Commit message (Collapse) | Author | Files | Lines | ||
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2017-08-01 | cBlockHandler: take player by ref | peterbell10 | 1 | -1/+1 | |
2017-07-07 | BigFlower fixes (#3826) | peterbell10 | 1 | -9/+3 | |
* BigFlowers fixes * Correct upper part meta * Documented parameters to DoesIgnoreBuildCollision | |||||
2017-06-03 | Fixed double chests (#3741) | peterbell10 | 1 | -1/+1 | |
Normal and trapped chests next to each other don't open a double chest window. Slot changes in the secondary chest are broadcast. Placing a chest in +x of another updates the original chest's metadata. | |||||
2017-02-15 | Updated sounds and effect IDs (#3422) | mathiascode | 1 | -14/+0 | |
2016-02-05 | Bulk clearing of whitespace | LogicParrot | 1 | -3/+3 | |
2015-06-21 | Refactored block placement workflow. | Mattes D | 1 | -26/+49 | |
Multi-blocks can now use the default OnPlayerPlaced() callback in cItemHandler. | |||||
2015-05-09 | CheckBasicStyle: checks spaces around * and &. | Mattes D | 1 | -1/+1 | |
2014-12-24 | Refactored all player block placing to go through hooks. | Mattes D | 1 | -0/+167 | |
Fixes #1618. |