Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Vector3 in Handlers (#4680) | Mattes D | 2020-04-21 | 1 | -16/+25 |
| | | | Refactored all cBlockHandler and cItemHandler descendants to use Vector3. | ||||
* | Add mixins for blocks that rotate based on player yaw at placement | Alexander Harkness | 2020-04-10 | 1 | -1/+1 |
| | | | | Also add observer block handler. | ||||
* | Bulk clearing of whitespace | LogicParrot | 2016-02-05 | 1 | -1/+1 |
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* | Refactored block placement workflow. | Mattes D | 2015-06-21 | 1 | -9/+6 |
| | | | | Multi-blocks can now use the default OnPlayerPlaced() callback in cItemHandler. | ||||
* | Refactored all player block placing to go through hooks. | Mattes D | 2014-12-24 | 1 | -11/+17 |
| | | | | Fixes #1618. | ||||
* | Basic style fixes. | madmaxoft | 2014-07-17 | 1 | -1/+1 |
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* | Improved Type safety of eBlockFace | Tycho | 2014-02-04 | 1 | -1/+1 |
| | | | | May Fix #640 | ||||
* | Removed internal cEntity::GetRot() usage. | madmaxoft | 2014-01-17 | 1 | -1/+1 |
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* | Removed obsoleted functions | Tiger Wang | 2014-01-16 | 1 | -1/+1 |
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* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+56 |