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:
anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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cWindow.cpp
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2012-08-06
A bit of cleanup and documentation around the UI window handling
madmaxoft@gmail.com
1
-10
/
+13
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-332
/
+332
2012-03-19
Fixed a warning in a Release build
madmaxoft@gmail.com
1
-1
/
+4
2012-03-19
Made some logging output debug-only
madmaxoft@gmail.com
1
-6
/
+6
2012-03-19
Basic cWindow thread-safety
madmaxoft@gmail.com
1
-13
/
+56
2012-02-16
Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properly
madmaxoft@gmail.com
1
-5
/
+40
2012-01-29
VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
madmaxoft@gmail.com
1
-2
/
+6
2012-01-01
CreativeInventory Update
lapayo94@gmail.com
1
-3
/
+3
2012-01-01
- implemented separated inventory for creative mode (cSurvivalInventory and cCreativeInventory)
lapayo94@gmail.com
1
-3
/
+3
2011-12-25
Hold item is now dropped when inventory is closed
lapayo94@gmail.com
1
-2
/
+2
2011-12-21
- Crafting fixed in 1.0.0
lapayo94@gmail.com
1
-0
/
+12
2011-10-03
MCServer c++ source files
faketruth
1
-0
/
+235