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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
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LuaWebControllers
Megumin
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Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
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fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
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threading
A lightweight, fast and extensible game server for Minecraft
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path:
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DeadlockDetect.h
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Author
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2021-04-12
Fix sending incorrect date values on world change
Tiger Wang
1
-6
/
+6
2021-03-30
cIsThread cleanup
Tiger Wang
1
-1
/
+1
2020-05-10
Cleanup unneeded globals (#4736)
peterbell10
1
-1
/
+1
2020-04-16
Using Super.
Mattes D
1
-4
/
+5
2017-05-21
Clang 5.0 fixes
Lukas Pioch
1
-1
/
+1
2017-01-18
DeadlockDetect now lists some tracked CS's stats.
Mattes D
1
-0
/
+20
2017-01-17
DeadlockDetect: Provide more information for debugging.
Mattes D
1
-2
/
+4
2016-02-05
Bulk clearing of whitespace
LogicParrot
1
-12
/
+12
2015-07-31
Unified the doxy-comment format.
Mattes D
1
-7
/
+7
2014-10-20
Migrated cSleep and cTimer to std::chrono
Tiger Wang
1
-1
/
+1
2014-03-14
Added Noreturn attribtes to a couple of functions and made a missing noreturn an error
Tycho
1
-1
/
+1
2013-11-30
DeadlockDetect is configurable now.
madmaxoft
1
-1
/
+4
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-08-19
DeadlockDetect now uses sleep instead of timed-wait semaphores.
madmaxoft
1
-5
/
+0
2013-08-14
Added simple deadlock detection code.
madmaxoft
1
-0
/
+70