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2021-07-09Item frame maps (#5258)KingCol131-1/+1
+ Send map data when item frame spawns. + Add some casts to placate compiler warnings. * size_t for array access. * Mark chunk dirty when rotation or item in item frame is changed.
2021-04-12Added override specifiers to overridden functions.Mattes D1-1/+1
Needed for clang-11 compatibility.
2020-05-15Enable some more clang-tidy linter checks (#4738)peterbell101-25/+25
* Avoid inefficient AString -> c_str() -> AString round trip * Avoid redundant string init expressions * Avoid unnecessary return, continue, etc. * Add .clang-format to help with clang-tidy fix-its * Avoid unnecessary passing by value * Avoid unnecessary local copying * Avoid copying in range-for loops * Avoid over-complicated boolean expressions * Some violations missed by my local clang-tidy * Allow unnecessary continue statements * Add brackets * Another expression missed locally * Move BindingsProcessor call into clang-tidy.sh and add space * Fix pushd not found error * Different grouping of CheckBlockInteractionRate
2020-04-16Using Super.Mattes D1-100/+125
2018-07-26CheckBasicStyle: Check number of empty lines between functions (#4267)peterbell101-3/+0
Add check for number of empty lines between functions and fix the corresponding failures
2016-02-24Made ProtIntGen's max size compile-time-configurable.Mattes D1-1/+13
2015-05-24Fix commentstycho1-54/+54
2015-05-19Fixed a lot of warningstycho1-143/+143
2015-05-09More style checking.Mattes D1-1/+1
Spaces around some operators are checked.
2015-03-01Added Steppy height generator.Mattes D1-0/+344
2014-11-02Grown biomes: Unified with GrownProt biomes.Mattes D1-33/+50
Also fixed a Zoom filter randomness.
2014-11-01GrownProt: Added the rest of rare and M biomes.Mattes D1-13/+81
2014-11-01GrownProt biome gen: Added biome edges.Mattes D1-0/+159
2014-10-31GrownProt biomes: added alterations.Mattes D1-57/+156
2014-10-30QtBiomeVisualiser: Added a prototyping int generator flavor.Mattes D1-0/+1008
This generator is easier to manipulate, since it doesn't require rewriting the sizes in the template parameters. On the other hand, it doesn't optimize so well, so it's a bit slower.