Commit message (Collapse) | Author | Files | Lines | ||
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2015-10-26 | Update Loops required for JsonCPP | Lukas Pioch | 1 | -2/+2 | |
2015-07-07 | (Ender) Chests are obstructed by opaque blocks. | Nounours Heureux | 1 | -5/+7 | |
2014-12-13 | Own classes for all windows. | Howaner | 1 | -1/+1 | |
2014-10-23 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -3/+3 | |
2014-10-20 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -3/+3 | |
2014-09-27 | Suggestions | Tiger Wang | 1 | -1/+2 | |
2014-09-26 | Removed more unessicary includes | Tycho | 1 | -1/+0 | |
2014-06-29 | Properly implemented enderchests | Tiger Wang | 1 | -63/+30 | |
2013-12-07 | Added basic ender chests | Tiger Wang | 1 | -52/+10 | |
Note that they just mirror chests now, so no per player inventory. | |||||
2013-11-27 | Fixed VC2008 compilation, normalized include paths. | madmaxoft | 1 | -1/+1 | |
2013-11-27 | Fixed the remaining derps | Alexander Harkness | 1 | -1/+1 | |
2013-11-25 | Further attempts to fix compile | Tiger Wang | 1 | -1/+1 | |
2013-11-24 | Attempt to fix compilation | Tiger Wang | 1 | -1/+1 | |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 | |
2013-11-15 | Removed BlockEntities' constructors from the API. | madmaxoft | 1 | -10/+0 | |
Plugins shouldn't construct block entities, rather, they will query them either from the cWorld (while playing), or from cChunkDesc (while generating). | |||||
2013-08-19 | Moved entities into the Entities subfolder. | madmaxoft | 1 | -2/+1 | |
2013-08-03 | Removed the unused BlockY parameter from cChunkDef::BlockToChunk() | madmaxoft | 1 | -1/+1 | |
2013-06-16 | Rewritten furnaces | madmaxoft@gmail.com | 1 | -2/+2 | |
Furnaces now smelt the correct number of items. Furnaces store their contents in a cItemGrid. Furnace window is updated with correct items and progressbars. Furnace recipes now use ticks instead of milliseconds. Furnaces save and load their state completely, not missing a smelt operation. Hoppers take items out of furnaces. Dropped the cSlotAreaDropSpenser class, replaced it with generic cSlotAreaItemGrid git-svn-id: http://mc-server.googlecode.com/svn/trunk@1601 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-06-13 | cItemGrid: Added IsSlotEmpty() functions | madmaxoft@gmail.com | 1 | -4/+9 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1585 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-05-30 | Window contents are sent whenever the window is opened by a player. | madmaxoft@gmail.com | 1 | -1/+0 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1533 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-05-28 | Moved BlockEntities to a separate folder | madmaxoft@gmail.com | 1 | -15/+4 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1527 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-05-25 | cChestEntity and cDispenserEntity now inherit from a common ancestor, cBlockEntityWithItems | madmaxoft@gmail.com | 1 | -17/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1507 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-04-13 | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 1 | -2/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-04-10 | ItemGrid: Renamed all Item to Slot - better and consistent naming | madmaxoft@gmail.com | 1 | -2/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1381 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-04-10 | Added cItemGrid to represent an XY grid of items; converted chests to use cItemGrid. | madmaxoft@gmail.com | 1 | -78/+8 | |
http://forum.mc-server.org/showthread.php?tid=831 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1380 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-04-06 | Mineshafts: Added random loot to generated chests and fixed chest direction | madmaxoft@gmail.com | 1 | -11/+43 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1365 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-10-20 | Double chests are now working, and with sound. (FS #69) | madmaxoft@gmail.com | 1 | -45/+63 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@993 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-09-24 | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 1 | -7/+7 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-09-23 | Source files cleanup: UI files renamed | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@878 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-09-20 | Refactored windows. | madmaxoft@gmail.com | 1 | -11/+7 | |
As described on the forum: http://forum.mc-server.org/showthread.php?tid=561 For now, only basic clicking works; shift-click not implemented yet. git-svn-id: http://mc-server.googlecode.com/svn/trunk@867 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-08-31 | Progress on the 1.3.2 protocol. | madmaxoft@gmail.com | 1 | -1/+1 | |
