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2020-09-20BlockHandler initialisation is a constant expression (#4891)Tiger Wang1-16/+20
2020-08-04Corrected wakeup sequencesTiger Wang1-6/+1
2020-07-19Precompile unordered_map/setTiger Wang1-1/+0
2020-04-16Using Super.Mattes D1-2/+2
2020-04-11Fix rotation metas on blocksAlexander Harkness1-2/+2
2020-04-10Add mixins for blocks that rotate based on player yaw at placementAlexander Harkness1-46/+2
2020-03-22Ender chest is not affected by piston (#4526)Mat1-1/+1
2019-10-16Refactored block-to-pickup conversion. (#4417)Mattes D1-14/+27
2018-07-25At long last... Piston animations!Tiger Wang1-0/+6
2017-08-01cBlockHandler: take player by refpeterbell101-2/+2
2017-07-17Allocate redstone component handlers upfrontpeterbell101-4/+4
2017-02-14Added some blocks and items (#3503)mathiascode1-0/+4
2016-07-31Redstone fixes (#3285)Tiger Wang1-3/+3
2016-07-29Revert "Redstone fixes"Mattes D1-3/+3
2016-07-29Comparators and pistons no longer update instantlyTiger Wang1-3/+3
2016-02-05Bulk clearing of whitespaceLogicParrot1-5/+5
2015-12-18Reorganised the redstone simulatorTiger Wang1-1/+1
2015-11-07Refactored code to use vectors in the cPistonHandler classbibo381-3/+3
2015-11-07Added some code improvementsbibo381-6/+6
2015-11-07Renamed GetDirectionVec into VectorFromMetaData to improve code readability.bibo381-1/+1
2015-11-07Commented the GetDirectionVec methodbibo381-0/+3
2015-11-07Fixed the style problems and added some commentsbibo381-0/+1
2015-11-07Removed unused CanPull methodbibo381-11/+0
2015-11-07Extracted block moving code into a seperate methodbibo381-0/+4
2015-11-07Replaced the usage of pistonMeta with a direction vector to allow better meta value abstractionbibo381-1/+3
2015-11-07Added the CanPushBlock method for the piston push check.bibo381-2/+7
2015-07-31Unified the doxy-comment format.Mattes D1-5/+5
2015-07-14Improved mapsTiger Wang1-0/+6
2015-05-09More style checking.Mattes D1-1/+1
2015-03-20Removed Metavalue from Piston drops. Bugfix #1765bibo381-0/+2
2014-10-01Added Daylight Sensors to the "can't push" listMasy981-0/+2
2014-10-01Added missing 1.8 blocks, E_METAs and soundsMasy981-0/+2
2014-09-17Added first test to show the object can be createdTycho1-1/+1
2014-09-11Added barrier blockMasy981-0/+1
2014-07-30Added beacon.Howaner1-0/+1
2014-07-17Basic style fixes.madmaxoft1-2/+2
2014-07-17Normalized comments.madmaxoft1-1/+1
2014-07-15Added various missing blocks in the lists in BlockInfo.cppMasy981-1/+0
2014-07-11SuggestionsTiger Wang1-1/+1
2014-07-07Implemented trapped chests & othersTiger Wang1-15/+3
2014-05-29SuggestionsTiger Wang1-1/+6
2014-05-25Hopefully fixed piston duplication issuesTiger Wang1-1/+128
2014-02-04Improved Type safety of eBlockFaceTycho1-1/+1
2014-02-01Changed Signiture of OnDestroyedByPlayerTycho1-1/+1
2014-02-01Changed pointers to referencesTycho1-2/+2
2014-02-01Changed signitures of Several BLockHandler MethodsTycho1-2/+2
2013-12-07Fixed some new 1.7 client crash bugsTiger Wang1-0/+6
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-08-10Piston head, when removed, removes the associated piston body, too.madmaxoft1-0/+15
2013-08-09Piston head, when removed, removes the associated piston body, too.madmaxoft1-0/+15
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-28/+28
2013-01-12Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com1-7/+20
2012-10-03Moved blockticking into blockhandler classes.madmaxoft@gmail.com1-4/+4
2012-09-29Unified folder name-casingmadmaxoft@gmail.com1-0/+0
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-1/+1
2012-07-16Some code improvementslapayo94@gmail.com1-3/+3
2012-07-15A new Block handling system :olapayo94@gmail.com1-0/+15