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:
anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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Inventory.cpp
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Author
Files
Lines
2013-11-26
Fixed loads more of them.
Alexander Harkness
1
-1
/
+1
2013-11-24
Attempt to fix compilation
Tiger Wang
1
-1
/
+1
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-11-05
Removed the obsolete SendWholeInventory(cInventory &) function.
madmaxoft
1
-9
/
+0
2013-10-18
Fixed item-breaking.
madmaxoft
1
-1
/
+1
2013-08-19
Moved entities into the Entities subfolder.
madmaxoft
1
-1
/
+1
2013-07-26
cInventory: Added the ChangeSlotCount() function to the Lua API
madmaxoft@gmail.com
1
-0
/
+16
2013-07-03
Empty buckets replace fluid buckets on use and vice versa (patch contributed by Mgueydan)
madmaxoft
1
-4
/
+4
2013-05-24
Refactored cInventory to use cItemGrid for the actual Storage
madmaxoft@gmail.com
1
-170
/
+358
2013-05-19
Inventory changes made by plugins are now propagated to the client
madmaxoft@gmail.com
1
-0
/
+2
2013-05-19
Inventory code cleanup, players can now see each other's armor
madmaxoft@gmail.com
1
-91
/
+118
2013-01-12
Merged branch "branches/hooks" into "trunk".
madmaxoft@gmail.com
1
-9
/
+9
2012-10-24
Fixed issues with pickups.
sebi.noreply@gmail.com
1
-3
/
+34
2012-10-06
Removed a few debugging messages from the release builds.
madmaxoft@gmail.com
1
-3
/
+3
2012-09-29
Unified folder name-casing
madmaxoft@gmail.com
1
-1
/
+1
2012-09-24
Source files cleanup: The rest of the files renamed.
madmaxoft@gmail.com
1
-6
/
+6
2012-09-23
Source files cleanup: UI files renamed
madmaxoft@gmail.com
1
-1
/
+1
2012-09-20
Refactored windows.
madmaxoft@gmail.com
1
-59
/
+36
2012-08-24
Inventory doesn't use cPackets
madmaxoft@gmail.com
1
-12
/
+3
2012-08-24
Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets.
madmaxoft@gmail.com
1
-1
/
+10
2012-08-19
Another handful of packets rewritten.
madmaxoft@gmail.com
1
-4
/
+3
2012-08-18
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
madmaxoft@gmail.com
1
-1
/
+1
2012-08-14
Shift-click completed in survival inventory window
madmaxoft@gmail.com
1
-1
/
+1
2012-08-11
Added partial shift+click handling to the survival inventory
madmaxoft@gmail.com
1
-6
/
+98
2012-08-06
A bit of cleanup and documentation around the UI window handling
madmaxoft@gmail.com
1
-4
/
+3
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-360
/
+360
2012-06-12
Updated the crafting recipes architecture to better support crafting hooks. Removed the old recipe file and implementation altogether.
madmaxoft@gmail.com
1
-10
/
+75
2012-01-29
VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
madmaxoft@gmail.com
1
-2
/
+7
2012-01-01
CreativeInventory Update
lapayo94@gmail.com
1
-0
/
+10
2012-01-01
- implemented separated inventory for creative mode (cSurvivalInventory and cCreativeInventory)
lapayo94@gmail.com
1
-158
/
+74
2011-12-22
Fixes:
lapayo94@gmail.com
1
-3
/
+3
2011-12-21
- Crafting fixed in 1.0.0
lapayo94@gmail.com
1
-1
/
+1
2011-10-31
Player data is saved and loaded as human readable JSON now.
faketruth
1
-11
/
+11
2011-10-03
MCServer c++ source files
faketruth
1
-0
/
+364