Sometimes the client lets the player through, but most of the times the connection breaks for no apparent reason. git-svn-id: http://mc-server.googlecode.com/svn/trunk@812 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-08-24 | Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets. | madmaxoft@gmail.com | 1 | -3/+4 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@783 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-08-19 | Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle. | madmaxoft@gmail.com | 1 | -15/+11 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@761 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-08-07 | Prepared WindowOwner class hierarchy for minecart with chest. | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@719 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-08-06 | A bit of cleanup and documentation around the UI window handling | madmaxoft@gmail.com | 1 | -8/+6 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@716 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -234/+234 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-06-08 | Configurable classic composition generator | cedeel@gmail.com | 1 | -18/+0 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@575 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-06-06 | Item-dropping code rewritten and centralized - now there's only one place to modify if we want to split or merge same-item drops: cWorld:SpawnItemPickups(). Also, mined blocks can now drop more items, and they recognize if they're being mined by the correct tool. | madmaxoft@gmail.com | 1 | -2/+3 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@561 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-05-28 | Chests and Furnaces are now saved properly into Anvil scheme. | madmaxoft@gmail.com | 1 | -2/+10 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@516 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-04-23 | Anvil storage writing (Basic storage is working, NO entities except for chests are working! Don't use for real servers) | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@475 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-03-24 | Reverted the previous commit - it is useless, since entities still depend heavily on cWorld | madmaxoft@gmail.com | 1 | -12/+0 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@428 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-03-23 | Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers) | madmaxoft@gmail.com | 1 | -0/+12 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@427 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-03-14 | Split chunk data into separate arrays; decoupled most sources from cChunk.h dependency | madmaxoft@gmail.com | 1 | -1/+0 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@411 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-02-16 | Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properly | madmaxoft@gmail.com | 1 | -5/+0 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@273 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-02-15 | Restored chest and furnace functionality as it was (it's basically working but joined chests show single-chest window) | madmaxoft@gmail.com | 1 | -5/+5 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@263 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-02-13 | Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. | madmaxoft@gmail.com | 1 | -12/+44 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@251 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-01-30 | More cFile cleanup; removed old format writing for block entities | madmaxoft@gmail.com | 1 | -26/+20 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@193 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-01-29 | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 1 | -4/+11 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@188 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-12-29 | - Chests open and close on clients when opened/closed | mtilden@gmail.com | 1 | -4/+48 | |
- Beginnings of "Double Chest". All that's needed is detection when 2 chests get put next to each other, block other chests from then touching them on any side, load/save with the m_JoinedChest seeing each other and adding and making sure the left side is always the top rows. I'm not sure exactly at this moment how to do all of the detection and saving/loading of the double chest stuff so if you've any ideas feel free to point out some areas in the server code or implement it yourself. git-svn-id: http://mc-server.googlecode.com/svn/trunk@154 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-12-25 | Code improvements | lapayo94@gmail.com | 1 | -1/+1 | |
Fixed authentication (Can be activated now) Added MersenneTwister.h Thanks to mtilden ( http://forum.mc-server.org/showthread.php?tid=183&pid=1428#pid1428 and http://forum.mc-server.org/showthread.php?tid=183&pid=1418#pid1418 ) git-svn-id: http://mc-server.googlecode.com/svn/trunk@106 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-10-31 | Player data is saved and loaded as human readable JSON now. | faketruth | 1 | -16/+2 | |
cFileFormatUpdate will loop through old files and convert them to new files (should replace legacy old format loading code) cItem has two new functions to load from Json and output Json, this will keep the items in Json standard ChestEntity and FurnaceEntity use the new functions in cItem git-svn-id: http://mc-server.googlecode.com/svn/trunk@35 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-10-31 | Prepared some parts of the code for multi world support, I created lots of TODO's | faketruth | 1 | -3/+4 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@29 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+185 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6 |