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:
anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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Plugin.h
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2013-01-25
Merged the usable portion of the "gens" branch.
madmaxoft@gmail.com
1
-2
/
+2
2013-01-14
Fixed missing bindings in cPlugin
madmaxoft@gmail.com
1
-1
/
+1
2013-01-12
Merged branch "branches/hooks" into "trunk".
madmaxoft@gmail.com
1
-35
/
+60
2012-12-21
Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)
madmaxoft@gmail.com
1
-1
/
+1
2012-10-14
Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now)
faketruth
1
-7
/
+12
2012-09-24
Source files cleanup: The rest of the files renamed.
madmaxoft@gmail.com
1
-1
/
+1
2012-09-05
Added the possibility of reserved player slots by implementing the HandleHandshake hook!
faketruth
1
-0
/
+1
2012-09-01
Added a Player parameter to OnUpdatedSign and OnUpdatingSign Lua callbacks and to the cWorld:UpdateSign method (http://forum.mc-server.org/showthread.php?tid=464&pid=4393#pid4393)
madmaxoft@gmail.com
1
-2
/
+2
2012-08-29
Gotten completely rid of all cPackets. The cProtocol125 class now does all the parsing and writing by itself.
madmaxoft@gmail.com
1
-7
/
+0
2012-08-24
cPickup doesn't use cPackets.
madmaxoft@gmail.com
1
-1
/
+1
2012-08-22
WebAdmin should not cause crashes anymore
faketruth
1
-2
/
+2
2012-08-19
Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle.
madmaxoft@gmail.com
1
-2
/
+2
2012-08-18
Chat packet handled in the new way; fixed missing packet sending for inventory slot.
madmaxoft@gmail.com
1
-1
/
+1
2012-08-18
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
madmaxoft@gmail.com
1
-15
/
+15
2012-08-03
Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
madmaxoft@gmail.com
1
-14
/
+15
2012-06-16
Added new hooks: UPDATING_SIGN and UPDATED_SIGN. The first one is capable of changing the sign text by returning the new four lines along with the bool value
madmaxoft@gmail.com
1
-0
/
+2
2012-06-14
Renamed HOOK_WEATHER_CHANGE to HOOK_WEATHER_CHANGED, added the glue code for it to actually work
madmaxoft@gmail.com
1
-0
/
+1
2012-06-14
Added a world parameter to HOOK_CHUNK_GENERATING.
madmaxoft@gmail.com
1
-1
/
+1
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-113
/
+113
2012-06-13
Added a BlockToPickup hook for modifying pickups when a player breaks a block.
madmaxoft@gmail.com
1
-14
/
+17
2012-06-12
Added working crafting hooks HOOK_PRE_CRAFTING, HOOK_CRAFTING_NO_RECIPE and HOOK_POST_CRAFTING
madmaxoft@gmail.com
1
-0
/
+11
2012-06-11
Added implementation of E_PLUGIN_CHUNK_GENERATING lua hook
faketruth
1
-0
/
+2
2012-06-05
New hook, E_PLUGIN_CHUNK_GENERATED, called after each chunk is generated (the chunk is already present in cWorld)
madmaxoft@gmail.com
1
-0
/
+10
2012-05-25
Merged the composable_generator branch into the trunk
madmaxoft@gmail.com
1
-5
/
+0
2012-03-28
Got rid of sPluginManagerState
faketruth
1
-0
/
+4
2011-11-08
It's a Squirrel!!
faketruth
1
-3
/
+15
2011-10-26
Made several recomended changes. Gamemode is now world based. Need to add it to player.
admin@omencraft.com
1
-1
/
+0
2011-10-26
Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode.
admin@omencraft.com
1
-0
/
+1
2011-10-03
MCServer c++ source files
faketruth
1
-0
/
+76