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* Moved source to srcAlexander Harkness2013-11-241-185/+0
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* Renamed cWindow constants to include the "wt" prefix.madmaxoft2013-10-281-2/+2
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* Moved entities into the Entities subfolder.madmaxoft2013-08-191-1/+1
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* Finished renaming cPlugin_NewLua to cPluginLua.madmaxoft2013-08-191-3/+3
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* Fixed LuaWindow destructor causing a crash.madmaxoft2013-08-181-0/+10
| | | | It was leaving the m_Contents' relations to listeners and SlotAreas' relations to m_Contents, which were already gone.
* Renamed Plugin_NewLua to PluginLua.madmaxoft2013-08-101-1/+1
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* Changed everyting to Unix line endings.Alexander Harkness2013-07-291-175/+175
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* LuaWindow: Fixed memory leaks with unclosed windowsmadmaxoft@gmail.com2013-06-021-4/+4
| | | | | | | A player disconnecting will now force all windows to close, not respecting any plugin's overrides. http://forum.mc-server.org/showthread.php?tid=1146&pid=8350#pid8350 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1543 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added cLuaWindow:SetOnSlotChanged(); the callback is called only for non-inventory slotsmadmaxoft@gmail.com2013-05-311-0/+40
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1535 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added the OnClosing callback to cLuaWindow APImadmaxoft@gmail.com2013-05-301-2/+46
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1534 0a769ca7-a7f5-676a-18bf-c427514a06d6
* LuaWindow: Initial code, the window can be opened, but not much manipulatedmadmaxoft@gmail.com2013-05-301-0/+91
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1532 0a769ca7-a7f5-676a-18bf-c427514a06d6