,7 +591,7 @@ void cWindow::OnLeftPaintEnd(cPlayer & a_Player) const cSlotNums & SlotNums = a_Player.GetInventoryPaintSlots(); cItem ToDistribute(a_Player.GetDraggingItem()); - int ToEachSlot = (int)ToDistribute.m_ItemCount / SlotNums.size(); + int ToEachSlot = (int)ToDistribute.m_ItemCount / (int)SlotNums.size(); int NumDistributed = DistributeItemToSlots(a_Player, ToDistribute, ToEachSlot, SlotNums); diff --git a/src/World.cpp b/src/World.cpp index 5ac8e0a6e..807065bfa 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -394,10 +394,14 @@ void cWorld::InitializeSpawn(void) // For the debugging builds, don't make the server build too much world upon start: #if defined(_DEBUG) || defined(ANDROID_NDK) - int ViewDist = 9; + const int DefaultViewDist = 9; #else - int ViewDist = 20; // Always prepare an area 20 chunks across, no matter what the actual cClientHandle::VIEWDISTANCE is + const int DefaultViewDist = 20; // Always prepare an area 20 chunks across, no matter what the actual cClientHandle::VIEWDISTANCE is #endif // _DEBUG + cIniFile IniFile; + IniFile.ReadFile(m_IniFileName); + int ViewDist = IniFile.GetValueSetI("SpawnPosition", "PregenerateDistance", DefaultViewDist); + IniFile.WriteFile(m_IniFileName); LOG("Preparing spawn area in world \"%s\"...", m_WorldName.c_str()); for (int x = 0; x < ViewDist; x++) @@ -2402,13 +2406,13 @@ bool cWorld::DoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_ bool cWorld::FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCallback & a_Callback) { cPlayer * BestMatch = NULL; - unsigned int BestRating = 0; - unsigned int NameLength = a_PlayerNameHint.length(); + size_t BestRating = 0; + size_t NameLength = a_PlayerNameHint.length(); cCSLock Lock(m_CSPlayers); for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) { - unsigned int Rating = RateCompareString (a_PlayerNameHint, (*itr)->GetName()); + size_t Rating = RateCompareString (a_PlayerNameHint, (*itr)->GetName()); if (Rating >= BestRating) { BestMatch = *itr; @@ -2422,7 +2426,6 @@ bool cWorld::FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCa if (BestMatch != NULL) { - LOG("Compared %s and %s with rating %i", a_PlayerNameHint.c_str(), BestMatch->GetName().c_str(), BestRating); return a_Callback.Item (BestMatch); } return false; diff --git a/src/WorldStorage/FastNBT.cpp b/src/WorldStorage/FastNBT.cpp index ac9a21205..a047d67c7 100644 --- a/src/WorldStorage/FastNBT.cpp +++ b/src/WorldStorage/FastNBT.cpp @@ -29,7 +29,7 @@ // cParsedNBT: #define NEEDBYTES(N) \ - if (m_Length - m_Pos < N) \ + if (m_Length - m_Pos < (size_t)N) \ { \ return false; \ } @@ -38,7 +38,7 @@ -cParsedNBT::cParsedNBT(const char * a_Data, int a_Length) : +cParsedNBT::cParsedNBT(const char * a_Data, size_t a_Length) : m_Data(a_Data), m_Length(a_Length), m_Pos(0) @@ -79,14 +79,14 @@ bool cParsedNBT::Parse(void) -bool cParsedNBT::ReadString(int & a_StringStart, int & a_StringLen) +bool cParsedNBT::ReadString(size_t & a_StringStart, size_t & a_StringLen) { NEEDBYTES(2); a_StringStart = m_Pos + 2; - a_StringLen = GetBEShort(m_Data + m_Pos); - if (a_StringLen < 0) + a_StringLen = (size_t)GetBEShort(m_Data + m_Pos); + if (a_StringLen > 0xffff) { - // Invalid string length + // Suspicious string length return false; } m_Pos += 2 + a_StringLen; @@ -99,8 +99,10 @@ bool cParsedNBT::ReadString(int & a_StringStart, int & a_StringLen) bool cParsedNBT::ReadCompound(void) { + ASSERT(m_Tags.size() > 0); + // Reads the latest tag as a compound - int ParentIdx = m_Tags.size() - 