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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
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threading
A lightweight, fast and extensible game server for Minecraft
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Protocol
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Protocol125.h
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2013-03-18
Added support for the packet #28 (0x1C): ENTITY_VELOCITY
keyboard.osh@gmail.com
1
-0
/
+1
2013-03-03
Player can sit in minecarts (but not move them yet)
madmaxoft@gmail.com
1
-0
/
+1
2013-02-21
Moved the Speed member into cEntity class instead of its descendants.
madmaxoft@gmail.com
1
-1
/
+1
2013-02-18
Minecarts can now be placed.
madmaxoft@gmail.com
1
-0
/
+1
2012-12-26
Adjusted the protocol framework to support different types of falling block spawning.
madmaxoft@gmail.com
1
-0
/
+1
2012-12-24
Added the 1.4.6 protocol
madmaxoft@gmail.com
1
-1
/
+1
2012-11-01
Refactored the world time.
madmaxoft@gmail.com
1
-1
/
+1
2012-10-21
My OCD has alpha-sorted some stuff :)
madmaxoft@gmail.com
1
-6
/
+6
2012-10-21
Added jukeboxes (patch contributed by Luksor)
madmaxoft@gmail.com
1
-43
/
+44
2012-09-30
Added falling block entities. Sand and gravel now properly fall down
faketruth
1
-0
/
+1
2012-09-29
Beds can be slept in now (it doesn't change the time though)
faketruth
1
-0
/
+1
2012-09-25
Added the block dig animation packet (patch contributed by l0udPL)
madmaxoft@gmail.com
1
-0
/
+1
2012-09-23
Source files cleanup: Protocol-related files in a separate subfolder
madmaxoft@gmail.com
1
-1
/
+1
2012-09-20
Refactored windows.
madmaxoft@gmail.com
1
-2
/
+2
2012-09-11
Merged in a patch for sounds by l0udPL
madmaxoft@gmail.com
1
-0
/
+1
2012-09-06
Added protocol-specific authentication, now works for both 1.2.5 and 1.3.2
madmaxoft@gmail.com
1
-0
/
+2
2012-09-02
Next iteration on the 1.3.2 protocol. Still no good, but sometimes it just gets through. For your testing pleasures ;)
madmaxoft@gmail.com
1
-1
/
+1
2012-08-31
Progress on the 1.3.2 protocol.
madmaxoft@gmail.com
1
-1
/
+1
2012-08-30
Added a basic protocol recognizer and the base for 1.3.2 protocol.
madmaxoft@gmail.com
1
-1
/
+1
2012-08-30
cProtocol handles the initial handshake up to player login
madmaxoft@gmail.com
1
-1
/
+5
2012-08-29
Gotten completely rid of all cPackets. The cProtocol125 class now does all the parsing and writing by itself.
madmaxoft@gmail.com
1
-15
/
+11
2012-08-28
Moved all packet-serializing code into cProtocol125; half the packet classes aren't needed anymore.
madmaxoft@gmail.com
1
-23
/
+34
2012-08-27
Cut out all packet handling to a separate cProtocol descendant
madmaxoft@gmail.com
1
-0
/
+126