Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Thrown ender pearls now teleport and hurt. | madmaxoft | 2013-08-30 | 1 | -1/+7 |
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* | Basic support for thrown items - eggs, snowballs and ender pearls. | madmaxoft | 2013-08-30 | 1 | -3/+88 |
| | | | | They can be thrown, but they don't do anything on impact. Also they don't save to nor load from MCA. | ||||
* | Moved throw pos and speed calculation from cProjectileEntity into cPlayer. | madmaxoft | 2013-08-30 | 1 | -31/+1 |
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* | Shooting a bow kinda works. | madmaxoft | 2013-08-30 | 1 | -0/+41 |
| | | | | The arrow is released, but sometimes hits wrong blocks or disappears completely. | ||||
* | Implemented basic physics for projectiles. | madmaxoft | 2013-08-27 | 1 | -18/+129 |
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* | Debug logging for arrows improved | madmaxoft | 2013-08-26 | 1 | -1/+8 |
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* | Debug: arrow log their position in each tick | madmaxoft | 2013-08-26 | 1 | -0/+12 |
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* | Added a few API accessors to cArrowEntity. | madmaxoft | 2013-08-25 | 1 | -0/+17 |
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* | Added a few basic fields to cProjectileEntity and cArrowEntity. | madmaxoft | 2013-08-22 | 1 | -1/+29 |
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* | Arrows can spawn on the client. | madmaxoft | 2013-08-22 | 1 | -1/+2 |
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* | Added skeleton code for projectile spawning. | madmaxoft | 2013-08-22 | 1 | -0/+79 |