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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
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LuaStateParamsRead
LuaWebControllers
Megumin
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Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
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daylightgrowth
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endgen
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ghastsounds
infodump-dependencies
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A lightweight, fast and extensible game server for Minecraft
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path:
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src
/
Generating
/
FinishGen.cpp
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Author
Files
Lines
2014-12-01
Added better soulsand rims
STRWarrior
1
-0
/
+82
2014-11-30
Hopefully fixed random build fails
STRWarrior
1
-1
/
+1
2014-11-18
Moved all Noise-related files into a separate folder.
Mattes D
1
-1
/
+0
2014-11-15
Snow generator: Fixed failure at top of the world.
Mattes D
1
-1
/
+1
2014-11-10
TallGrassGenerator: Fixed crash when too high
STRWarrior
1
-0
/
+5
2014-10-27
Another switch.
Alexander Harkness
1
-0
/
+5
2014-10-27
Fix missing biomes in enum.
Alexander Harkness
1
-0
/
+5
2014-10-23
Merged IniFile into main MCS sources.
Mattes D
1
-1
/
+1
2014-09-17
Added first test to show the object can be created
Tycho
1
-0
/
+1
2014-08-10
Removed an old and outdated comment.
STRWarrior
1
-2
/
+0
2014-07-30
PreSimulator: Added configurations.
STRWarrior
1
-4
/
+18
2014-07-29
Fixed comment above cFinishGenSingleTopBlock
STRWarrior
1
-1
/
+1
2014-07-28
Renamed cFinishGenSingleBiomeSingleTopBlock to cFinishGenSingleTopBlock
STRWarrior
1
-8
/
+13
2014-07-27
NetherClumpGenerator: Fixed generating stuff on halfslabs and fences
STRWarrior
1
-1
/
+1
2014-07-27
NetherClumpFoliage: Fixed assert
STRWarrior
1
-8
/
+39
2014-07-25
Tweaks to NetherClumpFoliage
STRWarrior
1
-34
/
+6
2014-07-25
Speed up the NetherClumpFoliage finisher.
STRWarrior
1
-8
/
+9
2014-07-23
Fixed possible crash in the NetherClumpFoliage finisher.
STRWarrior
1
-0
/
+5
2014-07-21
Style: Normalized to no spaces before closing parenthesis.
madmaxoft
1
-4
/
+4
2014-07-21
Fixed a missing enter.
STRWarrior
1
-0
/
+1
2014-07-21
Removed y for-loop.
STRWarrior
1
-27
/
+27
2014-07-20
Changed CubicNoiseXX to IntNoiseXX
STRWarrior
1
-27
/
+36
2014-07-20
Renamed cFinishGenFoliage to cFinishGenTallGrass
STRWarrior
1
-8
/
+26
2014-07-20
Fixed warnings
STRWarrior
1
-2
/
+1
2014-07-20
First attempt for a new foliage finisher
STRWarrior
1
-0
/
+32
2014-07-18
Fixed spaces before commas.
madmaxoft
1
-2
/
+2
2014-07-17
Basic style fixes.
madmaxoft
1
-2
/
+2
2014-07-17
Normalized comments.
madmaxoft
1
-11
/
+11
2014-06-04
Fixed a NetherFinisher bug
Tiger Wang
1
-0
/
+9
2014-03-01
g_BlockXXX => cBlockInfo::XXX
andrew
1
-3
/
+3
2014-01-18
Fixed errors.
STRWarrior
1
-1
/
+1
2014-01-18
Renamed cFinishGenNetherSprinkleFoliage to cFinishGenNetherClumpFoliage. Fixed typo's
STRWarrior
1
-6
/
+6
2014-01-18
Some tweaks.
STRWarrior
1
-5
/
+18
2014-01-18
Fixed bug where only brown mushrooms would spawn.
STRWarrior
1
-3
/
+3
2014-01-18
It now actualy works.
STRWarrior
1
-20
/
+42
2014-01-17
First attempt at creating a clumb version NetherFinisher.
STRWarrior
1
-22
/
+62
2014-01-10
Decoupled cChunkGenerator from cWorld and cRoot.
madmaxoft
1
-2
/
+2
2014-01-10
Added cFinishGenNetherSprinkleFoliage.
STRWarrior
1
-0
/
+45
2014-01-07
Fixed a few MSVC warnings.
madmaxoft
1
-1
/
+1
2013-12-20
Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).
madmaxoft
1
-3
/
+3
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-06-22
Added the End height and composition generators.
madmaxoft@gmail.com
1
-3
/
+3
2013-03-19
The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.
madmaxoft@gmail.com
1
-10
/
+5
2013-03-17
Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)
madmaxoft@gmail.com
1
-221
/
+77
2013-03-17
Fixed zero-probability height distribution in FluidSprings finisher
madmaxoft@gmail.com
1
-4
/
+11
2013-03-14
Added water and lava springs.
madmaxoft@gmail.com
1
-0
/
+175
2013-03-03
FinishGen: Fixed sand collapsing and fluid stationarizing
madmaxoft@gmail.com
1
-3
/
+14
2013-03-02
Presimulator finisher now drops sand and gravel through fire blocks as well
madmaxoft@gmail.com
1
-0
/
+1
2012-12-22
PreSimulator finisher should now drop blocks through water and lava (untested)
madmaxoft@gmail.com
1
-0
/
+4
2012-11-11
Added DeadBushes finisher (initial patch by STR_Warrior; DeathBushes FTW!)
madmaxoft@gmail.com
1
-8
/
+76
2012-10-21
cFinishGenPreSimulator sets correct fluid type (stationary in the middle, flowing on chunk borders / holes next to water.
madmaxoft@gmail.com
1
-1
/
+82
2012-10-21
Added the first part of the PreSimulator finisher, drops floating sand and gravel to ground.
madmaxoft@gmail.com
1
-0
/
+79
2012-09-24
Source files cleanup: The rest of the files renamed.
madmaxoft@gmail.com
1
-1
/
+1
2012-09-23
Source files cleanup: Generating-related files in a separate subfolder
madmaxoft@gmail.com
1
-2
/
+2
2012-07-27
Removed bottom lava from caves generator, added a new finish generator BottomLava for that. Also fixed a slight error in SameBlock composition generator cfg
madmaxoft@gmail.com
1
-0
/
+29
2012-07-03
Added a lilypad finisher
madmaxoft@gmail.com
1
-0
/
+73
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-285
/
+285
2012-06-08
Sugarcane and Pumpkins get placed (quite rarely) in the SprinkleSmallFoliage FinishGen
madmaxoft@gmail.com
1
-5
/
+84
2012-05-27
Ice finisher generator; fixed snow on water.
madmaxoft@gmail.com
1
-1
/
+29
2012-05-27
Added a snow finisher generator
madmaxoft@gmail.com
1
-1
/
+25
2012-05-25
Merged the composable_generator branch into the trunk
madmaxoft@gmail.com
1
-0
/
+154