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* Replace ItemCallbacks with lambdas (#3948)peterbell102017-09-011-30/+12
* FastRandom rewrite (#3754)peterbell102017-06-131-3/+1
* Removed ClientHandle.h dependencies from common headers.Mattes D2016-11-181-8/+9
* Bulk clearing of whitespaceLogicParrot2016-02-051-1/+1
* Fix old style casts and implicit conversionsMatti Hänninen2015-08-121-19/+18
* Improved mapsTiger Wang2015-07-141-359/+92
* Make -Werror disabling file onlytycho2015-05-191-3/+3
* CheckBasicStyle: checks spaces around * and &.Mattes D2015-05-091-1/+1
* Fixed grass spread, closes #1743Tiger Wang2015-03-141-3/+1
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-9/+9
* 1.8: Fixed maps.Howaner2014-09-131-4/+4
* Implemented trapped chests & othersTiger Wang2014-07-071-2/+2
* Fixed MSVC 64-bit build warnings.Mattes D2014-05-091-1/+1
* Fixed a few unneeded breaksTycho2014-03-141-1/+3
* Fixed crash and some warnings in map handling.madmaxoft2014-02-271-0/+2
* Fixed MCServer not compiling with C++03 compilersSTRWarrior2014-02-241-7/+7
* Maps: Improvementsandrew2014-02-231-3/+9
* Documented and exported cMapandrew2014-02-221-6/+43
* Semi-working implementation of cMap::UpdatePixelandrew2014-02-221-11/+77
* Split cMap::UpdateClientandrew2014-02-211-50/+76
* Manual merge (Fixed conflicts)andrew2014-02-201-10/+0
* cMapDecorator: Implemented random rotationsandrew2014-02-191-10/+15
* Documented cMapandrew2014-02-191-4/+8
* Map decorators; Map clientsandrew2014-02-181-23/+209
* Map item handler; Fixed several bugsandrew2014-02-171-11/+52
* cMap::UpdateRadiusandrew2014-02-151-11/+101
* EmptyMap item handlerandrew2014-02-141-4/+4
* Send map when selectedandrew2014-02-141-18/+29
* IDCount Serializationandrew2014-02-131-0/+18
* Implementation of in-game mapsandrew2014-02-131-0/+149