| Commit message (Expand) | Author | Files | Lines |
2020-04-03 | Pulled the BlockID and BlockInfo headers from Globals.h. (#4591) | Mattes D | 1 | -0/+1 |
2019-09-29 | Refactored more of Entities and BlockEntities to use Vector3. (#4403) | Mattes D | 1 | -14/+12 |
2018-07-26 | CheckBasicStyle: Check number of empty lines between functions (#4267) | peterbell10 | 1 | -0/+1 |
2018-05-02 | Prefer static_cast to reinterpret_cast (#4223) | peterbell10 | 1 | -1/+1 |
2017-09-11 | Replace ItemCallbacks with lambdas (#3993) | peterbell10 | 1 | -22/+6 |
2017-09-02 | Revert "Replace ItemCallbacks with lambdas (#3948)" | LogicParrot | 1 | -6/+22 |
2017-09-01 | Replace ItemCallbacks with lambdas (#3948) | peterbell10 | 1 | -22/+6 |
2017-08-17 | Sitting cats block enderchests from opening (#3906) | Bond-009 | 1 | -23/+3 |
2017-07-12 | Added basic ocelot behavior (#3829) | Bond-009 | 1 | -2/+29 |
2017-06-16 | BlockEntities: Support cloning self. | Mattes D | 1 | -2/+17 |
2017-06-05 | Fixes problems with windows: | Lukas Pioch | 1 | -1/+1 |
2017-06-03 | Fixed double chests (#3741) | peterbell10 | 1 | -4/+11 |
2017-05-28 | Double chest window fix (#3735) | peterbell10 | 1 | -49/+116 |
2017-05-21 | Fixed invisible chests (#3722) | Pablo Beltrán | 1 | -4/+3 |
2016-04-22 | Reduced unnecessary block updates | LogicParrot | 1 | -1/+1 |
2015-12-13 | allow use failures to propagate from the entity/block to the player | Gargaj | 1 | -1/+2 |
2015-07-07 | (Ender) Chests are obstructed by opaque blocks. | Nounours Heureux | 1 | -10/+6 |
2015-03-20 | Correct world height validations. | Tommy Santerre | 1 | -2/+2 |
2014-12-13 | Own classes for all windows. | Howaner | 1 | -1/+1 |
2014-10-23 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -3/+3 |
2014-10-20 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -3/+3 |
2014-09-30 | Removed WSSCompact | Tiger Wang | 1 | -42/+0 |
2014-09-26 | Removed more unessicary includes | Tycho | 1 | -1/+0 |
2014-09-13 | Implemented Chest Minecarts | Tiger Wang | 1 | -1/+0 |
2014-07-18 | Fixed spaces before commas. | madmaxoft | 1 | -2/+2 |
2014-07-17 | Basic style fixes. | madmaxoft | 1 | -1/+1 |
2014-07-12 | cChestEntity: Renamed a member to avoid confusion. | madmaxoft | 1 | -1/+1 |
2014-07-07 | Implemented trapped chests & others | Tiger Wang | 1 | -3/+4 |
2014-06-22 | Chests don't open if obstructed | Tiger Wang | 1 | -0/+13 |
2014-02-12 | Removed some unneeded BroadcastWholeWindow()s | Tiger Wang | 1 | -15/+0 |
2014-02-11 | Fixed #612 | Tiger Wang | 1 | -0/+15 |
2013-11-27 | Fixed VC2008 compilation, normalized include paths. | madmaxoft | 1 | -1/+1 |
2013-11-27 | Fixed the remaining derps | Alexander Harkness | 1 | -1/+1 |
2013-11-25 | Further attempts to fix compile | Tiger Wang | 1 | -1/+1 |
2013-11-24 | Attempt to fix compilation | Tiger Wang | 1 | -1/+1 |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 |
2013-11-15 | Removed BlockEntities' constructors from the API. | madmaxoft | 1 | -10/+0 |
2013-08-19 | Moved entities into the Entities subfolder. | madmaxoft | 1 | -2/+1 |
2013-08-03 | Removed the unused BlockY parameter from cChunkDef::BlockToChunk() | madmaxoft | 1 | -1/+1 |
2013-06-16 | Rewritten furnaces | madmaxoft@gmail.com | 1 | -2/+2 |
2013-06-13 | cItemGrid: Added IsSlotEmpty() functions | madmaxoft@gmail.com | 1 | -4/+9 |
2013-05-30 | Window contents are sent whenever the window is opened by a player. | madmaxoft@gmail.com | 1 | -1/+0 |
2013-05-28 | Moved BlockEntities to a separate folder | madmaxoft@gmail.com | 1 | -15/+4 |
