Commit message (Collapse) | Author | Files | Lines | ||
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2023-09-27 | Update Minecraft Wiki links to new domain (#5532) | Spongecade | 1 | -1/+1 | |
* Update Minecraft Wiki links to new domain * Added Spongecade to contributors * Sorted Spongecade | |||||
2021-12-02 | ItemHandler initialisation is a constant expression (#5344) | x12xx12x | 1 | -8/+5 | |
* Transition to non-pointer item handler * That is my destructor - I decide when I leave this world * I declare your destruction private and you final | |||||
2020-04-21 | Vector3 in Handlers (#4680) | Mattes D | 1 | -3/+16 | |
Refactored all cBlockHandler and cItemHandler descendants to use Vector3. | |||||
2020-04-16 | Using Super. | Mattes D | 1 | -2/+2 | |
2020-04-02 | Replace buckets to the selected hotbar slot, rather than the first available. (#4580) | Alexander Harkness | 1 | -2/+1 | |
* Replace buckets to the selected hotbar slot, rather than the first available. Replicates vanilla behaviour, as well as being more logical. * Refactor cInventory::AddItem. Behaviour is now documented * Add new cInventory::ReplaceOneEquippedItem and ::SetEquippedItem methods * Return empty potion to the same slot after drinking * Replace buckets correctly in other situations, not simply water and lava Uses the new ReplaceOneEquippedItem method * Correct collecting water from source block with bottle * Add cPlayer::ReplaceOneEquippedItemTossRest method * Handle stacked filled buckets (in theory) Use new cPlayer::ReplaceOneEquippedItemTossRest method | |||||
2020-03-22 | Increase speed of splash potion and expbottle (#4513) | Mat | 1 | -1/+4 | |
2020-03-22 | Don't remove items twice (#4524) | Mat | 1 | -1/+1 | |
* Don't remove items twice | |||||
2017-08-24 | Minor changes (#3909) | mathiascode | 1 | -1/+1 | |
2017-08-06 | Removed unneeded includes (#3902) | Lukas Pioch | 1 | -1/+1 | |
2016-02-05 | Bulk clearing of whitespace | LogicParrot | 1 | -12/+12 | |
2015-04-14 | Placing a fluid from bucket calls plugin hooks. | Mattes D | 1 | -1/+4 | |
Ref.: #1857. | |||||
2015-03-21 | Changed cEntity::m_UniqueID to UInt32. | Mattes D | 1 | -1/+1 | |
2014-08-30 | Fixed potion removing in creative mode. | Howaner | 1 | -2/+6 | |
2014-07-26 | Fixed indentations, removed redundant init code in SplashPotionEntity.cpp | archshift | 1 | -3/+5 | |
2014-07-26 | Moved potion static functions to EntityEffect to create splash potions through world | archshift | 1 | -129/+7 | |
2014-07-19 | Splash potions: Renamed PotionParticleType to PotionColor for clarity | archshift | 1 | -3/+3 | |
2014-07-17 | Reformatted cItemPotionHandler. | madmaxoft | 1 | -47/+77 | |
2014-07-14 | Readability and clarity changes | archshift | 1 | -30/+45 | |
2014-07-12 | For now, removed creator member from Entity Effect for pointer safety | archshift | 1 | -2/+2 | |
2014-06-19 | EntityEffects.x -> EntityEffect.x, Object-Oriented effects | archshift | 1 | -1/+1 | |
Changed effect map to take a pointer of the effect as a result. | |||||
2014-06-17 | Entity Effects: Clarified user, added it to AddEntityEffect | archshift | 1 | -1/+1 | |
Added second AddEntityEffect with a pass-by-value of the class. | |||||
2014-06-17 | Changed the AddEntityEffect() params for easier calls. | madmaxoft | 1 | -2/+1 | |
2014-06-17 | Fixed MSVC compilation. | madmaxoft | 1 | -7/+7 | |
2014-06-17 | Pawn: renamed HandleEntityEffects to HandleEntityEffect | archshift | 1 | -1/+1 | |
Exported entity effect functions for ToLua and documented them in APIDesc.lua | |||||
2014-06-17 | Removed long function wrapping | archshift | 1 | -10/+2 | |
2014-06-17 | ItemHandler: changed IsDrinkable() to take a short argument | archshift | 1 | -9/+4 | |
2014-06-17 | Splash potion: Adjusted speed, fixed spawn position | archshift | 1 | -6/+3 | |
2014-06-17 | Entity effect type: use 'eff' as a prefix instead of 'ef' | archshift | 1 | -33/+33 | |
2014-06-17 | Added splash potion functionality | archshift | 1 | -1/+35 | |
2014-06-17 | Implemented drinkable potions, noeffect entity effect, | archshift | 1 | -0/+137 | |
Clears entity effects on death |