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* Fixes end portals' solidity
* Fixed crashes to do with multithreading and removing an entity from
the wrong world
* Fixed crashes due to bad merge
* Fixed crashes due to an object being deleted twice
* Simplified cWorld::Start() and added comments to configuration files
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Indenting by spaces and alignment by spaces, as well as trailing whitespace on non-empty lines.
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This fixes the flood of warnings in the server console in Debug mode.
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Fixes issue #75
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This removes some of the memory leaks and is more logical in structure. Also the functions are exported to Lua.
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