summaryrefslogtreecommitdiffstats
path: root/source/Protocol/Protocol.h (unfollow)
Commit message (Expand)AuthorFilesLines
2012-09-25Sockets are now owned by SocketThreads instead of ClientHandle (FS #246 and FS #247)madmaxoft@gmail.com1-0/+1
2012-09-23Source files cleanup: Protocol-related files in a separate subfoldermadmaxoft@gmail.com1-2/+2
2012-09-11Merged in a patch for sounds by l0udPLmadmaxoft@gmail.com1-1/+2
2012-09-06Added protocol-specific authentication, now works for both 1.2.5 and 1.3.2madmaxoft@gmail.com1-0/+3
2012-09-02Next iteration on the 1.3.2 protocol. Still no good, but sometimes it just gets through. For your testing pleasures ;)madmaxoft@gmail.com1-1/+2
2012-08-31Progress on the 1.3.2 protocol.madmaxoft@gmail.com1-1/+1
2012-08-30Added a basic protocol recognizer and the base for 1.3.2 protocol.madmaxoft@gmail.com1-1/+1
2012-08-30cProtocol handles the initial handshake up to player loginmadmaxoft@gmail.com1-1/+0
2012-08-29Gotten completely rid of all cPackets. The cProtocol125 class now does all the parsing and writing by itself.madmaxoft@gmail.com1-2/+2
2012-08-28Moved all packet-serializing code into cProtocol125; half the packet classes aren't needed anymore.madmaxoft@gmail.com1-29/+103
2012-08-27Cut out all packet handling to a separate cProtocol descendantmadmaxoft@gmail.com1-0/+95