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* Implemented exact block hit position.madmaxoft2013-09-032-26/+31
| | | | Arrows now stick out of blocks at the exact position where they hit.
* Added cArrowEntity's criticalness to the API.madmaxoft2013-09-031-0/+6
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* Arrows deal damage based on their speed.madmaxoft2013-09-032-4/+13
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* Projectiles slow down in water and lava.madmaxoft2013-09-021-3/+14
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* Projectiles don't collide with their creators.madmaxoft2013-09-021-2/+6
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* Arrows deal damage.madmaxoft2013-09-012-4/+127
| | | | Still needs some tweaks, they hit the shooter most of the time.
* Thrown ender pearls now teleport and hurt.madmaxoft2013-08-301-1/+7
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* Basic support for thrown items - eggs, snowballs and ender pearls.madmaxoft2013-08-302-5/+179
| | | | They can be thrown, but they don't do anything on impact. Also they don't save to nor load from MCA.
* Moved throw pos and speed calculation from cProjectileEntity into cPlayer.madmaxoft2013-08-304-38/+38
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* Merged in the Projectiles branch.madmaxoft2013-08-3014-90/+482
|\ | | | | | | Although the projectiles are not yet finished, the branch has several bugfixes that are needed in master as well.
| * Shooting a bow kinda works.madmaxoft2013-08-304-0/+109
| | | | | | | | The arrow is released, but sometimes hits wrong blocks or disappears completely.
| * Implemented basic physics for projectiles.madmaxoft2013-08-272-21/+135
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| * Entities fall 3x slower in watermadmaxoft2013-08-272-2/+2
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| * Debug logging for arrows improvedmadmaxoft2013-08-261-1/+8
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| * Debug: arrow log their position in each tickmadmaxoft2013-08-263-19/+39
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| * Added a few API accessors to cArrowEntity.madmaxoft2013-08-252-0/+25
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| * Moved entity spawning into cEntity::Initialize().madmaxoft2013-08-259-61/+4
| | | | | | | | It has been called in every descendant anyway, so it's better this way - reduced duplicate code.
| * Merged branch 'master' into Projectiles.madmaxoft2013-08-251-3/+4
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| * Added a few basic fields to cProjectileEntity and cArrowEntity.madmaxoft2013-08-222-4/+73
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| * Arrows can spawn on the client.madmaxoft2013-08-221-1/+2
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| * Added skeleton code for projectile spawning.madmaxoft2013-08-223-6/+105
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* | Fixed pickup behavior outside the world.madmaxoft2013-08-241-3/+4
| | | | | | | | One part of #131.
* | Removed unwanted VirtualHooks remnants.madmaxoft2013-08-221-2/+1
|/ | | | cEntity no longer needs its SpawnOn() default-implemented, it can now be a true pure virtual function.
* Hotfix for #83.madmaxoft2013-08-201-0/+6
| | | | Do not tick the player while their chunk is invalid.
* Started work on the cProjectileEntity class.madmaxoft2013-08-201-0/+69
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* Debuggers: Added continuous hunger reporting.madmaxoft2013-08-192-4/+7
| | | | Showcases the OnWorldTick() hook to fire events at regular intervals. Will be used for debugging the issues related to hyper-hunger.
* Added cPickup:IsCollected() to the Lua API.madmaxoft2013-08-191-0/+3
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* Added cPickup:GetAge() the the Lua API.madmaxoft2013-08-191-3/+2
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* Moved entities into the Entities subfolder.madmaxoft2013-08-1914-0/+4480