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-rw-r--r--tests/Generating/Stubs.cpp64
1 files changed, 40 insertions, 24 deletions
diff --git a/tests/Generating/Stubs.cpp b/tests/Generating/Stubs.cpp
index 7bbd6b2da..7ccd6305e 100644
--- a/tests/Generating/Stubs.cpp
+++ b/tests/Generating/Stubs.cpp
@@ -93,30 +93,6 @@ extern "C" int luaopen_lxp(lua_State * a_LuaState)
-void cBlockInfo::sHandlerDeleter::operator () (cBlockHandler * a_Handler)
-{
- delete a_Handler;
-}
-
-
-
-
-
-cBlockInfo::cBlockInfoArray::cBlockInfoArray()
-{
- cBlockInfoArray & BlockInfos = *this;
- // The piece-loading code uses the handlers for rotations, so we need valid handlers
- // Insert dummy handlers:
- for (size_t i = 0; i < BlockInfos.size(); i++)
- {
- BlockInfos[i].m_Handler.reset(new cBlockHandler(static_cast<BLOCKTYPE>(i)));
- }
-}
-
-
-
-
-
cBoundingBox::cBoundingBox(double, double, double, double, double, double)
{
}
@@ -409,3 +385,43 @@ std::set<eMonsterType> cMobSpawner::GetAllowedMobTypes(EMCSBiome a_Biome)
{
return {};
}
+
+
+
+
+
+cItem::cItem()
+{
+}
+
+
+
+
+
+cItem::cItem(
+ short a_ItemType,
+ char a_ItemCount,
+ short a_ItemDamage,
+ const AString & a_Enchantments,
+ const AString & a_CustomName,
+ const AStringVector & a_LoreTable
+)
+{
+}
+
+
+
+
+
+void cItem::Empty()
+{
+}
+
+
+
+
+
+cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
+{
+ return new cBlockHandler(a_BlockType);
+}