Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | cPrefab now uses a struct for block type definition in CharMap. | madmaxoft | 2014-03-29 | 1 | -9/+94 |
| | | | | | As suggested by worktycho in 7b585290fccd3dc074b1f9feef0af754ab3dd632, instead of packing the two values into a single int, they're packed into a struct. Also added a test code for the prefab parsing in SELF_TEST. | ||||
* | Fixed Prefab's rotations. | madmaxoft | 2014-03-28 | 1 | -4/+28 |
| | |||||
* | cPrefab can draw itself into a cChunkDesc. | madmaxoft | 2014-03-27 | 1 | -4/+7 |
| | |||||
* | Prefabs support connectors, rotations and merge strategy. | madmaxoft | 2014-03-26 | 1 | -2/+63 |
| | |||||
* | Added a basic cPrefab class. | madmaxoft | 2014-03-25 | 1 | -0/+139 |
Can be defined in the source by GalExport's cpp output. |