1; + int ParentIdx = (int)m_Tags.size() - 1; int PrevSibling = -1; for (;;) { @@ -114,13 +116,13 @@ bool cParsedNBT::ReadCompound(void) m_Tags.push_back(cFastNBTTag(TagType, ParentIdx, PrevSibling)); if (PrevSibling >= 0) { - m_Tags[PrevSibling].m_NextSibling = m_Tags.size() - 1; + m_Tags[PrevSibling].m_NextSibling = (int)m_Tags.size() - 1; } else { - m_Tags[ParentIdx].m_FirstChild = m_Tags.size() - 1; + m_Tags[ParentIdx].m_FirstChild = (int)m_Tags.size() - 1; } - PrevSibling = m_Tags.size() - 1; + PrevSibling = (int)m_Tags.size() - 1; RETURN_FALSE_IF_FALSE(ReadString(m_Tags.back().m_NameStart, m_Tags.back().m_NameLength)); RETURN_FALSE_IF_FALSE(ReadTag()); } // while (true) @@ -146,20 +148,20 @@ bool cParsedNBT::ReadList(eTagType a_ChildrenType) } // Read items: - int ParentIdx = m_Tags.size() - 1; + int ParentIdx = (int)m_Tags.size() - 1; int PrevSibling = -1; for (int i = 0; i < Count; i++) { m_Tags.push_back(cFastNBTTag(a_ChildrenType, ParentIdx, PrevSibling)); if (PrevSibling >= 0) { - m_Tags[PrevSibling].m_NextSibling = m_Tags.size() - 1; + m_Tags[PrevSibling].m_NextSibling = (int)m_Tags.size() - 1; } else { - m_Tags[ParentIdx].m_FirstChild = m_Tags.size() - 1; + m_Tags[ParentIdx].m_FirstChild = (int)m_Tags.size() - 1; } - PrevSibling = m_Tags.size() - 1; + PrevSibling = (int)m_Tags.size() - 1; RETURN_FALSE_IF_FALSE(ReadTag()); } // for (i) m_Tags[ParentIdx].m_LastChild = PrevSibling; @@ -279,7 +281,7 @@ int cParsedNBT::FindChildByName(int a_Tag, const char * a_Name, size_t a_NameLen for (int Child = m_Tags[a_Tag].m_FirstChild; Child != -1; Child = m_Tags[Child].m_NextSibling) { if ( - (m_Tags[Child].m_NameLength == (int)a_NameLength) && + (m_Tags[Child].m_NameLength == a_NameLength) && (memcmp(m_Data + m_Tags[Child].m_NameStart, a_Name, a_NameLength) == 0) ) { @@ -336,7 +338,7 @@ cFastNBTWriter::cFastNBTWriter(const AString & a_RootTagName) : m_Stack[0].m_Type = TAG_Compound; m_Result.reserve(100 * 1024); m_Result.push_back(TAG_Compound); - WriteString(a_RootTagName.data(), a_RootTagName.size()); + WriteString(a_RootTagName.data(), (UInt16)a_RootTagName.size()); } @@ -389,7 +391,7 @@ void cFastNBTWriter::BeginList(const AString & a_Name, eTagType a_ChildrenType) ++m_CurrentStack; m_Stack[m_CurrentStack].m_Type = TAG_List; - m_Stack[m_CurrentStack].m_Pos = m_Result.size() - 4; + m_Stack[m_CurrentStack].m_Pos = (int)m_Result.size() - 4; m_Stack[m_CurrentStack].m_Count = 0; m_Stack[m_CurrentStack].m_ItemType = a_ChildrenType; } @@ -493,7 +495,7 @@ void cFastNBTWriter::AddString(const AString & a_Name, const AString & a_Value) void cFastNBTWriter::AddByteArray(const AString & a_Name, const char * a_Value, size_t a_NumElements) { TagCommon(a_Name, TAG_ByteArray); - Int32 len = htonl(a_NumElements); + u_long len = htonl((u_long)a_NumElements); m_Result.append((const char *)&len, 4); m_Result.append(a_Value, a_NumElements); } @@ -505,7 +507,7 @@ void cFastNBTWriter::AddByteArray(const AString & a_Name, const char * a_Value, void cFastNBTWriter::AddIntArray(const AString & a_Name, const int * a_Value, size_t a_NumElements) { TagCommon(a_Name, TAG_IntArray); - Int32 len = htonl(a_NumElements); + u_long len = htonl((u_long)a_NumElements); size_t cap = m_Result.capacity(); size_t size = m_Result.length(); if ((cap - size) < (4 + a_NumElements * 4)) @@ -534,7 +536,7 @@ void cFastNBTWriter::Finish(void) -void cFastNBTWriter::WriteString(const char * a_Data, short a_Length) +void cFastNBTWriter::WriteString(const char * a_Data, UInt16 a_Length) { Int16 