Commit message (Collapse) | Author | Files | Lines | ||
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2014-05-31 | Updated PlainsVillage prefabs. | madmaxoft | 1 | -73/+85 | |
2014-05-30 | Updated PlainsVillage and AlchemistVillage. | madmaxoft | 1 | -44/+862 | |
2014-05-27 | Fixed testing weights in PlainsVillages. | madmaxoft | 1 | -3/+3 | |
2014-05-25 | Added support for Miners' Village. | madmaxoft | 1 | -2032/+2977 | |
The village contains both prefabs that snap to ground and prefabs that connect strictly via connectors. Fixes #1027. | |||||
2014-05-22 | Updated plains village prefabs. | madmaxoft | 1 | -186/+171 | |
Expanded the hitboxes so that houses don't touch each other. Fixed minor visual defects. | |||||
2014-05-22 | Updated plains village prefabs. | madmaxoft | 1 | -44/+43 | |
The DoublePlantBed had sponges in wrong places, plus a few cosmetic fixes. | |||||
2014-05-17 | Updated PlainsVillage prefabs to the latest Gallery contents. | madmaxoft | 1 | -2265/+2892 | |
2014-05-15 | Changed village road generation to use multiple prefabs. | madmaxoft | 1 | -4/+4 | |
2014-05-15 | VillageGen rewritten using BFSPieceGenerator. | madmaxoft | 1 | -207/+209 | |
Piece composition is not good yet, the buildings aren't height-adjusted and the road pieces will need special processing. This is mainly for adjusting the per-piece params. | |||||
2014-05-11 | Initial VillageGen implementation. | madmaxoft | 1 | -0/+3726 | |
WIP, doesn't generate anything yet. Ref.: 740. |