| Commit message (Expand) | Author | Files | Lines |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 |
2013-11-14 | Added cSignEntity into API, added cChunkDesc:GetBlockEntity(). | madmaxoft | 1 | -86/+5 |
2013-11-12 | Bundled fixes [SEE DESC] | Tiger Wang | 1 | -3/+10 |
2013-10-30 | Last of the nitpicker note fixes. Added some inline commenting. | Samuel Barney | 1 | -0/+1 |
2013-10-29 | Update to allow the light map to remain the same, but allow alteration of sky light values based on time. | Samuel Barney | 1 | -2/+11 |
2013-10-28 | Got spiders and other mobs respecting night and day for spawning | Samuel Barney | 1 | -1/+2 |
2013-10-28 | Made mob spawning code use the chunk so that it could use varying sizes of areas for different mobs. | Samuel Barney | 1 | -32/+20 |
2013-10-27 | Added cChunk::UnboundedRelGetBlockLights(). | madmaxoft | 1 | -0/+23 |
2013-10-26 | Moving spawning position to the center of the block. | Samuel Barney | 1 | -1/+3 |
2013-10-24 | Using provided UnboundedRelGetBlockBlockLight and UnboundedRelGetBlockSkyLight. | Samuel Barney | 1 | -5/+3 |
2013-10-24 | Removed my hackish Light functions | Samuel Barney | 1 | -96/+0 |
2013-10-23 | Invalid light value is now 127 | Samuel Barney | 1 | -5/+5 |
2013-10-22 | Implemented UnboundedRel BlockLight and SkyLight. | madmaxoft | 1 | -250/+109 |
2013-10-21 | Added two new unbounded del functions to deal with looking up the lighting. | Samuel Barney | 1 | -11/+100 |
2013-10-21 | Swapped which block is checked for light first. | Samuel Barney | 1 | -4/+4 |
2013-10-21 | Current Mob Spawning code. | Samuel Barney | 1 | -7/+22 |
2013-09-09 | replacing dynamic_cast by c-style cast | mgueydan | 1 | -11/+4 |
2013-09-08 | replacing C-style cast by dynamic_cast | mgueydan | 1 | -1/+1 |
2013-09-08 | Replacing chunCk by chunk | mgueydan | 1 | -1/+1 |
2013-09-08 | replacing asserts by ASSERTs | mgueydan | 1 | -3/+3 |
2013-09-08 | renaming the cChunk::getRandomBlock method + removing a buggy working log | mgueydan | 1 | -2/+2 |
2013-09-08 | Adding glue to call everything done in last commits - now the mobs are spawning | mgueydan | 1 | -0/+61 |
2013-09-08 | Disabeling current mob spawning and tick | mgueydan | 1 | -2/+6 |
2013-09-08 | Adding an Empty shell that would launch mob spawner - not called yet | mgueydan | 1 | -0/+37 |
2013-09-07 | Adding mob census (sorry this is a big commit as work was done before git integration i couldn't split it more) | mgueydan | 1 | -0/+39 |
2013-08-19 | Fixed the extreme strain on the world tick thread. | madmaxoft | 1 | -0/+5 |
2013-08-19 | Moved entities into the Entities subfolder. | madmaxoft | 1 | -2/+2 |
2013-08-19 | cChunk::SetBlock() now uses cChunk::FastSetBlock() for the common code path. | madmaxoft | 1 | -69/+11 |
2013-08-19 | Removed an unused CriticalSection from cChunk. | madmaxoft | 1 | -19/+5 |
2013-08-18 | Implemented cWorld:QueueSetBlock(), as requested for delayed blocksetting. | madmaxoft | 1 | -0/+36 |
2013-08-18 | Removed SetServerBlock griefing. | madmaxoft | 1 | -55/+0 |
2013-08-18 | Properly fixed piston non-animation | Tiger Wang | 1 | -0/+55 |
2013-07-07 | Improved function names for protocol packet sending; alpha-sorted the function lists | madmaxoft@gmail.com | 1 | -58/+58 |
2013-06-25 | Unified the way mobs are spawned (egg vs natural). Fixed deadlocks in mob moving. Fixed mob destroying code. | madmaxoft@gmail.com | 1 | -1/+1 |
2013-06-20 | Furnaces light up visually when they're cooking | madmaxoft@gmail.com | 1 | -2/+5 |
2013-06-13 | Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it. | madmaxoft@gmail.com | 1 | -11/+25 |
2013-06-12 | Added cWorld::SetSignLines(), re-exported to Lua manually to avoid ghost return values | madmaxoft@gmail.com | 1 | -1/+3 |
