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path: root/src/Blocks/BlockFence.h (follow)
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* Implemented sheep, mooshroom, rabbit, chicken, pig, villagerLogicParrot2017-08-291-1/+0
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* Fixed build for older clang versions (#3935)Bond-0092017-08-211-1/+1
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* Fully implemented leashes (#3798)Pablo Beltrán2017-08-211-1/+61
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* Remove double includes part 2 (#3890)peterbell102017-08-031-1/+0
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* Check for intersection between placed blocks and entities. (#3850)Lane Kolbly2017-07-281-0/+80
* Check for intersection between placed blocks and entities. + Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks. * Factored block-entity placement checking into another function in cPlayer. - Removed vector min/max functions * Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity. + Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement.