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* Removed C style arrays from the BlockEntity folder
* Update for loops with size_t where there are no item grids involved
* Fixed some casts in BrewingstandEntity.cpp
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Co-authored-by: bibo38 <bibo38@github.com>
Co-authored-by: x12xx12x <44411062+12xx12@users.noreply.github.com>
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* Fix potential destruction crashes
* Fix destructors accessing destroyted objects
* Fix cPlayer not destroying windows (Destroyed never called)
* Tentatively fixes #4608, fixes #3236, fixes #3262
- Remove cEntity::Destroyed() and replace with cEntity::OnRemoveFromWorld()
* Add missing call to OnRemoveFromWorld
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Enchantment table, anvil windows are already opened one per-player.
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- Added override keyword
- Removed inherited member variables
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