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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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ChunkDef.h
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*
cBlockArea object added (with only minimal testing so far)
madmaxoft@gmail.com
2012-07-02
1
-0
/
+6
*
ChunkDef: Fixed getters taking a const ptr
madmaxoft@gmail.com
2012-07-02
1
-5
/
+11
*
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
2012-06-14
1
-492
/
+492
*
Added the Biomal height generator, made it the default height generator.
madmaxoft@gmail.com
2012-06-02
1
-0
/
+4
*
Added some useful biome synonyms; added block property IsSnowable; alphabetically sorted block property setting
madmaxoft@gmail.com
2012-05-27
1
-3
/
+3
*
Merged the composable_generator branch into the trunk
madmaxoft@gmail.com
2012-05-25
1
-30
/
+150
*
Anvil storage writing (Basic storage is working, NO entities except for chests are working! Don't use for real servers)
madmaxoft@gmail.com
2012-04-23
1
-1
/
+48
*
Unified the chunk data to use the BLOCKDATA datatype.
madmaxoft@gmail.com
2012-03-14
1
-0
/
+1
*
Split chunk data into separate arrays; decoupled most sources from cChunk.h dependency
madmaxoft@gmail.com
2012-03-14
1
-0
/
+320