| Commit message (Expand) | Author | Age | Files | Lines |
* | Fixed food handler for mushroom soup - proper food level and saturation are applied and the player receives a wooden bowl back after nomming | James Ravenscroft | 2013-08-08 | 1 | -0/+7 |
* | Made comments more readable by adding space between // and text content. Added /// doxygen syntax comments to declarations | James Ravenscroft | 2013-08-08 | 1 | -7/+7 |
* | Fixed the formatting issues in player cpp files | James Ravenscroft | 2013-08-08 | 1 | -31/+30 |
* | Made player drowning implementation | James Ravenscroft | 2013-08-08 | 1 | -1/+44 |
* | Addeed OnSpawningEntity, OnSpawnedEntity, OnSpawningMonster, OnSpawnedMonster hooks. | madmaxoft | 2013-08-08 | 1 | -3/+7 |
* | New players get full health | madmaxoft | 2013-08-01 | 1 | -4/+5 |
* | Fixed inverted sanity check in SetGameMode() | madmaxoft | 2013-07-30 | 1 | -1/+1 |
* | Changed everyting to Unix line endings. | Alexander Harkness | 2013-07-29 | 1 | -1423/+1423 |
* | Player eating is now properly broadcast to other players. | madmaxoft | 2013-07-28 | 1 | -1/+1 |
* | Implemented basic eating support. | madmaxoft | 2013-07-28 | 1 | -0/+58 |
* | Hunger-per-distance is calculated only for the XZ distance | madmaxoft | 2013-07-28 | 1 | -0/+1 |
* | Player food level is reset on respawn | madmaxoft | 2013-07-28 | 1 | -0/+4 |
* | Added cPlayer::IsGameModeXXX() and cWorld::IsGameModeXXX() functions. | madmaxoft | 2013-07-28 | 1 | -1/+35 |
* | Hunger: If a player dies the food level resets. | STRWarrior | 2013-07-27 | 1 | -1325/+1326 |
* | Removed debug-logging the player movement in each tick | madmaxoft@gmail.com | 2013-07-26 | 1 | -1/+0 |
* | First implementation of movement-related hunger and API | madmaxoft@gmail.com | 2013-07-12 | 1 | -69/+214 |
* | Fixed sprinting in 1.6.1, made speeds available through API; fixed messages containing quotes. | madmaxoft@gmail.com | 2013-07-07 | 1 | -0/+54 |
* | Improved function names for protocol packet sending; alpha-sorted the function lists | madmaxoft@gmail.com | 2013-07-07 | 1 | -3/+3 |
* | Fixed a crash when moving a player to a non-existent world (reported by tonibm19) | madmaxoft@gmail.com | 2013-07-05 | 1 | -1/+1 |
* | Fixed player moving between worlds. | madmaxoft@gmail.com | 2013-07-03 | 1 | -19/+30 |
* | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 2013-07-01 | 1 | -11/+14 |
* | Added respawn screen when switching worlds. | nielsbreu@gmail.com | 2013-06-16 | 1 | -1/+2 |
* | Implemented proper player crouching. | madmaxoft@gmail.com | 2013-06-04 | 1 | -0/+18 |
* | LuaWindow: Fixed memory leaks with unclosed windows | madmaxoft@gmail.com | 2013-06-02 | 1 | -5/+5 |
* | Added the OnClosing callback to cLuaWindow API | madmaxoft@gmail.com | 2013-05-30 | 1 | -5/+16 |
* | Window contents are sent whenever the window is opened by a player. | madmaxoft@gmail.com | 2013-05-30 | 1 | -0/+1 |
* | LuaWindow: Initial code, the window can be opened, but not much manipulated | madmaxoft@gmail.com | 2013-05-30 | 1 | -6/+23 |
* | Implemented left-click inventory painting | madmaxoft@gmail.com | 2013-05-30 | 1 | -0/+30 |
* | Moved BlockEntities to a separate folder | madmaxoft@gmail.com | 2013-05-28 | 1 | -1/+1 |
* | Refactored cInventory to use cItemGrid for the actual Storage | madmaxoft@gmail.com | 2013-05-24 | 1 | -13/+5 |