2013-05-25 | cChestEntity and cDispenserEntity now inherit from a common ancestor, cBlockEntityWithItems | madmaxoft@gmail.com | 1 | -17/+2 |
2013-04-13 | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 1 | -2/+2 |
2013-04-10 | ItemGrid: Renamed all Item to Slot - better and consistent naming | madmaxoft@gmail.com | 1 | -2/+2 |
2013-04-10 | Added cItemGrid to represent an XY grid of items; converted chests to use cItemGrid. | madmaxoft@gmail.com | 1 | -78/+8 |
2013-04-06 | Mineshafts: Added random loot to generated chests and fixed chest direction | madmaxoft@gmail.com | 1 | -11/+43 |
2012-10-20 | Double chests are now working, and with sound. (FS #69) | madmaxoft@gmail.com | 1 | -45/+63 |
2012-09-24 | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 1 | -7/+7 |
2012-09-23 | Source files cleanup: UI files renamed | madmaxoft@gmail.com | 1 | -1/+1 |
2012-09-20 | Refactored windows. | madmaxoft@gmail.com | 1 | -11/+7 |
2012-08-31 | Progress on the 1.3.2 protocol. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-08-24 | Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets. | madmaxoft@gmail.com | 1 | -3/+4 |
2012-08-19 | Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle. | madmaxoft@gmail.com | 1 | -15/+11 |
2012-08-07 | Prepared WindowOwner class hierarchy for minecart with chest. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-08-06 | A bit of cleanup and documentation around the UI window handling | madmaxoft@gmail.com | 1 | -8/+6 |
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -234/+234 |
2012-06-08 | Configurable classic composition generator | cedeel@gmail.com | 1 | -18/+0 |
2012-06-06 | Item-dropping code rewritten and centralized - now there's only one place to modify if we want to split or merge same-item drops: cWorld:SpawnItemPickups(). Also, mined blocks can now drop more items, and they recognize if they're being mined by the correct tool. | madmaxoft@gmail.com | 1 | -2/+3 |
2012-05-28 | Chests and Furnaces are now saved properly into Anvil scheme. | madmaxoft@gmail.com | 1 | -2/+10 |
2012-04-23 | Anvil storage writing (Basic storage is working, NO entities except for chests are working! Don't use for real servers) | madmaxoft@gmail.com | 1 | -1/+1 |
2012-03-24 | Reverted the previous commit - it is useless, since entities still depend heavily on cWorld | madmaxoft@gmail.com | 1 | -12/+0 |
2012-03-23 | Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers) | madmaxoft@gmail.com | 1 | -0/+12 |
2012-03-14 | Split chunk data into separate arrays; decoupled most sources from cChunk.h dependency | madmaxoft@gmail.com | 1 | -1/+0 |
2012-02-16 | Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properly | madmaxoft@gmail.com | 1 | -5/+0 |
2012-02-15 | Restored chest and furnace functionality as it was (it's basically working but joined chests show single-chest window) | madmaxoft@gmail.com | 1 | -5/+5 |
2012-02-13 | Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. | madmaxoft@gmail.com | 1 | -12/+44 |
2012-01-30 | More cFile cleanup; removed old format writing for block entities | madmaxoft@gmail.com | 1 | -26/+20 |
2012-01-29 | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 1 | -4/+11 |
2011-12-29 | - Chests open and close on clients when opened/closed | mtilden@gmail.com | 1 | -4/+48 |
2011-12-25 | Code improvements | lapayo94@gmail.com | 1 | -1/+1 |
2011-10-31 | Player data is saved and loaded as human readable JSON now. | faketruth | 1 | -16/+2 |
2011-10-31 | Prepared some parts of the code for multi world support, I created lots of TODO's | faketruth | 1 | -3/+4 |
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+185 |