2013-06-04 | Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers | madmaxoft@gmail.com | 1 | -2/+0 |
2013-06-04 | Implemented proper player crouching. | madmaxoft@gmail.com | 1 | -2/+2 |
2013-05-28 | Moved BlockEntities to a separate folder | madmaxoft@gmail.com | 1 | -7/+7 |
2013-05-28 | Block entities now receive the cChunk param in their Tick() function | madmaxoft@gmail.com | 1 | -1/+1 |
2013-05-28 | cChunk: Added the GetRelNeighborChunkAdjustCoords() function | madmaxoft@gmail.com | 1 | -0/+66 |
2013-05-28 | Chunk / ChunkMap: Added support for unbounded querying blocktype-only or blockmeta-only | madmaxoft@gmail.com | 1 | -1/+103 |
2013-05-26 | Implemented droppers | madmaxoft@gmail.com | 1 | -0/+123 |
2013-05-19 | Fixed entity chunking. | madmaxoft@gmail.com | 1 | -1/+3 |
2013-05-17 | Removed pickup logging | madmaxoft@gmail.com | 1 | -0/+4 |
2013-05-13 | Added logging to pickup collection when a player is near and when collecting. | madmaxoft@gmail.com | 1 | -0/+9 |
2013-05-06 | Fixed player teleporting too far away ("Entity lost") | madmaxoft@gmail.com | 1 | -3/+7 |
2013-04-28 | Fixed most of client slowdowns caused by sending too many block changes (bad condition in FastSetBlock) | madmaxoft@gmail.com | 1 | -1/+1 |
2013-04-27 | Fixed a few possible crashes with out-of-bounds Y coords | madmaxoft@gmail.com | 1 | -0/+12 |
2013-04-13 | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 1 | -18/+124 |
2013-04-09 | Fixed chunk possibly writing to uninitialized memory | madmaxoft@gmail.com | 1 | -0/+12 |
2013-04-06 | Mineshafts: Added random loot to generated chests and fixed chest direction | madmaxoft@gmail.com | 1 | -2/+8 |
2013-04-03 | Added a debugging log for melon-growing to catch FS #349 | madmaxoft@gmail.com | 1 | -0/+5 |
2013-04-01 | Proper fix for FS #347. Also unification of ticking block entities. | madmaxoft@gmail.com | 1 | -26/+9 |
2013-03-22 | Fixed block update queueing and water meta change not propagated to clients. | madmaxoft@gmail.com | 1 | -17/+57 |
2013-03-18 | Added support for the packet #28 (0x1C): ENTITY_VELOCITY | keyboard.osh@gmail.com | 1 | -0/+16 |
2013-03-15 | Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. | madmaxoft@gmail.com | 1 | -12/+24 |
2013-03-14 | Small performance improvements in fluid simulator. | madmaxoft@gmail.com | 1 | -26/+33 |
2013-03-14 | Fix for the Vaporize fluid simulator when loading chunks. | madmaxoft@gmail.com | 1 | -0/+3 |
2013-03-09 | Pickups are now being saved into Anvil. | madmaxoft@gmail.com | 1 | -0/+6 |
2013-03-03 | Player can sit in minecarts (but not move them yet) | madmaxoft@gmail.com | 1 | -3/+15 |
2013-03-03 | Simulators are woken up upon chunk load | madmaxoft@gmail.com | 1 | -0/+39 |
2013-03-02 | Floody fluid simulator has been converted to use direct chunk access | madmaxoft@gmail.com | 1 | -0/+5 |
2013-03-01 | New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data. | madmaxoft@gmail.com | 1 | -13/+16 |
2013-02-28 | Fixed previous commit. | madmaxoft@gmail.com | 1 | -1/+1 |
2013-02-28 | Fixed a bug in cChunk::QueueTickBlockNeighbors() that caused the tick thread to overload easily | madmaxoft@gmail.com | 1 | -3/+1 |
2013-02-28 | Simulators now have direct access to the cChunk object in the WakeUp() call | madmaxoft@gmail.com | 1 | -63/+103 |
2013-02-05 | Added new hooks: OnChunkAvailable(), OnChunkUnloaded() and OnChunkUnloading(). Modified OnChunkGenerated() signature. | madmaxoft@gmail.com | 1 | -0/+2 |
2012-12-26 | Dispensers can dispense items and liquids now | luksor111@gmail.com | 1 | -1/+63 |
2012-12-21 | Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type. | madmaxoft@gmail.com | 1 | -6/+6 |
