index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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Generating
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MineShafts.h
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Author
Files
Lines
2020-04-16
Using Super.
Mattes D
1
-1
/
+1
2017-05-21
Clang 5.0 fixes
Lukas Pioch
1
-1
/
+0
2016-02-05
Bulk clearing of whitespace
LogicParrot
1
-3
/
+3
2014-11-18
Moved all Noise-related files into a separate folder.
Mattes D
1
-1
/
+0
2014-06-16
Merge branch 'master' of github.com:mc-server/MCServer
Tycho
1
-2
/
+2
2014-06-15
Added random offsets to cGridStructGen.
madmaxoft
1
-2
/
+2
2014-05-09
Mineshafts generator rewritten to use GridStructGen.
Mattes D
1
-22
/
+12
2014-03-01
Unified StructureGens and FinisherGens.
madmaxoft
1
-3
/
+3
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-07-29
Changed everyting to Unix line endings.
Alexander Harkness
1
-61
/
+61
2013-03-31
MineShafts: User-settable chance of individual pieces' occurence. Staircase-only mineshafts, yay :)
madmaxoft@gmail.com
1
-6
/
+6
2013-03-29
MineShafts: implemented basic corridors, without any embellishments or branching yet.
madmaxoft@gmail.com
1
-4
/
+10
2013-03-29
MineShafts: backup commit with initial work, still unusable.
madmaxoft@gmail.com
1
-0
/
+55