| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
| |
|
|\
| |
| |
| |
| |
| |
| |
| | |
Conflicts:
src/Chunk.cpp
src/Entities/Player.cpp
src/Root.cpp
src/World.cpp
|
| | |
|
| | |
|
|\|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Conflicts:
src/Blocks/WorldInterface.h
src/ClientHandle.cpp
src/ClientHandle.h
src/Entities/Player.cpp
src/Entities/Player.h
src/Generating/FinishGen.cpp
src/Protocol/Protocol.h
src/Protocol/Protocol125.cpp
src/Protocol/Protocol125.h
src/Protocol/Protocol16x.cpp
src/Protocol/Protocol16x.h
src/Protocol/Protocol17x.cpp
src/Protocol/Protocol17x.h
src/Protocol/ProtocolRecognizer.cpp
src/Protocol/ProtocolRecognizer.h
src/Root.h
src/World.cpp
|
| | |
|
| |
| |
| |
| |
| | |
This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
|
| |
| |
| |
| |
| |
| | |
+ Implemented bed home positions
* Fixed some inventory and health server/client mismatches after world
change
|
|/ |
|
| |
|
|
|
|
|
|
|
|
| |
Also fixes FS392
Conflicts:
src/Blocks/WorldInterface.h
src/ClientHandle.cpp
|
|
|
| |
Added a space after an if statement and before the first bracket to keep up code conventions.
|
|
|
| |
OnUse in BlockBed.cpp now checks whether bit flag 0x4 in the Data values of the bed is set before somebody can try to sleep in the bed.
|
|\
| |
| |
| |
| | |
Conflicts:
MCServer/Plugins/APIDump/APIDesc.lua
|
| |
| |
| |
| | |
May Fix #640
|
|/ |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Changed the signitures of the following to use interfaces:
GetPlacementBlockTypeMeta
OnPlaced
OnPlacedByPlayer
OnDestroyed
OnNeighbourChanged
NeighbourChanged
OnUse
CanBeAt
Check
|
| |
|
| |
|
|
|