2012-12-19 | Added dispensers (they can't dispense items yet) | luksor111@gmail.com | 1 | -0/+15 |
2012-12-14 | cChunk now tracks its neighbors as direct pointers; used in UnboundedRelGetBlock et al. | madmaxoft@gmail.com | 1 | -2/+118 |
2012-11-11 | Removed an unused obsolete function chain - cWorld::GetChunkBlockData() | madmaxoft@gmail.com | 1 | -12/+0 |
2012-11-11 | Fixed FS #268 - if a block entity breaking is disallowed by a plugin, the entire blockentity is sent back to the client | madmaxoft@gmail.com | 1 | -6/+12 |
2012-10-22 | Made DeepSnow remove flowers and mushrooms while snowing. | luksor111@gmail.com | 1 | -0/+12 |
2012-10-21 | Top blocks are now snowed over, either normally, or in deep snow (patch contributed by funmaker, Luksor and Sebi) | madmaxoft@gmail.com | 1 | -0/+84 |
2012-10-21 | Added jukeboxes (patch contributed by Luksor) | madmaxoft@gmail.com | 1 | -0/+31 |
2012-10-20 | Made cWorld's block query functions more orthogonal, added GetBlockInfo() returning all info on a block. | madmaxoft@gmail.com | 1 | -0/+13 |
2012-10-19 | Removed unused [Physics].Water section from settings.ini. | madmaxoft@gmail.com | 1 | -10/+0 |
2012-10-15 | Fixed DelayedFluidSimulator. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-10-14 | Floody fluid simulator now dries up correctly, too. | madmaxoft@gmail.com | 1 | -16/+72 |
2012-10-13 | Preparation for multiple fluid simulators. | madmaxoft@gmail.com | 1 | -2/+0 |
2012-10-07 | All blockticking is now done in cBlockHandlers | madmaxoft@gmail.com | 1 | -95/+5 |
2012-10-06 | Completely removed the old (buggy) redstone simulator. | madmaxoft@gmail.com | 1 | -1/+0 |
2012-10-06 | BlockArea writing support (BlockTypes with BlockMeta only) | madmaxoft@gmail.com | 1 | -0/+53 |
2012-10-03 | Fixed saplings not growing into trees | madmaxoft@gmail.com | 1 | -3/+3 |
2012-10-03 | Moved blockticking into blockhandler classes. | madmaxoft@gmail.com | 1 | -31/+1 |
2012-10-01 | Slight refactoring of BlockHandlers - dropping unneeded virtual functions | madmaxoft@gmail.com | 1 | -6/+3 |
2012-09-29 | Beds can be slept in now (it doesn't change the time though) | faketruth | 1 | -0/+12 |
2012-09-29 | Unified folder name-casing | madmaxoft@gmail.com | 1 | -1/+1 |
2012-09-25 | Added the block dig animation packet (patch contributed by l0udPL) | madmaxoft@gmail.com | 1 | -0/+16 |
2012-09-24 | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 1 | -20/+20 |
2012-09-23 | Source files cleanup: Removed unused cBlockToPickup | madmaxoft@gmail.com | 1 | -79/+0 |
2012-09-11 | Merged in a patch for sounds by l0udPL | madmaxoft@gmail.com | 1 | -0/+16 |
2012-09-04 | Fixed FS #243, server crash after restart. The blockhandler table and the itemhandler table weren't properly re-initialized. | madmaxoft@gmail.com | 1 | -3/+10 |
2012-08-31 | Progress on the 1.3.2 protocol. | madmaxoft@gmail.com | 1 | -2/+2 |
2012-08-29 | Gotten completely rid of all cPackets. The cProtocol125 class now does all the parsing and writing by itself. | madmaxoft@gmail.com | 1 | -4/+4 |
2012-08-27 | Cut out all packet handling to a separate cProtocol descendant | madmaxoft@gmail.com | 1 | -109/+0 |
2012-08-26 | git-svn-id: http://mc-server.googlecode.com/svn/trunk@795 0a769ca7-a7f5-676a-18bf-c427514a06d6 | madmaxoft@gmail.com | 1 | -0/+16 |
2012-08-26 | Added basic noteblocks, finished sign storage in Anvil (patch contributed by l0udPL) | madmaxoft@gmail.com | 1 | -0/+15 |
2012-08-25 | cWorld doesn't use cPackets. | madmaxoft@gmail.com | 1 | -0/+16 |
2012-08-25 | Removed cPackets from cChunk. | madmaxoft@gmail.com | 1 | -94/+53 |
2012-08-24 | cPickup doesn't use cPackets. | madmaxoft@gmail.com | 1 | -0/+16 |
2012-08-24 | Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets. | madmaxoft@gmail.com | 1 | -4/+55 |
