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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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src
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Generating
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CompoGenBiomal.cpp
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2015-07-29
Silenced and fixed many warning messages across multiple files.
Samuel Barney
1
-9
/
+9
2015-05-19
Fixed compile and a few more warnings
tycho
1
-1
/
+6
2015-05-19
Fixed a lot of warnings
tycho
1
-6
/
+9
2015-03-08
Added parenthesis around the comparisons
STRWarrior
1
-2
/
+2
2015-03-08
Added grass/course dirt layer on MesaPlateauF(M)
STRWarrior
1
-0
/
+14
2014-11-27
CompoGenBiomal: Fixed signed vs unsigned comparison.
Mattes D
1
-1
/
+1
2014-11-26
Merge remote-tracking branch 'origin-master' into c++11
Tiger Wang
1
-0
/
+586
2014-11-20
CompoGenBiomal: Fixed sealevel offset.
Mattes D
1
-1
/
+1
2014-11-20
CompoGenBiomal: Fixed sealevel not generating properly.
Mattes D
1
-1
/
+2
2014-11-20
Noise3D generators: Changed noise generator to InterpolNoise.
Mattes D
1
-1
/
+1
2014-11-13
Gen refactor: Implemented CompositedHeiGen.
Mattes D
1
-214
/
+0
This fixes crashes in the Village generator due to the missing generator.
2014-11-12
Generator: Shape initial refactoring.
Mattes D
1
-0
/
+799
The code compiles, but several structure generators are broken, crash on start.