Len = htons(a_Length); m_Result.append((const char *)&Len, 2); diff --git a/src/WorldStorage/FastNBT.h b/src/WorldStorage/FastNBT.h index bcf93228f..fe28005ac 100644 --- a/src/WorldStorage/FastNBT.h +++ b/src/WorldStorage/FastNBT.h @@ -61,10 +61,10 @@ public: // The following members are indices into the data stream. m_DataLength == 0 if no data available // They must not be pointers, because the datastream may be copied into another AString object in the meantime. - int m_NameStart; - int m_NameLength; - int m_DataStart; - int m_DataLength; + size_t m_NameStart; + size_t m_NameLength; + size_t m_DataStart; + size_t m_DataLength; // The following members are indices into the array returned; -1 if not valid // They must not be pointers, because pointers would not survive std::vector reallocation @@ -114,7 +114,7 @@ Each primitive tag also stores the length of the contained data, in bytes. class cParsedNBT { public: - cParsedNBT(const char * a_Data, int a_Length); + cParsedNBT(const char * a_Data, size_t a_Length); bool IsValid(void) const {return m_IsValid; } @@ -135,7 +135,7 @@ public: /** Returns the length of the tag's data, in bytes. Not valid for Compound or List tags! */ - int GetDataLength (int a_Tag) const + size_t GetDataLength (int a_Tag) const { ASSERT(m_Tags[(size_t)a_Tag].m_Type != TAG_List); ASSERT(m_Tags[(size_t)a_Tag].m_Type != TAG_Compound); @@ -251,15 +251,15 @@ public: protected: const char * m_Data; - int m_Length; + size_t m_Length; std::vector<cFastNBTTag> m_Tags; bool m_IsValid; // True if parsing succeeded // Used while parsing: - int m_Pos; + size_t m_Pos; bool Parse(void); - bool ReadString(int & a_StringStart, int & a_StringLen); // Reads a simple string (2 bytes length + data), sets the string descriptors + bool ReadString(size_t & a_StringStart, size_t & a_StringLen); // Reads a simple string (2 bytes length + data), sets the string descriptors bool ReadCompound(void); // Reads the latest tag as a compound bool ReadList(eTagType a_ChildrenType); // Reads the latest tag as a list of items of type a_ChildrenType bool ReadTag(void); // Reads the latest tag, depending on its m_Type setting @@ -319,7 +319,7 @@ protected: bool IsStackTopCompound(void) const { return (m_Stack[m_CurrentStack].m_Type == TAG_Compound); } - void WriteString(const char * a_Data, short a_Length); + void WriteString(const char * a_Data, UInt16 a_Length); inline void TagCommon(const AString & a_Name, eTagType a_Type) { @@ -330,7 +330,7 @@ protected: { // Compound: add the type and name: m_Result.push_back((char)a_Type); - WriteString(a_Name.c_str(), (short)a_Name.length()); + WriteString(a_Name.c_str(), (UInt16)a_Name.length()); } else { diff --git a/src/WorldStorage/FireworksSerializer.cpp b/src/WorldStorage/FireworksSerializer.cpp index e0cd69634..181cfde0d 100644 --- a/src/WorldStorage/FireworksSerializer.cpp +++ b/src/WorldStorage/FireworksSerializer.cpp @@ -96,7 +96,7 @@ void cFireworkItem::ParseFromNBT(cFireworkItem & a_FireworkItem, const cParsedNB if (ExplosionName == "Colors") { // Divide by four as data length returned in bytes - int DataLength = a_NBT.GetDataLength(explosiontag); + size_t DataLength = a_NBT.GetDataLength(explosiontag); // round to the next highest multiple of four DataLength -= DataLength % 4; if (DataLength == 0) @@ -105,14 +105,14 @@ void cFireworkItem::ParseFromNBT(cFireworkItem & a_FireworkItem, const cParsedNB } const char * ColourData = (a_NBT.GetData(explosiontag)); - for (int i = 0; i < DataLength; i += 4 /* Size of network int*/) + for (size_t i = 0; i < DataLength; i += 4) { a_FireworkItem.m_Colours.push_back(GetBEInt(ColourData + i)); } } else if (ExplosionName == "FadeColors") { - int DataLength = a_NBT.GetDataLength(explosiontag) / 4; + size_t DataLength = a_NBT.GetDataLength(explosiontag) / 4; // round to the next highest multiple of four DataLength -= DataLength % 4; if (DataLength == 0) @@ -121,7 +121,7 @@ void cFireworkItem::ParseFromNBT(cFireworkItem & a_FireworkItem, const cParsedNB } const char * FadeColourData = (a_NBT.GetData(explosiontag)); - for (int i = 0; i < DataLength; i += 4 /* Size of network int*/) + for (size_t i = 0; i < DataLength; i += 4) { a_FireworkItem.m_FadeColours.push_back(GetBEInt(FadeColourData + i)); } diff --git a/src/WorldStorage/SchematicFileSerializer.cpp b/src/WorldStorage/SchematicFileSerializer.cpp index 115b2e869..1cf99efd9 100644 --- a/src/WorldStorage/SchematicFileSerializer.cpp +++ b/src/WorldStorage/SchematicFileSerializer.cpp @@ -230,11 +230,11 @@ bool cSchematicFileSerializer::LoadFromSchematicNBT(cBlockArea & a_BlockArea, cP } // Copy the block types and metas: - int NumBytes = a_BlockArea.GetBlockCount(); + size_t NumBytes = a_BlockArea.GetBlockCount(); if (a_NBT.GetDataLength(TBlockTypes) < NumBytes) { LOG("BlockTypes truncated in the schematic file (exp %d, got %d bytes). Loading partial.", - NumBytes, a_NBT.GetDataLength(TBlockTypes) + (int)NumBytes, (int)a_NBT.GetDataLength(TBlockTypes) ); NumBytes = a_NBT.GetDataLength(TBlockTypes); } @@ -242,11 +242,11 @@ bool cSchematicFileSerializer::LoadFromSchematicNBT(cBlockArea & a_BlockArea, cP if (AreMetasPresent) { - int NumBytes = a_BlockArea.GetBlockCount(); + size_t NumBytes = a_BlockArea.GetBlockCount(); if (a_NBT.GetDataLength(TBlockMetas) < NumBytes) { LOG("BlockMetas truncated in the schematic file (exp %d, got %d bytes). Loading partial.", - NumBytes, a_NBT.GetDataLength(TBlockMetas) + (int)NumBytes, (int)a_NBT.GetDataLength(TBlockMetas) ); NumBytes = a_NBT.GetDataLength(TBlockMetas); } diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index a98ed81f7..d310c9124 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -96,7 +96,7 @@ cWSSAnvil::cWSSAnvil(cWorld * a_World, int a_CompressionFactor) : gzFile gz = gzopen((FILE_IO_PREFIX + fnam).c_str(), "wb"); if (gz != NULL) { - gzwrite(gz, Writer.GetResult().data(), Writer.GetResult().size()); + gzwrite(gz, Writer.GetResult().data(), (unsigned)Writer.GetResult().size()); } gzclose(gz); } @@ -252,7 +252,7 @@ bool cWSSAnvil::LoadChunkFromData(const cChunkCoords & a_Chunk, const AString & strm.next_out = (Bytef *)Uncompressed; strm.avail_out = sizeof(Uncompressed); strm.next_in = (Bytef *)a_Data.data(); - strm.avail_in = a_Data.size(); + strm.avail_in = (uInt)a_Data.size(); int res = inflate(&strm, Z_FINISH); inflateEnd(&strm); if (res != Z_STREAM_END) @@ -405,7 +405,7 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT -void cWSSAnvil::CopyNBTData(const cParsedNBT & a_NBT, int a_Tag, const AString & a_ChildName, char * a_Destination, int a_Length) +void cWSSAnvil::CopyNBTData(const cParsedNBT & a_NBT, int a_Tag, const AString & a_ChildName, char * a_Destination, size_t a_Length) { int Child = a_NBT.FindChildByName(a_Tag, a_ChildName); if ((Child >= 0) && (a_NBT.GetType(Child) == TAG_ByteArray) && (a_NBT.GetDataLength(Child) == a_Length)) @@ -440,8 +440,8 @@ bool cWSSAnvil::SaveChunkToNBT(const cChunkCoords & a_Chunk, cFastNBTWriter & a_ // Save blockdata: a_Writer.BeginList("Sections", TAG_Compound); - int