summaryrefslogtreecommitdiffstats
path: root/src/Generating/Prefab.h (unfollow)
Commit message (Collapse)AuthorFilesLines
2014-04-17Prefabs can have per-piece per-placement weights.madmaxoft1-1/+67
Fixes #753. Also upgraded NetherFortPrefabs to lates Gallery contents.
2014-03-29cPrefab now uses a struct for block type definition in CharMap.madmaxoft1-1/+8
As suggested by worktycho in 7b585290fccd3dc074b1f9feef0af754ab3dd632, instead of packing the two values into a single int, they're packed into a struct. Also added a test code for the prefab parsing in SELF_TEST.
2014-03-28Fixed Prefab's rotations.madmaxoft1-3/+11
2014-03-28Add missing ChunkDesc import.Howaner1-1/+1
2014-03-27cPrefab can draw itself into a cChunkDesc.madmaxoft1-2/+2
2014-03-26Prefabs support connectors, rotations and merge strategy.madmaxoft1-1/+9
2014-03-25Added a basic cPrefab class.madmaxoft1-0/+83
Can be defined in the source by GalExport's cpp output.