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anonymous/cuberite
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5588-resources-encoding
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BoundingBox
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Certificates
ChannelManagement
ComponentRewrite
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FixItemCountFormat
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Pickups
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VillagerTrading
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alwaysTicked
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biomal-bedrock-shape
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daylightgrowth
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formattingcodes
ghastsounds
infodump-dependencies
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A lightweight, fast and extensible game server for Minecraft
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src
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Entities
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ExpOrb.cpp
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2019-09-29
Refactored more of Entities and BlockEntities to use Vector3. (#4403)
Mattes D
1
-19
/
+4
2018-08-02
Experience orb (#4259)
changyong guo
1
-23
/
+71
2018-07-26
CheckBasicStyle: Check number of empty lines between functions (#4267)
peterbell10
1
-0
/
+4
2018-01-16
Exp Orbs and Pickups are destroyed instantly by cacti. (#4136)
Alexander Harkness
1
-0
/
+13
2017-09-19
Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)
Lane Kolbly
1
-1
/
+1
2017-06-03
Fixed exp orb (#3744)
Pablo Beltrán
1
-19
/
+23
2017-02-15
Updated sounds and effect IDs (#3422)
mathiascode
1
-1
/
+1
2016-10-12
Spectators added (#2852)
bibo38
1
-1
/
+1
2016-02-05
Bulk clearing of whitespace
LogicParrot
1
-3
/
+3
2015-05-24
Made -Weverything an error.
tycho
1
-2
/
+2
2015-01-16
Converted cExpOrbEntity to std::chrono
Tycho
1
-4
/
+4
2015-01-11
Initial convertion of a_Dt to std::chrono
Tycho
1
-2
/
+2
2014-10-23
En masse NULL -> nullptr replace
Tiger Wang
1
-1
/
+1
2014-10-20
En masse NULL -> nullptr replace
Tiger Wang
1
-1
/
+1
2014-07-21
Style: Normalized to no spaces before closing parenthesis.
madmaxoft
1
-3
/
+3
2014-07-17
Fixed tabs used for alignment.
madmaxoft
1
-2
/
+2
2014-07-13
Changed BroadcastSoundEffect function to take floating pos.
Howaner
1
-1
/
+1
2014-04-23
Some change to Entity.cpp
Tiger Wang
1
-2
/
+0
2014-03-15
Add ExpOrb saving.
Howaner
1
-7
/
+19
2014-02-16
Fixed minor formatting issues from #682
Tiger Wang
1
-4
/
+2
2014-02-16
Replace random Float Generation and broadcast the Exp Pickup Sound
Howaner
1
-6
/
+3
2014-02-16
Add Exp Bottle Effects
Howaner
1
-1
/
+9
2013-12-15
Fixed indentation.
madmaxoft
1
-1
/
+1
2013-12-14
Fixed not getting XP from mobs.
STRWarrior
1
-1
/
+1
2013-12-13
Using "a_ClosestPlayer != NULL" in cExpOrb.
STRWarrior
1
-1
/
+1
2013-12-11
ExpOrbs now move.
STRWarrior
1
-4
/
+8