SliceSizeBlock = cChunkDef::Width * cChunkDef::Width * 16; - int SliceSizeNibble = SliceSizeBlock / 2; + size_t SliceSizeBlock = cChunkDef::Width * cChunkDef::Width * 16; + size_t SliceSizeNibble = SliceSizeBlock / 2; const char * BlockTypes = (const char *)(Serializer.m_BlockTypes); const char * BlockMetas = (const char *)(Serializer.m_BlockMetas); #ifdef DEBUG_SKYLIGHT @@ -1078,7 +1078,7 @@ void cWSSAnvil::LoadCommandBlockFromNBT(cBlockEntityList & a_BlockEntities, cons -void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, int a_IDTagLength) +void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, size_t a_IDTagLength) { if (strncmp(a_IDTag, "Boat", a_IDTagLength) == 0) { @@ -2630,14 +2630,14 @@ bool cWSSAnvil::cMCAFile::GetChunkData(const cChunkCoords & a_Chunk, AString & a unsigned ChunkLocation = ntohl(m_Header[LocalX + 32 * LocalZ]); unsigned ChunkOffset = ChunkLocation >> 8; - m_File.Seek(ChunkOffset * 4096); + m_File.Seek((int)ChunkOffset * 4096); int ChunkSize = 0; if (m_File.Read(&ChunkSize, 4) != 4) { return false; } - ChunkSize = ntohl(ChunkSize); + ChunkSize = ntohl((u_long)ChunkSize); char CompressionType = 0; if (m_File.Read(&CompressionType, 1) != 1) { @@ -2682,7 +2682,7 @@ bool cWSSAnvil::cMCAFile::SetChunkData(const cChunkCoords & a_Chunk, const AStri // Store the chunk data: m_File.Seek(ChunkSector * 4096); - unsigned ChunkSize = htonl(a_Data.size() + 1); + u_long ChunkSize = htonl((u_long)a_Data.size() + 1); if (m_File.Write(&ChunkSize, 4) != 4) { LOGWARNING("Cannot save chunk [%d, %d], writing(1) data to file \"%s\" failed", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, GetFileName().c_str()); @@ -2706,7 +2706,7 @@ bool cWSSAnvil::cMCAFile::SetChunkData(const cChunkCoords & a_Chunk, const AStri m_File.Write(Padding, 4096 - (BytesWritten % 4096)); // Store the header: - ChunkSize = (a_Data.size() + MCA_CHUNK_HEADER_LENGTH + 4095) / 4096; // Round data size *up* to nearest 4KB sector, make it a sector number + ChunkSize = ((u_long)a_Data.size() + MCA_CHUNK_HEADER_LENGTH + 4095) / 4096; // Round data size *up* to nearest 4KB sector, make it a sector number ASSERT(ChunkSize < 256); m_Header[LocalX + 32 * LocalZ] = htonl((ChunkSector << 8) | ChunkSize); if (m_File.Seek(0) < 0) diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h index 1773ee882..7542a828a 100644 --- a/src/WorldStorage/WSSAnvil.h +++ b/src/WorldStorage/WSSAnvil.h @@ -145,7 +145,7 @@ protected: void LoadMobHeadFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadCommandBlockFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); - void LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, int a_IDTagLength); + void LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, size_t a_IDTagLength); void LoadBoatFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadEnderCrystalFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); @@ -221,7 +221,7 @@ protected: cMCAFile * LoadMCAFile(const cChunkCoords & a_Chunk); /// Copies a_Length bytes of data from the specified NBT Tag's Child into the a_Destination buffer - void CopyNBTData(const cParsedNBT & a_NBT, int a_Tag, const AString & a_ChildName, char * a_Destination, int a_Length); + void CopyNBTData(const cParsedNBT & a_NBT, int a_Tag, const AString & a_ChildName, char * a_Destination, size_t a_Length); // cWSSchema overrides: virtual bool LoadChunk(const cChunkCoords & a_Chunk) override; diff --git a/src/WorldStorage/WSSCompact.cpp b/src/WorldStorage/WSSCompact.cpp