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2012-03-13Removed an unwarranted assert in cChunkSendermadmaxoft@gmail.com1-2/+5
2012-03-12Fixed MapChunk packets to include (fake) biome data, makes clients happymadmaxoft@gmail.com1-1/+2
2012-03-11Stopping the ChunkSender upon server stopmadmaxoft@gmail.com1-2/+12
2012-03-11Not sending chunks to the client twicemadmaxoft@gmail.com1-0/+11
2012-03-10Fixed *nix threading issue;madmaxoft@gmail.com1-3/+3
2012-03-09cClientHandles have a unique ID now to distinguish themfaketruth1-1/+4
2012-03-07ChunkSender: Fixed a potential crash: removing a client means that no Send() is called on that client anymoremadmaxoft@gmail.com1-12/+18
2012-03-06ChunkSender won't send NULL packets anymoremadmaxoft@gmail.com1-1/+5
2012-03-06Fixed rev368's ChunkSender, now sends properly even chunks that are loaded. Fixed a deadlock in cClientHandle vs TickThread over cClientHandle::m_CSChunkListsmadmaxoft@gmail.com1-22/+91
2012-03-05ChunkSender: Chunks are now compressed and sent to clients from a separate threads, proper passive waiting between threads. Not much tested, just appears to work :)madmaxoft@gmail.com1-0/+133