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2023-03-22Removed C style arrays from the BlockEntity folder (#5005)Tiger Wang1-3/+3
* Removed C style arrays from the BlockEntity folder * Update for loops with size_t where there are no item grids involved * Fixed some casts in BrewingstandEntity.cpp --------- Co-authored-by: bibo38 <bibo38@github.com> Co-authored-by: x12xx12x <44411062+12xx12@users.noreply.github.com>
2021-01-02Fix potential destruction crashes (#5095)Tiger Wang1-8/+3
* Fix potential destruction crashes * Fix destructors accessing destroyted objects * Fix cPlayer not destroying windows (Destroyed never called) * Tentatively fixes #4608, fixes #3236, fixes #3262 - Remove cEntity::Destroyed() and replace with cEntity::OnRemoveFromWorld() * Add missing call to OnRemoveFromWorld
2020-10-24Remove BLOCKENTITY_PROTODEFTiger Wang1-8/+0
2020-10-03Remove SetProperty(...cPlayer)Tiger Wang1-1/+1
Enchantment table, anvil windows are already opened one per-player.
2020-04-16Using Super.Mattes D1-1/+1
2019-09-29Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D1-2/+7
2017-06-16BlockEntities: Support cloning self.Mattes D1-11/+7
2017-05-21Clang 5.0 fixesLukas Pioch1-1/+1
- Added override keyword - Removed inherited member variables
2017-05-08Corrected brewingstand and added support for fuelLukas Pioch1-3/+19
2015-12-13allow use failures to propagate from the entity/block to the playerGargaj1-1/+1
2015-11-03Implemented brewingLukas Pioch1-0/+136