2012-08-19 | Window, Chest, Furnace and Pawn are not using cPackets at all | madmaxoft@gmail.com | 1 | -0/+32 |
2012-08-19 | Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle. | madmaxoft@gmail.com | 1 | -0/+96 |
2012-08-19 | Another handful of packets rewritten. | madmaxoft@gmail.com | 1 | -0/+32 |
2012-07-21 | Slight cChunk optimization | madmaxoft@gmail.com | 1 | -1/+1 |
2012-07-15 | A new Block handling system :o | lapayo94@gmail.com | 1 | -193/+21 |
2012-07-15 | Leaves blocks allowed one more block of distance from a log block before they decay | madmaxoft@gmail.com | 1 | -2/+2 |
2012-07-09 | BlockArea name change reverted | lapayo94@gmail.com | 1 | -1/+1 |
2012-07-08 | Squirrel Plugins | lapayo94@gmail.com | 1 | -1/+1 |
2012-07-02 | Leaves decay adjusted to 4 blocks in between the leaves and the log, instead of previous 3 | madmaxoft@gmail.com | 1 | -2/+2 |
2012-07-02 | Leaves decay properly - if they are not connected to a log | madmaxoft@gmail.com | 1 | -31/+109 |
2012-06-19 | Made ForEach API safer to use, now supports Destroy()-ing objects, too ( http://forum.mc-server.org/showthread.php?tid=434&pid=3513#pid3513 ) | madmaxoft@gmail.com | 1 | -5/+10 |
2012-06-18 | Crops aren't uprooted if farmland is dry. | cedeel@gmail.com | 1 | -3/+12 |
2012-06-17 | Removed the deprecated GetBlockEntity(), added several enumerators to replace it. | madmaxoft@gmail.com | 1 | -0/+154 |
2012-06-17 | Fixed leaves blockticking - must touch neighboring chunks, too, instead of self at wrong places. | madmaxoft@gmail.com | 1 | -23/+54 |
2012-06-16 | Leaves: Applied patch by Luksor. | cedeel@gmail.com | 1 | -1/+20 |
2012-06-16 | Exported cWorld::ForEachEntity and cWorld::ForEachEntityInChunk; no idea if they actually work | madmaxoft@gmail.com | 1 | -0/+17 |
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -1643/+1643 |
2012-06-09 | Snow cover breaks when the block below it is removed (FS #184). | madmaxoft@gmail.com | 1 | -1/+3 |
2012-06-09 | Sugarcane and cactus max height can be set in world.ini. | madmaxoft@gmail.com | 1 | -4/+4 |
2012-06-09 | Cacti grow by themselves and by bonemeal | madmaxoft@gmail.com | 1 | -0/+47 |
2012-06-08 | Sugarcane grows and can be grown using bonemeal. | madmaxoft@gmail.com | 1 | -60/+98 |
2012-06-07 | Bonemeal works on crops, melons, pumpkins, saplings and grass. Plant growing has been refactored into separate functions callable from Lua, too. | madmaxoft@gmail.com | 1 | -1/+9 |
2012-06-07 | BlockChecking split into a separate function | madmaxoft@gmail.com | 1 | -93/+94 |
2012-06-07 | Repeaters' delays can be set by rclk | madmaxoft@gmail.com | 1 | -0/+11 |
2012-06-07 | Fixed a typo in grass spreading causing much of the "too many packets" error. | madmaxoft@gmail.com | 1 | -5/+8 |
2012-06-06 | Grass spreads to adjacent dirt blocks. Doesn't check dest light yet. | madmaxoft@gmail.com | 1 | -17/+52 |
2012-06-06 | Item-dropping code rewritten and centralized - now there's only one place to modify if we want to split or merge same-item drops: cWorld:SpawnItemPickups(). Also, mined blocks can now drop more items, and they recognize if they're being mined by the correct tool. | madmaxoft@gmail.com | 1 | -9/+13 |
2012-06-01 | Fixed a nasty int overflow bug in blockticking code ( http://forum.mc-server.org/showthread.php?tid=457 ) | madmaxoft@gmail.com | 1 | -3/+4 |
2012-05-31 | Fixed melons and pumpkins generating in a wrong place. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-05-30 | Added support for SetNextBlockTick() function callable from Lua | madmaxoft@gmail.com | 1 | -18/+12 |
2012-05-30 | Melon and pumpkin stems now grow melons and pumpkins | madmaxoft@gmail.com | 1 | -1/+1 |
2012-05-30 | Fixed blocktick distribution | madmaxoft@gmail.com | 1 | -6/+14 |