index 359bac4a8..6d06b8fe3 100644 --- a/src/WorldStorage/WSSCompact.cpp +++ b/src/WorldStorage/WSSCompact.cpp @@ -601,7 +601,7 @@ void cWSSCompact::cPAKFile::UpdateChunk1To2() // Decompress the data: AString UncompressedData; { - int errorcode = UncompressString(Data.data(), Data.size(), UncompressedData, UncompressedSize); + int errorcode = UncompressString(Data.data(), Data.size(), UncompressedData, (size_t)UncompressedSize); if (errorcode != Z_OK) { LOGERROR("Error %d decompressing data for chunk [%d, %d]", @@ -681,7 +681,7 @@ void cWSSCompact::cPAKFile::UpdateChunk1To2() // Re-compress data AString CompressedData; { - int errorcode = CompressString(Converted.data(), Converted.size(), CompressedData,m_CompressionFactor); + int errorcode = CompressString(Converted.data(), Converted.size(), CompressedData, m_CompressionFactor); if (errorcode != Z_OK) { LOGERROR("Error %d compressing data for chunk [%d, %d]", @@ -693,9 +693,9 @@ void cWSSCompact::cPAKFile::UpdateChunk1To2() } // Save into file's cache - Header->m_UncompressedSize = Converted.size(); - Header->m_CompressedSize = CompressedData.size(); - NewDataContents.append( CompressedData ); + Header->m_UncompressedSize = (int)Converted.size(); + Header->m_CompressedSize = (int)CompressedData.size(); + NewDataContents.append(CompressedData); } // Done converting @@ -731,7 +731,7 @@ void cWSSCompact::cPAKFile::UpdateChunk2To3() Offset += Header->m_CompressedSize; // Crude data integrity check: - const int ExpectedSize = (16*256*16)*2 + (16*256*16)/2; // For version 2 + const int ExpectedSize = (16 * 256 * 16) * 2 + (16 * 256 * 16) / 2; // For version 2 if (UncompressedSize < ExpectedSize) { LOGWARNING("Chunk [%d, %d] has too short decompressed data (%d bytes out of %d needed), erasing", @@ -745,7 +745,7 @@ void cWSSCompact::cPAKFile::UpdateChunk2To3() // Decompress the data: AString UncompressedData; { - int errorcode = UncompressString(Data.data(), Data.size(), UncompressedData, UncompressedSize); + int errorcode = UncompressString(Data.data(), Data.size(), UncompressedData, (size_t)UncompressedSize); if (errorcode != Z_OK) { LOGERROR("Error %d decompressing data for chunk [%d, %d]", @@ -829,9 +829,9 @@ void cWSSCompact::cPAKFile::UpdateChunk2To3() } // Save into file's cache - Header->m_UncompressedSize = Converted.size(); - Header->m_CompressedSize = CompressedData.size(); - NewDataContents.append( CompressedData ); + Header->m_UncompressedSize = (int)Converted.size(); + Header->m_CompressedSize = (int)CompressedData.size(); + NewDataContents.append(CompressedData); } // Done converting @@ -861,7 +861,7 @@ bool cWSSCompact::LoadChunkFromData(const cChunkCoords & a_Chunk, int a_Uncompre // Decompress the data: AString UncompressedData; - int errorcode = UncompressString(a_Data.data(), a_Data.size(), UncompressedData, a_UncompressedSize); + int errorcode = UncompressString(a_Data.data(), a_Data.size(), UncompressedData, (size_t)a_UncompressedSize); if (errorcode != Z_OK) { LOGERROR("Error %d decompressing data for chunk [%d, %d]", @@ -873,7 +873,7 @@ bool cWSSCompact::LoadChunkFromData(const cChunkCoords & a_Chunk, int a_Uncompre if (a_UncompressedSize != (int)UncompressedData.size()) { - LOGWARNING("Uncompressed data size differs (exp %d bytes, got " SIZE_T_FMT ") for chunk [%d, %d]", + LOGWARNING("Uncompressed data size differs (exp %d bytes, got " SIZE_T_FMT ") for chunk [%d, %d]", a_UncompressedSize, UncompressedData.size(), a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ ); |