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2013-11-10Removed #include "../Root.h" since it isn't needed.STRWarrior1-1/+0
2013-11-10Small code-style fixes.madmaxoft1-9/+18
2013-11-10Renamed variables in cWolf.STRWarrior1-12/+12
2013-11-10Using DoWithPlayer instead of FindAndDoWithPlayer for callbacks.STRWarrior1-3/+12
2013-11-10The owner object isn't stored anymore. Instead we use the name of the player.STRWarrior1-7/+21
2013-11-10Using cMonster::Tick instead of super::cMonster::TickSTRWarrior1-1/+1
2013-11-10Wolves can now be owned by an entity.STRWarrior1-11/+83
2013-10-20Fixed loading allowed mobs in world.madmaxoft1-1/+1
2013-10-08Initial Metadata Commit [SEE DESC]Tiger Wang1-0/+79
2012-12-22Reduced most mobs' constructors to oneliners by passing parameters to superclassesmadmaxoft@gmail.com1-20/+0
2012-12-21Added sounds to levers and mobsluksor111@gmail.com1-0/+2
2012-12-21Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().madmaxoft@gmail.com1-9/+7
2012-09-23Source files cleanup: Mobs-related files in a separate subfolder, renamed.madmaxoft@gmail.com1-1/+1
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-20/+20
2012-01-29VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com1-0/+3
2011-12-25- Fixed Bug #99 -> Mobs no longer bother you in creative modelapayo94@gmail.com1-67/+2
2011-12-21- Crafting fixed in 1.0.0lapayo94@gmail.com1-10/+1
2011-10-31Prepared some parts of the code for multi world support, I created lots of TODO'sfaketruth1-2/+2
2011-10-26git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6admin@omencraft.com1-16/+15
2011-10-03MCServer c++ source filesfaketruth1-0/+92