2012-05-30 | Farmland gets hydrated and dehydrated. Fixed an off-by-one error in neighbor-chunk manipulation. | madmaxoft@gmail.com | 1 | -3/+75 |
2012-05-30 | Fixed a crash when chunks were loaded / generated with entities ( http://forum.mc-server.org/showthread.php?tid=450 ) | madmaxoft@gmail.com | 1 | -26/+4 |
2012-05-29 | Added code for the chunks to manipulate their neighbors while ticking. Also added some basic farming support - melon and pumpkin growing code. Untested and untestable so far, will test and fix later. | madmaxoft@gmail.com | 1 | -189/+176 |
2012-05-28 | Chests and Furnaces are now saved properly into Anvil scheme. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-05-25 | Merged the composable_generator branch into the trunk | madmaxoft@gmail.com | 1 | -101/+143 |
2012-05-08 | Fixed two "bottlenecks" found using profiling - MakeIndex() instead of MakeIndexNoCheck() | madmaxoft@gmail.com | 1 | -2/+2 |
2012-04-10 | Added the "/regeneratechunk" command that regenerates either current chunk or a chunk specified with x, z parameters. TODO: permissions - we don't want guests erasing our chunks! | madmaxoft@gmail.com | 1 | -29/+15 |
2012-03-24 | Removed the split between 1.2.3 and 1.1, left only 1.2.3 code | madmaxoft@gmail.com | 1 | -13/+0 |
2012-03-22 | Fixed a deadlock by removing clients from all chunks upon their exit, not using the clients chunklists. | madmaxoft@gmail.com | 1 | -8/+17 |
2012-03-14 | Unified the chunk data to use the BLOCKDATA datatype. | madmaxoft@gmail.com | 1 | -7/+7 |
2012-03-14 | Split chunk data into separate arrays; decoupled most sources from cChunk.h dependency | madmaxoft@gmail.com | 1 | -126/+135 |
2012-03-10 | Using references instead of pointers for sending packets | madmaxoft@gmail.com | 1 | -1/+1 |
2012-03-10 | Fixed mob spawn packet for 1.2 client, now client doesn't bail out when mobs are turned on | madmaxoft@gmail.com | 1 | -2/+3 |
2012-03-10 | Was using "#else if" which is not valid apparently, now using "#elif" | faketruth | 1 | -1/+1 |
2012-03-10 | You can change axis ordering by setting AXIS_ORDER to AXIS_ORDER_XZY in cChunk.h !THIS WILL SCREW UP YOUR WORLDS THOUGH! | faketruth | 1 | -0/+4 |
2012-03-10 | Using more of the index functions in cChunk, so it should be easy enough to flip the axis ordering now | faketruth | 1 | -76/+61 |
2012-03-09 | cClientHandles have a unique ID now to distinguish them | faketruth | 1 | -9/+9 |
2012-03-05 | ChunkSender: Chunks are now compressed and sent to clients from a separate threads, proper passive waiting between threads. Not much tested, just appears to work :) | madmaxoft@gmail.com | 1 | -62/+53 |
2012-03-04 | The world can now truly be made higher by incrementing cChunk::c_ChunkHeight to 256. !!HOWEVER THIS WILL DESTROY YOUR SAVED WORLD!! | faketruth | 1 | -1/+1 |
2012-03-04 | Changed signed char to unsigned char in block packets, so we can receive height up to 255 | faketruth | 1 | -9/+16 |
2012-03-03 | Got rid of some hardcoded numbers, now using hardcoded variables! woo | faketruth | 1 | -87/+87 |
2012-03-02 | Finally got the multiblock packet working! It seems the byte order was wrong | faketruth | 1 | -5/+3 |
2012-03-02 | MultiBlock packet is working partly.. I really don't understand what's wrong with this packet :/ | faketruth | 1 | -0/+13 |
2012-03-01 | New redstone simulator. Should work without crashes! | faketruth | 1 | -1/+15 |
2012-02-28 | Server uses ~40% less CPU now | faketruth | 1 | -86/+92 |
2012-02-28 | Chunk now has an indicator of load failure; Chunk generator uses cChunkStay | madmaxoft@gmail.com | 1 | -0/+16 |
