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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
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LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
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Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
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A lightweight, fast and extensible game server for Minecraft
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path:
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Generating
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BioGen.cpp
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*
Renamed linear interpolation from Noise.h to a more proper LinearUpscale and moved it to a separate file.
madmaxoft@gmail.com
2013-05-12
1
-6
/
+7
*
Re-worked generator subobject ownership, added a cache for the CompositionGen
madmaxoft@gmail.com
2013-05-05
1
-1
/
+0
*
MultiStepMap BiomeGen: made 3x faster by using 2D noise instead of 3D noise.
madmaxoft@gmail.com
2013-04-24
1
-19
/
+24
*
Fixed rounding error in MultiStepMap BioGen, introduced in rev 1289.
madmaxoft@gmail.com
2013-03-24
1
-10
/
+19
*
Optimized BioGen-MultiStepMap's performance by using linear interpolation, about 25 % increase in total chunk generation speed.
madmaxoft@gmail.com
2013-03-19
1
-5
/
+10
*
Moved BioGen parameter reading from cComposableGenrator into each BioGen itself
madmaxoft@gmail.com
2013-02-02
1
-1
/
+62
*
A brand new biome generator: cBioGenMultiStepMap.
madmaxoft@gmail.com
2013-01-24
1
-0
/
+301
*
Biome lists can have ":count" in them for adjusting biome occurence rate. Some more error logging.
madmaxoft@gmail.com
2012-11-20
1
-2
/
+24
*
More valgrind fixes
madmaxoft@gmail.com
2012-11-15
1
-2
/
+2
*
Source files cleanup: Generating-related files in a separate subfolder
madmaxoft@gmail.com
2012-09-23
1
-0
/
+304