index
:
anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
root
/
src
/
Entities
/
ArrowEntity.cpp
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Commit message (
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Author
Files
Lines
2020-04-20
Delet SpawnObject params
Tiger Wang
1
-11
/
+1
2020-04-19
More arrow patches
Tiger Wang
1
-36
/
+35
2020-04-18
Reduce arrows going black on hit
Tiger Wang
1
-15
/
+25
2020-04-16
Using Super.
Mattes D
1
-5
/
+5
2020-04-03
Tweak pickup sound pitch (#4598)
Mat
1
-1
/
+1
2020-03-22
Don't remove items twice (#4524)
Mat
1
-1
/
+1
2020-03-19
Improvements to knockback (#4504)
Mat
1
-2
/
+6
2020-03-19
Prevent arrows from sinking into the ground (#4509)
Mat
1
-1
/
+1
2020-03-19
Change outdated air drag value for arrows
Mat
1
-1
/
+1
2020-03-04
Play correct sound when entities are hit by arrows (#4481)
Mat
1
-1
/
+1
2019-10-28
Moved growing from cWorld / cChunk to cBlockHandler descendants.
Mattes D
1
-5
/
+4
2019-09-29
Refactored more of Entities and BlockEntities to use Vector3. (#4403)
Mattes D
1
-2
/
+2
2018-09-24
Add a formatting function for Vector3 (#4282)
peterbell10
1
-3
/
+2
2018-02-05
Deal with covered switches consistently (#4161)
peterbell10
1
-4
/
+1
2018-01-14
Rename cEntity swim states (#3996)
Alexander Harkness
1
-5
/
+1
2017-09-19
Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)
Lane Kolbly
1
-3
/
+3
2017-09-07
Changed some int parameters to vector parameters (#3937)
Bond-009
1
-3
/
+3
2017-08-13
Added knockback to arrows, fixed knockback enchantment handling (#3900)
Lane Kolbly
1
-16
/
+2
2017-02-15
Updated sounds and effect IDs (#3422)
mathiascode
1
-3
/
+3
2016-12-16
Initial support for the 1.11 protocol.
Mattes D
1
-1
/
+1
2016-09-03
Entities now bail out of ticks if destroyed (#3363)
LogicParrot
1
-0
/
+5
2016-08-04
Fixed RasPi builds of unit tests.
Mattes D
1
-1
/
+3
2016-01-22
Improved tamed wolf pack cooperation and projectile reactions
LogicParrot
1
-1
/
+1
2016-01-12
Tamed wolf assists owner (attack / defence)
LogicParrot
1
-6
/
+8
2015-07-29
Silenced and fixed many warning messages across multiple files.
Samuel Barney
1
-5
/
+5
2015-05-28
AI - Sane Skeleton
SafwatHalaby
1
-10
/
+11
2015-05-19
Make -Werror disabling file only
tycho
1
-2
/
+2
2015-03-31
Changed air drag units to 'interpolated ticks' per second
DevToaster
1
-1
/
+1
2015-03-31
Modified physics for more vanilla-like behavior
DevToaster
1
-0
/
+4
2015-03-21
Fixed trailing whitespace.
Mattes D
1
-1
/
+1
2015-03-20
Improved arrow in-flight and block-hit appearance
Tiger Wang
1
-13
/
+2
2015-01-16
Converted ArrowEntityTiers to std::chrono
Tycho
1
-5
/
+5
2015-01-11
Initial convertion of a_Dt to std::chrono
Tycho
1
-3
/
+3
2014-10-23
En masse NULL -> nullptr replace
Tiger Wang
1
-1
/
+1
2014-10-20
En masse NULL -> nullptr replace
Tiger Wang
1
-1
/
+1
2014-10-15
Functions in cPluginManager get references instead of pointers.
Mattes D
1
-5
/
+9
2014-09-26
Removed more unessicary includes
Tycho
1
-1
/
+0
2014-09-01
Fixed MSVC warning.
madmaxoft
1
-2
/
+2
2014-08-21
Protection Enchantments, some fixes
Jaume Aloy
1
-5
/
+5
2014-08-19
Fixes
Jaume Aloy
1
-7
/
+8
2014-08-19
Added more enchantments and some fixes
Jaume Aloy
1
-4
/
+18
2014-08-19
Added some Enchantments
Jaume Aloy
1
-3
/
+23
2014-07-17
Basic style fixes.
madmaxoft
1
-2
/
+2
2014-07-17
Normalized comments.
madmaxoft
1
-6
/
+6
2014-07-14
Maybe improved arrow sinking
Tiger Wang
1
-2
/
+2
2014-07-13
Changed BroadcastSoundEffect function to take floating pos.
Howaner
1
-3
/
+3
2014-07-09
Fixed arrow collection animation
Tiger Wang
1
-21
/
+3
2014-07-04
Eps comparison
Tiger Wang
1
-1
/
+1
2014-07-02
Suggestions
Tiger Wang
1
-8
/
+8
2014-07-01
Vector clamping fixes
Tiger Wang
1
-4
/
+8
2014-06-30
Implemented Vector3<>::Floor()
Tiger Wang
1
-2
/
+3
2014-06-29
Suggestions
Tiger Wang
1
-1
/
+3
2014-06-26
Add comment.
Howaner
1
-0
/
+1
2014-06-26
GameMode check
Howaner
1
-1
/
+1
2014-06-22
Fixed multiple issues with projectiles
Tiger Wang
1
-24
/
+9
2014-06-17
derp
Howaner
1
-3
/
+3
2014-06-17
The same: Float, not Double
Howaner
1
-1
/
+1
2014-06-17
Float, not Double
Howaner
1
-1
/
+1
2014-06-16
Split Broadcast Sound Effect function call in multiple lines.
Howaner
1
-2
/
+16
2014-06-16
Fix bow sound and creative arrow pickup.
Howaner
1
-10
/
+22
2014-05-30
Wrong arrow commit.
Howaner
1
-4
/
+0
2014-05-28
Add throw sound and fix arrow server crash.
Howaner
1
-1
/
+4
2014-05-28
Fix Y-Position from arrow entity.
Howaner
1
-0
/
+1
2014-05-09
Initialise m_HasTeleported in both constructors
worktycho
1
-0
/
+1
2014-04-28
Fixed projectile source filenames, indentations
archshift
1
-18
/
+18
2014-04-27
Fixed ToLua errors, added newlines
archshift
1
-1
/
+1
2014-04-27
Moved cArrowEntity out of ProjectileEntity.h
archshift
1
-0
/
+193