2012-02-26 | New cChunkStay class for temporarily keeping chunks loaded even when then have no clients. For now unused, will be used by generator and lighting in the future. | madmaxoft@gmail.com | 1 | -1/+13 |
2012-02-23 | Plain pointer cChunkPtr finishing touches; removed cChunk's critical sections | madmaxoft@gmail.com | 1 | -162/+14 |
2012-02-23 | cChunk: removed unused code | madmaxoft@gmail.com | 1 | -6/+0 |
2012-02-22 | Added some asserts to trace a bug | faketruth | 1 | -1/+5 |
2012-02-21 | Removed cChunkPtrs from everywhere but internal cChunkMap usage. Now we should finally be threadsafe :) | madmaxoft@gmail.com | 1 | -5/+6 |
2012-02-21 | Fixed heightmap optimization from rev 302; removed a few more cChunkPtrs | madmaxoft@gmail.com | 1 | -16/+42 |
2012-02-21 | Optimized hightmap recalc when setting a chunk's block | madmaxoft@gmail.com | 1 | -7/+31 |
2012-02-20 | Removed some more cChunkPtr usage | madmaxoft@gmail.com | 1 | -3/+7 |
2012-02-20 | Using own ASSERT() that logs to file | faketruth | 1 | -5/+5 |
2012-02-18 | Substantial cWorld::FastSetBlock() speed up by queueing all such calls and processing them later chunk-wise (makes growing trees in the generator fast again) | madmaxoft@gmail.com | 1 | -8/+28 |
2012-02-18 | Re-implemented tree-growing. May produce artefacts on old-world / new-world boundaries. | madmaxoft@gmail.com | 1 | -0/+10 |
2012-02-18 | Thread-safe chunk generation, storage and generator are queried for progress while initializing server | madmaxoft@gmail.com | 1 | -8/+8 |
2012-02-16 | cWorldGenerator speedup - doesn't call GetChunk() anymore, not queueing the chunk it's generating to be loaded recursively. | madmaxoft@gmail.com | 1 | -5/+6 |
2012-02-16 | Marking chunk dirty after generating | madmaxoft@gmail.com | 1 | -0/+2 |
2012-02-16 | Heightmap is properly generated after loading chunks now, so /spawn and /top should work properly again | faketruth | 1 | -0/+2 |
2012-02-16 | Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properly | madmaxoft@gmail.com | 1 | -7/+146 |
2012-02-15 | Restored chest and furnace functionality as it was (it's basically working but joined chests show single-chest window) | madmaxoft@gmail.com | 1 | -0/+13 |
2012-02-13 | Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. | madmaxoft@gmail.com | 1 | -361/+343 |
2012-02-08 | Removed unused code | madmaxoft@gmail.com | 1 | -44/+113 |
2012-02-08 | MTRand class is not created in each tick, therefore much improving tick-thread time (now uses ~5 % CPU instead of one full core) | madmaxoft@gmail.com | 1 | -5/+8 |
2012-02-01 | Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients; | madmaxoft@gmail.com | 1 | -2/+2 |
2012-02-01 | AString logging fix | madmaxoft@gmail.com | 1 | -7/+7 |
2012-02-01 | sprintf() begone! Replaced with StringUtils' Printf() | madmaxoft@gmail.com | 1 | -3/+3 |
2012-02-01 | Removed a few duplicate includes | madmaxoft@gmail.com | 1 | -2/+1 |
2012-01-30 | Fixed a problem in cCSLock (sorry); reverted cChunk | madmaxoft@gmail.com | 1 | -3/+3 |
2012-01-30 | Added a WebAdmin interface to view users their groups, and the permissions of groups. | faketruth | 1 | -1/+1 |
2012-01-30 | More cFile cleanup; removed old format writing for block entities | madmaxoft@gmail.com | 1 | -176/+199 |
2012-01-29 | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 1 | -10/+5 |
2012-01-26 | Working on a new plugin design with Lua. While retaining backwards compatibility of course... | faketruth | 1 | -28/+28 |
2012-01-26 | Probably fixed a deadlock! http://www.mc-server.org/support/index.php?do=details&task_id=147 | faketruth | 1 | -2/+2 |
2012-01-23 | Cactus towers can be destroyed by removing the bottom block | faketruth | 1 | -0/+1 |
2012-01-19 | Terrain generation is synchronous again, async generation has bugs. | faketruth | 1 | -43/+13 |
