Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Added PieceStructures generator. | Mattes D | 2015-12-01 | 1 | -18/+120 |
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* | Moved all Noise-related files into a separate folder. | Mattes D | 2014-11-18 | 1 | -1/+1 |
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* | Basic style fixes. | madmaxoft | 2014-07-17 | 1 | -2/+2 |
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* | cPieceGenerator chooses starting pieces based on weights. | madmaxoft | 2014-05-27 | 1 | -0/+9 |
| | | | | Fixes #1033. | ||||
* | Added support for Miners' Village. | madmaxoft | 2014-05-25 | 1 | -5/+16 |
| | | | | | The village contains both prefabs that snap to ground and prefabs that connect strictly via connectors. Fixes #1027. | ||||
* | Villages have min and max density setting. | madmaxoft | 2014-05-22 | 1 | -0/+5 |
| | | | | | | Also made roads use 3+9 scheme, instead of 3+5, for the house connectors. Fixes #1020. | ||||
* | Village roads are drawn properly. | madmaxoft | 2014-05-17 | 1 | -2/+2 |
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* | Village houses are height-adjusted onto the terrain. | madmaxoft | 2014-05-17 | 1 | -0/+7 |
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* | Changed cPieceGenerator to support pairings. | madmaxoft | 2014-05-05 | 1 | -1/+2 |
| | | | | Fixes #982. | ||||
* | Added support for per-piece per-placement weights in cPieceGenerator. | madmaxoft | 2014-04-15 | 1 | -1/+19 |
| | | | | Ref.: #753. | ||||
* | Fixed xofts issues | Tycho | 2014-03-14 | 1 | -2/+2 |
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* | Fixed Warnings in PieceGenerator | Tycho | 2014-03-11 | 1 | -2/+2 |
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* | A working POCPiece generator. | madmaxoft | 2014-03-09 | 1 | -1/+9 |
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* | cPieceGenerator: New connectors are added to the free pool. | madmaxoft | 2014-03-09 | 1 | -3/+4 |
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* | PieceGenerator can connect two connectors of the same type. | madmaxoft | 2014-03-09 | 1 | -13/+38 |
| | | | | Also added extensive debugging output and a test. | ||||
* | Added the first skeleton code for PieceGenerator. | madmaxoft | 2014-03-09 | 1 | -0/+213 |
This is a WIP and won't work / isn't used at all. |