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A lightweight, fast and extensible game server for Minecraft
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Generating
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DistortedHeightmap.cpp
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2013-11-16
Fixed another unsigned integer comparison.
Alexander Harkness
1
-12
/
+12
2013-10-11
CompoGen and HeiGen read their settings in their respective Initialize() functions.
madmaxoft
1
-1
/
+26
2013-07-29
Changed everyting to Unix line endings.
Alexander Harkness
1
-419
/
+419
2013-06-04
DistortedHeightmap: Added clay / sand / dirt selection on ocean floor
madmaxoft@gmail.com
1
-2
/
+44
2013-05-16
DistortedHeightmap: Rewritten to use the optimized cPerlinNoise and linear upscaling
madmaxoft@gmail.com
1
-113
/
+48
2013-05-14
Noise3D generator is now using linear upscaling
madmaxoft@gmail.com
1
-3
/
+3
2013-05-12
LinearUpscale: postfixed with InPlace to differentiate from a future src/dst version
madmaxoft@gmail.com
1
-3
/
+3
2013-05-12
DistortedHeightmap: Deserts are now covered with sand and mushroom islands with mycelium (patch contributed by STR_Warrior)
madmaxoft@gmail.com
1
-3
/
+39
2013-05-12
Renamed linear interpolation from Noise.h to a more proper LinearUpscale and moved it to a separate file.
madmaxoft@gmail.com
1
-3
/
+4
2013-05-12
DistortedHeightmap: Added info comment about the parameters table
madmaxoft@gmail.com
1
-1
/
+8
2013-05-06
DistortedHeightmap: Optimized by linear interpolation
madmaxoft@gmail.com
1
-46
/
+85
2013-05-06
DistortedHeightmap: Small optimizations, memory leak fix.
madmaxoft@gmail.com
1
-1
/
+12
2013-05-06
DistortedHeightmap: Slight speed increase
madmaxoft@gmail.com
1
-0
/
+7
2013-05-05
Added the DistortedHeightmap height and composition generator.
madmaxoft@gmail.com
1
-0
/
+341