2012-01-01 | Fixed the numchunks console command. | faketruth | 1 | -0/+76 |
2011-12-31 | Made a couple of functions in cChunk inline, this should speed up several block operations on chunks | faketruth | 1 | -105/+8 |
2011-12-28 | This bug should be fixed now http://mc-server.org/support/index.php?do=details&task_id=112 | faketruth | 1 | -6/+44 |
2011-12-27 | Some kind of 'template' world generator that right now just generates an all dirt world. You can use this to test new algorithms | faketruth | 1 | -2/+2 |
2011-12-26 | Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld() | faketruth | 1 | -72/+72 |
2011-12-26 | - improved Simulator system | lapayo94@gmail.com | 1 | -26/+1 |
2011-12-26 | - Linux compatible fixes including updated makefile | mtilden@gmail.com | 1 | -4/+5 |
2011-12-26 | Moved the actual world generation from cChunk.cpp to a more isolated file cWorldGenerator.cpp | faketruth | 1 | -236/+3 |
2011-12-26 | Made some functions in cChunk and cNoise inline, this should significantly increase chunk generation speed | faketruth | 1 | -7/+0 |
2011-12-25 | Chunks are generated in a separate thread allowing players to keep on playing and chatting while chunks are generated. This means, however, that cWorld::GetChunk() does not always return a chunk and is something you need to be aware of. I am not entirely sure if all this is completely stable, but I think so :O | faketruth | 1 | -21/+31 |
2011-12-22 | Digging leaves with shears now drops leaves | lapayo94@gmail.com | 1 | -4/+31 |
2011-11-15 | Changed chunk generation so any surface sand with air underneath it will turn into sandstone to prevent most sand cave-ins due to odd cave placement. | admin@omencraft.com | 1 | -12/+37 |
2011-11-10 | Fixed doors. I forgot to actually return proper Hex value. Started work on adding farmland, farming, and leaf decay support. | admin@omencraft.com | 1 | -0/+5 |
2011-11-09 | Redstone clocks now work. even one clocks. torches don't update themselves when placed yet, but redstone wire updates the torch. Fixed a bug with piston animations. | admin@omencraft.com | 1 | -4/+4 |
2011-11-08 | Fixed bug in cChunk.cpp not calculating RedstoneCircuits at the correct positions. Also, forgot to mention you can now place colored wool. | admin@omencraft.com | 1 | -2/+2 |
2011-11-07 | Updated redstone and pistons some mode. If you break an extended piston the piston extension will now also break. When a redstone device is broken by something other than a person the redstone circuit should now update. | admin@omencraft.com | 1 | -4/+21 |
2011-11-06 | Patch with diff file created by Sebi (implemented some stuff like lava physics, drops are deleted when in lava, water is now slower, lava gives actual damage etc.). Pistons now work mostly as they should. They do not yet show the motion animation and do not emit sound. They do extend, push, and retract as they should though. Right now the only way to activate a piston is to light redstone wire adjacent to it with a redstone torch. | admin@omencraft.com | 1 | -10/+10 |
2011-11-05 | Change SetBlock to FastSetBlock in cRedstone.cpp and grass will now grow if any one hit block is above it. | admin@omencraft.com | 1 | -6/+11 |
2011-11-02 | Fixed some "Entity was not found in any chunk!" warnings | faketruth | 1 | -10/+18 |
2011-11-01 | fixed player spawning in the ground. | admin@omencraft.com | 1 | -1/+1 |
2011-10-31 | Prepared some parts of the code for multi world support, I created lots of TODO's | faketruth | 1 | -33/+32 |
2011-10-25 | Using SSE instructions for noise (terrain generation) | faketruth | 1 | -9/+9 |
2011-10-21 | Compiles for linux | faketruth | 1 | -6/+9 |
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+1388 |