* | Inventory code cleanup, players can now see each other's armor | madmaxoft@gmail.com | 2013-05-19 | 1 | -10/+12 |
* | Empty permission is always granted | madmaxoft@gmail.com | 2013-05-19 | 1 | -1/+7 |
* | Replaced MIN / MAX with std::min and std::max (pt 2) | madmaxoft@gmail.com | 2013-05-07 | 1 | -9/+7 |
* | cPlayer now uses BroadcastMovementUpdate during its Tick function | keyboard.osh@gmail.com | 2013-04-19 | 1 | -40/+6 |
* | Proper entity removal functions | madmaxoft@gmail.com | 2013-04-13 | 1 | -1/+1 |
* | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 2013-04-13 | 1 | -8/+7 |
* | Fixed personal crafting grid not being tossed on inventory close. | madmaxoft@gmail.com | 2013-04-04 | 1 | -19/+0 |
* | Pawn, Player: fixed asserts when teleporting players outside of the world (setting spawn Y to 256) | madmaxoft@gmail.com | 2013-04-01 | 1 | -9/+20 |
* | Added helper functions AddSpeed, AddSpeedX, AddSpeedY, AddSpeedZ, AddPosition, AddPosX, AddPosY, AddPosZ. Made sure that all entites use these helper functions. | keyboard.osh@gmail.com | 2013-03-23 | 1 | -1/+1 |
* | Implemented BroadcastMovementUpdate function. Moved m_Pos,m_Rot,m_Speed to private members and made sure that all classes uses the public functions to access these members. | keyboard.osh@gmail.com | 2013-03-22 | 1 | -29/+29 |
* | Pickups are now being saved into Anvil. | madmaxoft@gmail.com | 2013-03-09 | 1 | -1/+1 |
* | Fixed random teleporting into the void when leaving minecarts | madmaxoft@gmail.com | 2013-03-05 | 1 | -4/+9 |
* | Player can sit in minecarts (but not move them yet) | madmaxoft@gmail.com | 2013-03-03 | 1 | -1/+11 |
* | Changed HOOK_PLAYER_MOVED to HOOK_PLAYER_MOVING to match the scheme used for names. | madmaxoft@gmail.com | 2013-01-26 | 1 | -1/+1 |
* | Merged branch "branches/hooks" into "trunk". | madmaxoft@gmail.com | 2013-01-12 | 1 | -2/+2 |
* | MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now) | madmaxoft@gmail.com | 2012-12-22 | 1 | -5/+2 |
* | Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type. | madmaxoft@gmail.com | 2012-12-21 | 1 | -2/+2 |
* | Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). | madmaxoft@gmail.com | 2012-12-21 | 1 | -6/+0 |
* | Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) | madmaxoft@gmail.com | 2012-12-21 | 1 | -15/+24 |
* | Fixed fall damage again | luksor111@gmail.com | 2012-12-15 | 1 | -1/+1 |
* | Fixed warnings in Player.cpp | luksor111@gmail.com | 2012-11-27 | 1 | -2/+2 |
* | Added initial adventure mode support | luksor111@gmail.com | 2012-11-27 | 1 | -2/+6 |
* | Fixed certain blocks crashing clients when mined | luksor111@gmail.com | 2012-11-26 | 1 | -1/+1 |
* | Refactored the world time. | madmaxoft@gmail.com | 2012-11-01 | 1 | -5/+5 |
* | Fixed issues with pickups. | sebi.noreply@gmail.com | 2012-10-24 | 1 | -2/+9 |
* | Converted some const char*s and std::strings to AStrings | faketruth | 2012-10-18 | 1 | -6/+35 |
* | Fixed initial player head rotation when a player is being spawned on another client | faketruth | 2012-09-29 | 1 | -1/+4 |
* | SocketThread: clients aren't double-removed anymore. | madmaxoft@gmail.com | 2012-09-29 | 1 | -1/+4 |
* | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 2012-09-24 | 1 | -0/+1019 |