Commit message (Collapse) | Author | Files | Lines | ||
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2015-08-12 | Fix old style casts and implicit conversions | Matti Hänninen | 1 | -33/+33 | |
2015-05-19 | More fixed warnings | tycho | 1 | -2/+5 | |
2015-05-09 | More style checking. | Mattes D | 1 | -1/+1 | |
Spaces around some operators are checked. | |||||
2015-01-23 | Fixed defect #43665 in Coverity list. | Kirill Kirilenko | 1 | -0/+11 | |
2014-12-21 | cNoise3DComposable: Fixed unitialized member variables. | Mattes D | 1 | -1/+3 | |
Fixes CID 43665. | |||||
2014-12-07 | Reduced river height | STRWarrior | 1 | -2/+2 | |
Rivers would exceed the water height quite often | |||||
2014-12-01 | Noise3D: Fixed missing initialization. | Mattes D | 1 | -1/+3 | |
This should fix terrain being at Y=0 or Y=255 for the spawn chunk. Fixes #1433. | |||||
2014-11-26 | Merge remote-tracking branch 'origin-master' into c++11 | Tiger Wang | 1 | -288/+119 | |
2014-11-23 | Removed unnecessary #includes | Tiger Wang | 1 | -1/+0 | |
2014-11-23 | Noise3D generator: Enlarged averaging to avoid steep beach slopes. | Mattes D | 1 | -2/+2 | |
2014-11-20 | BiomalNoise3D generator: finished all biomes. | Mattes D | 1 | -66/+74 | |
2014-11-20 | Generators: Unified SeaLevel into a single variable. | Mattes D | 1 | -66/+2 | |
It is shared between shape generators and composition generators and there's no sense in having two different values for those. | |||||
2014-11-19 | cInterpolNoise: Implemented optimized 2D generating. | Mattes D | 1 | -7/+54 | |
2014-11-18 | Added a cInterpolNoise template for faster noise generator. | Mattes D | 1 | -3/+50 | |
Used an instance of it in the Noise3D generator. | |||||
2014-11-17 | Added cImprovedNoise implementation. | Mattes D | 1 | -33/+4 | |
2014-11-16 | BiomalNoise3D: Added more biomes. | Mattes D | 1 | -13/+65 | |
2014-11-14 | Noise3D: Added jungles. | Mattes D | 1 | -0/+2 | |
2014-11-13 | Noise3D: Added oceans. | Mattes D | 1 | -0/+3 | |
2014-11-12 | Generator: Shape initial refactoring. | Mattes D | 1 | -155/+42 | |
The code compiles, but several structure generators are broken, crash on start. | |||||
2014-11-10 | BiomalNoise3D: Added a few biomes. | Mattes D | 1 | -5/+8 | |
2014-11-10 | Added BiomalNoise3D shape generator. | Mattes D | 1 | -29/+275 | |
2014-11-09 | Noise3d Generator: Fixed unused function error. | Mattes D | 1 | -1/+1 | |
2014-11-09 | Noise3D generator: rewritten from scratch. | Mattes D | 1 | -71/+106 | |
Now it uses three 3D and one 2D perlin noises to generate the terrain, and is highly parametrizable. | |||||
2014-10-23 | Merged IniFile into main MCS sources. | Mattes D | 1 | -1/+1 | |
2014-09-22 | Made it compile with clang | Chris Darnell | 1 | -2/+2 | |
2014-08-04 | CheckBasicStyle: multi-level indent change. | madmaxoft | 1 | -2/+3 | |
2014-07-17 | Normalized comments. | madmaxoft | 1 | -2/+2 | |
This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign. | |||||
2014-03-21 | Implemented faster upscaling using templates. | madmaxoft | 1 | -1/+1 | |
Fixes #819. | |||||
2014-01-10 | Decoupled cChunkGenerator from cWorld and cRoot. | madmaxoft | 1 | -3/+1 | |
Now the chunk generator can be used by other projects without depending on the two hugest structures in MCS. | |||||
2013-12-20 | Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT). | madmaxoft | 1 | -4/+4 | |
2013-11-27 | Fixed the remaining derps | Alexander Harkness | 1 | -1/+1 | |
2013-11-25 | Further attempts to fix compile | Tiger Wang | 1 | -1/+1 | |
2013-11-24 | Attempt to fix compilation | Tiger Wang | 1 | -1/+1 | |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 | |
2013-11-16 | Got rid of another unused variable. | Alexander Harkness | 1 | -1/+0 | |
2013-11-16 | Those variables weren't used. | Alexander Harkness | 1 | -4/+0 | |
It seems strange for them to be there, is the code written wrong? | |||||
2013-11-16 | Fixed another one... | Alexander Harkness | 1 | -1/+1 | |
2013-11-16 | Fixed yet another unsigned integer comparison. | Alexander Harkness | 1 | -26/+26 | |
2013-07-29 | Changed everyting to Unix line endings. | Alexander Harkness | 1 | -581/+581 | |
2013-05-15 | Moved noise debugging into the Noise.* files | madmaxoft@gmail.com | 1 | -77/+0 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1485 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-05-15 | Fixed 2D linear upscale to compile on Linux, added a test for it. | madmaxoft@gmail.com | 1 | -4/+42 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1484 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-05-14 | Noise3D generator is now using linear upscaling | madmaxoft@gmail.com | 1 | -36/+58 | |
Measured 30% performance increase. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1482 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-05-12 | LinearUpscale: postfixed with InPlace to differentiate from a future src/dst version | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1479 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-05-12 | Noise3D: cleanup | madmaxoft@gmail.com | 1 | -14/+18 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1477 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-05-12 | Renamed linear interpolation from Noise.h to a more proper LinearUpscale and moved it to a separate file. | madmaxoft@gmail.com | 1 | -1/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1475 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-05-11 | Converted the Noise3D generator to optimized noise and lerp | madmaxoft@gmail.com | 1 | -105/+175 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1471 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-04-27 | Noise3D: Re-fixed composition, finally no fake-tree remnants | madmaxoft@gmail.com | 1 | -2/+4 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1423 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-04-27 | Noise3D: Fixed composition when reusing the buffer (caused chopped trees) | madmaxoft@gmail.com | 1 | -0/+4 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1420 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-04-27 | Noise3D made into Composable - both a HeightGen and a CompositionGen | madmaxoft@gmail.com | 1 | -0/+229 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1419 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-04-27 | Noise3D: Made settable through INI, added slight height control, added basic compositing | madmaxoft@gmail.com | 1 | -49/+136 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1417 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-04-27 | Noise3D: Shifted to normal groundlevel, added water on sealevel | madmaxoft@gmail.com | 1 | -2/+17 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1416 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-04-27 | New terrain generator - Noise3D. | madmaxoft@gmail.com | 1 | -0/+186 | |
A testbed for a generator based on 3D noise. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1414 0a769ca7-a7f5-676a-18bf-c427514a06d6 |