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path: root/src/Blocks/BlockDeadBush.h (unfollow)
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2020-09-20BlockHandler initialisation is a constant expression (#4891)Tiger Wang1-10/+6
2020-04-21Vector3 in Handlers (#4680)Mattes D1-3/+3
2020-04-16Using Super.Mattes D1-4/+13
2019-10-16Refactored block-to-pickup conversion. (#4417)Mattes D1-42/+19
2017-11-20cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)Bond-0091-1/+1
2017-07-07BigFlower fixes (#3826)peterbell101-1/+1
2017-06-13FastRandom rewrite (#3754)peterbell101-6/+5
2017-04-06Replace double grass and large fern with placed blockLukas Pioch1-0/+5
2017-03-19Deadbushes drop sticksBond-0091-0/+46
2015-07-14Improved mapsTiger Wang1-1/+6
2014-10-07Corrected drops from dead bush, tall grass and cobweb.Howaner1-7/+17
2014-02-01Changed pointers to referencesTycho1-1/+1
2014-02-01Changed signitures of Several BLockHandler MethodsTycho1-1/+1
2014-01-26Removed cWorld IncludeTycho1-1/+0
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-09-13Removed place on top and side preventionsTiger Wang1-12/+0
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-47/+47
2013-06-09Converted spaces to tabsfaketruth1-21/+21
2013-06-09Added dead bush block handler so a dead bush pickup is dropped when the sand underneath it is removed.faketruth1-0/+47